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NPC Generator

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Advanced [show]


Solomon Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He wears his hair in dreadlocks. His eyes are likewise green. His teeth are white and perfect.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Solomon was born with his mother's beautiful face. He was taken from his home at a very young age. He was always very intelligent and has formed a secret society of specialists.

Motivation: Further expansion of business.

Ideals: Opinionated. Flaws: Secretive. Bonds: Attractive, Job, Slave. Occupation: Map Maker

Voice: Cold and demanding tone

Attributes [hide]

Solomon Berevan, Male Half-Elf Fighter 4
Medium (5'1") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


Gilkass Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she tends to wear a black poncho over her likewise colored trousers and shirt. Her black crest is knotted and matted. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. When she's not drinking or sleeping the drinks off, she's doing writing.

History: She was born at the edge of vast forest. Her first spouse was a Glassblower, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has never given up on her writing dream.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Artistic. Flaws: Addict. Bonds: Enemies, Nature, Family. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

Gilkass Wystongjiir, Female Dragonborn Warlock 7
Medium (6'8") Dragonborn, Neutral Good (CR 7)
Armor Class 10
Hit Points 15 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)15 (+2) 14 (+2)10 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 600 gp. Golden yellow topaz (1400 gp). Azurite (7 gp). Star ruby (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Medrash Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time and is in decent physical shape. His white crest is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Medrash is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Medrash hails from a village terrorized by goblins. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many goblins want him driven away; and someone believes him a fraud

Ideals: Extrovert. Flaws: Insane, Antagonistic, PTSD. Bonds: Enemies. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Medrash Qyxpahrgh, Male Dragonborn Bard 9
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 45 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Peridot (50 gp). Blue quartz (6 gp). Alexandrite (800 gp). Chalcedony (50 gp). Bloodstone (50 gp). Blue quartz (6 gp). Sardonyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elegant Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'2". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a shield. His fur, while still mostly red, has prominent grey streaks. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his father was called into army service. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better trade route.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Adventurer, Military, Nature, Job. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Elegant Treat, Male Tabaxi Expert 10
Medium (6'2") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 33 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)14 (+2) 18 (+4)18 (+4)
Skills Acrobatics +5, Performance +8
Senses Passive Perception 14
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +8

Possessions: 20000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A necklace of small pink pearls (5000 gp). Jeweled anklet (4000 gp). Sapphire pendant on gold chain (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Clayden, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. She has wavy chestnut hair. Her violet eyes peer out from beneath her broad grey hat.

Personality: Prone to second guessing herself, she comes off as nervous. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Through the years after Alice was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Alice's father didn't care for her much, and the feeling was mutual. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and to get a good night's sleep

Flaws: Shy, Antagonistic, Disease, Insomniac. Bonds: Mentor. Occupation: Interpreter

Voice: Complex vocabulary, royal

Attributes [hide]

Alice Clayden, Female Human Expert 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)11 (+0) 10 (+0)17 (+3)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Simple lock.


Social Check DCs


Ranala Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She keeps her long chestnut hair kept up in a rat tail. She has several tiny sapphire earrings on each ear.

Personality: Ranala is depressed about a lot of things. She tends to be a nihilist. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Gifted from a young age, Ranala studied abroad. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. She has drifted from career to career and currently works as a Stylist.

Motivation: Wants to open a new tavern; and money/treasure

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Job. Occupation: Stylist

Voice: Old Prospector

Attributes [hide]

Ranala Horcusporcus, Female Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 18 (+4)14 (+2) 13 (+1)8 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1600 sp.


Social Check DCs


Arannis Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, tan, dusty cloak. His hair is black and curly. His ears are large.

Personality: This man loves writing and to teach people writing more than just about anything. He is a very good compulsive liar and kleptomaniac.

History: Sold as a small child to a wizard, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Map Maker; and he's attracted to the pc

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Criminal record, Mentor, Has a crush. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Arannis Koehlanna, Male Elf Commoner 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)11 (+0) 10 (+0)16 (+3)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 3 Smokesticks. 4 Thunderstones. 4 Alchemist’s fire.


Social Check DCs


Ekemon Open, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears black leather gloves, a black jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. His eyes are white and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the north his family was never financially stable. He was taken from his home at a very young age. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.

Motivation: An old rival family wants him found.

Flaws: Antagonistic. Bonds: Slave, Family, Poor, Immigrant. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ekemon Open, Male Tiefling Paladin 5
Medium (6'8") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)17 (+3) 9 (-1)15 (+2)
Skills Medicine +2, Religion +6
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Two Llamas Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is generally well dressed albeit a few years behind the times. Her fur is greying and her face has many wrinkles. Her eyes are blue and catlike.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a font of random trivia from the lore and stories she has discovered

History: Two Llamas was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Bonds: Attractive, Poor. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Two Llamas Candle, Female Tabaxi Wizard 8
Medium (5'5") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 16 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 9 (-1)15 (+2) 13 (+1)18 (+4)
Skills Athletics +0, Persuasion +7
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +0 / 2d10-3, Ranged +6 / 2d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 1200 gp. Rose (60 gp). Rhodochrosite (10 gp). Moss agate (10 gp).


Social Check DCs

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