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NPC Generator

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Advanced [show]


Bree Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear red clothing when she does not wear armor. Her hair is long and golden with streaks of blonde, and is pulled back with small red clips. Her face is covered beneath a completely black helmet.

Personality: She loves telling others what to do and how they should feel about things. She receives visions of the future at random moments

History: She was born into a rich family. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Retire the richest woman in the west; and she desires power and/or immortality

Ideals: Opinionated, Gifted, Entrepeneur. Bonds: Rich, Adventurer. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Bree Silvereyes, Female Halfling Paladin 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 36 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 17 (+3)16 (+3)
Skills Animal Handling +6, History +5
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 sp. Sapphire pendant on gold chain (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Jeweled gold crown (2000 gp). 1 Minor magic item.


Social Check DCs


Azaki Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears skinny pants and wears a tan and green robe with the hood down. His white hair is greasy and uncared for. His eyes are brown and beady.

Personality: Calm and collected, he is a well trained Shipwright. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A powerful slaver made him what he is. He helped his father out around the business and became quite the natural. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To settle down with his crush; and sabotage a competitor

Flaws: Ugly. Bonds: Job, Has a crush, Adventurer, Mentor. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Azaki Qualanthri, Male Elf Barbarian 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)9 (-1) 15 (+2)10 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Vapula Idea, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears a green collared shirt and white skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She keeps her long brown hair kept up in a rat tail. She wears a mask on her face.

Personality: Cocky and sure of herself, she believes she is the best Fortune-teller born in the past three hundred years. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was taken as a slave by a traveling circus and forced to perform She has achieved small success as a Fortune-teller.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Philantrophist, Artistic. Bonds: Poor, Job, Slave. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Vapula Idea, Female Tiefling Expert 2
Medium (5'10") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Infernal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1300 sp.


Social Check DCs


Diggory Addington, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a very tight haircut. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Ugly, Insane, Shy. Bonds: Nature. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Diggory Addington, Male Human Warrior 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 10 (+0)9 (-1)
Skills Deception +1, Insight +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Euphemia Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a red coat over a grey low-cut shirt, and a broad hat upon her head. Her brown hair is cut jaggedly and amateurishly. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She also has developed a complete distrust of the Ploughman profession.

History: Born to a Ploughman, her father struggled to pay the bills. Cursed with a spirit at a very young age, Euphemia has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Poor. Occupation: Scribe

Voice: Italian accent

Attributes [hide]

Euphemia Leagallow, Female Halfling Cleric 5
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 30 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 18 (+4)9 (-1)
Skills Acrobatics +6, Survival +7
Senses Passive Perception 14
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 3000 sp.


Social Check DCs


Callybon Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she usually wears her blue robe and has her greatsword always slung over her shoulder. Her golden hair is kept up in a ponytail inside a deerstalker hat. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She receives visions of the future at random moments

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Gifted, Fighting. Flaws: Insane, Mundane. Occupation: Bellfounder

Voice: Breathy voice

Attributes [hide]

Callybon Garrick, Female Gnome Sorcerer 8
Small (3'2") Gnome, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 45 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)13 (+1) 14 (+2)13 (+1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Snagog Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a white coat over a black low-cut shirt, and a wide-brimmed hat upon his head. He has no hair. He has blue eyes and a white hat with a black feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Snagog was born in the east. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To share knowledge with the world; and retire the richest man in the east

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Snagog Ramsay, Male Half-Orc Adept 9
Medium (5'9") Half-Orc, Lawful Evil (CR 9)
Armor Class 11
Hit Points 70 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 19 (+4)14 (+2) 16 (+3)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Gnome
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 1100 gp. A delicate brass dragon egg (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Unvera Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She very much looks the part of a Engraver. Her golden hair is cut short. She has green eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born the only child of a wealthy merchant. She was an apprentice working in her father's forge. She has achieved small success as a Engraver.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Entrepeneur. Flaws: Ugly, Cynical. Bonds: Job, Religious. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Unvera Fiddlefen, Female Gnome Druid 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)6 (-2) 11 (+0)15 (+2)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Tethren Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear green clothing when he does not wear armor. His hair, while still mostly chestnut, has prominent grey streaks. His red eyes dart from person to person to random spaces in the air.

Personality: He will rave to anyone who will listen. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Tethren was born in the south. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is not mentally stable, and does not behave rationally; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Persistence. Flaws: Insane. Bonds: Criminal record, Enemies. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Tethren Horror, Male Tiefling Rogue 14
Medium (5'11") Tiefling, True Neutral (CR 14)
Armor Class 12
Hit Points 46 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)10 (+0) 15 (+2)18 (+4)
Skills Acrobatics +7, Insight +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +7

Possessions: 1000 gp. Hematite (8 gp). Obsidian (8 gp). Aquamarine (1600 gp). Fiery yellow corundum (900 gp). Azurite (8 gp). Hematite (8 gp). Chrysoberyl (40 gp). Red garnet (40 gp). Bloodstone (70 gp). Amethyst (40 gp). Hematite (8 gp). Sard (70 gp). Onyx (70 gp). Moonstone (70 gp). 1 Medium magic item.


Social Check DCs

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