Shane Enfield, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown coat over a green low-cut shirt, and a wide-brimmed hat upon his head. He has done his best to style his blonde hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Overbrimming with self-confidence, Shane isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of southern immigrants he idolized his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Immigrant. Occupation: Baker
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 11)
Armor Class 9
Hit Points 55 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Ignan
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
Possessions: 2700 gp. Solid gold idol (600 gp). A small bag of saffron. (40 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Brass mug with jade inlays (300 gp). A roughly beaten golden orb (40 gp). Jeweled electrum ring (7000 gp). 1 Minor magic item. 1 Minor magic item.
Jezebeth Fear, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who dresses in collared shirts and wears a proper scarf over her head. Her black hair is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She got into the Merchant business at a young age. Through the years after Jezebeth was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Jezebeth's father didn't care for her much, and the feeling was mutual. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Elven compassion; and she has comitted a past crime that haunts her to this day
Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Job, Criminal record. Occupation: Merchant
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2300 sp. Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Dentratha Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she wears a green coat over a white low-cut shirt, and a Stetson hat upon her head. Her crest, while still mostly black, has prominent grey streaks. Her fierce red eyes like to dwell on things.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. Dentratha enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Dentratha was born with her mother's beautiful face. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: She is currently in port desperately looking for someone to get her out; and she is not mentally stable, and does not behave rationally
Flaws: Insane, Hedonist. Bonds: Attractive, Adventurer, Slave. Occupation: Barber
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 8)
Armor Class 11
Hit Points 52 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +4
Possessions: 200 gp. Gold and topaz bottle stopper cork (500 gp).
Wobbles Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a wide-brimmed hat to hide his balding. His violet eyes peer out from beneath his wide-brimmed blue hat.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Shoemaker father left him crippled. Since then, he has sought to make the best of life.
Motivation: He is greedy; and to end his boredom
Ideals: Athletic, Optimist. Flaws: Mundane, Disease. Bonds: Rich. Occupation: Miner
Voice: Prounounces S like Z
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 107 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 600 gp. Lapis lazuli (6 gp). Black opal (1300 gp). Black pearl (700 gp). Hematite (6 gp). Deep blue spinel (700 gp). Lapis lazuli (6 gp). Iolite (50 gp). 1 Minor magic item.
Lewis Budd, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He wears his blonde hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He feeds upon the attention of others.
History: Lewis was born with his father's beautiful face. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Glassblower
Voice: Australian accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 11)
Armor Class 7
Hit Points 54 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Halfling, Terran
Attacks Melee +4 / 3d8+0, Ranged +1 / 3d8-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: Chalcedony (70 gp). Azurite (15 gp). Blue star sapphire (1500 gp). Alexandrite (800 gp). Golden yellow topaz (800 gp). Aquamarine (800 gp). Black star sapphire (1500 gp). Jade (50 gp). Silver pearl (50 gp). Chrysoberyl (50 gp). 1 Minor magic item.
Bulzo Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fancy white suit. He carries with him a set of tridents, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His silver hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great joy in being the best Interpreter in town.
History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Interpreter like his mother before him.
Motivation: He's in love; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Interpreter
Voice: Gruff and masculine
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 10)
Armor Class 15
Hit Points 58 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
Possessions: Aquamarine (800 gp). Hematite (13 gp). Chrysoberyl (140 gp). Star ruby (1500 gp).
Randal Rylan, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy blonde hair. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the west. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His parents moved while he was still in utero so he is the first generation to be born here. When Randal reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Ideals: Pacifist, Optimist. Flaws: Depressed. Bonds: Military, Immigrant. Occupation: Tailor
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 400 gp.
Kathra Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is matted, messy, and big. She wears a mask on her face.
Personality: She has a massive crush on the younger sibling of the Mercenary who has hired her part-time. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Kathra was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Flaws: Ugly, Fearful. Bonds: Poor, Has a crush, Adventurer. Occupation: Mercenary
Voice: Raspy
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 28 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
Possessions: 300 gp. Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item.
Kava Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her crest is short and rusty. Her half smiles and red eyes are beguiling and draw you in.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: When she was but 8 years old her parents immigrated from the north. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant. Occupation: Slave Trader
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 38 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +5
Possessions: 600 gp. Eye agate (10 gp). Hematite (10 gp). Peridot (20 gp). Violet garnet (900 gp). Zircon (20 gp). Alexandrite (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!
