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NPC Generator

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Advanced [show]


Mugrunden Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. His brass crest is heavily combed to the left. His eyes are likewise red.

Personality: Confrontational and typically high on some drug or another. Mugrunden is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Soapmaker, but he was a colossal failure. He has drifted from career to career and currently works as a Seamstress.

Motivation: He wants revenge against dire rats; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Addict. Bonds: Poor, Family, Job, Enemies. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Mugrunden Hshhsstoroth, Male Dragonborn Aristocrat 11
Medium (6'2") Dragonborn, Chaotic Good (CR 11)
Armor Class 11
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 13 (+1)17 (+3)
Skills Medicine +5, Performance +7
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Hethress Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She dresses like a well dressed Jeweler does. Her whole body is exceptionally muscular. She keeps her brass crest in a flapper bob. She wears crescent spectacles with a black brim.

Personality: While she acts the brute, she is far gentler than she would appear. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Hethress was raised in a hard working conservative environment. She dropped out of school before completing her studies. She inherited the family business which she has now maintained for 6 years.

Motivation: Further expansion of business.

Ideals: Fighting, Logical. Bonds: Job, Immigrant. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Hethress Turnuroth, Female Dragonborn Bard 2
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 11 (+0)12 (+1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 300 gp. 1 Tanglefoot bags.


Social Check DCs


Menny Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her skin is fair and her fingers are delicate and long. She wears a wide-brimmed hat to cover her moderate length blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is afraid of women and trembles around them

History: When she was but 4 years old her parents immigrated from the east. A freak accident while working with her Animal Trainer mother left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Insane, Shy, Disease. Bonds: Immigrant. Occupation: Bricklayer

Voice: Mousy voice

Attributes [hide]

Menny Maekkelferce, Female Gnome Sorcerer 3
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 17 (+3)11 (+0) 13 (+1)18 (+4)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 15000 cp.


Social Check DCs


Mogg Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a white vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his white boots flare out at the collars. He wears his chestnut hair up. His brown eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments

History: He was raised in a desert tribe. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Bonds: Guardian, Nature, Immigrant, Rich. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Mogg Spalding, Male Half-Orc Fighter 3
Medium (6'5") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Merihim Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His chestnut hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Merihim was born the youngest of three triplets. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He now mingles about in high society.

Motivation: Money/treasure; and to unite with his sister

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Merihim Lithe, Male Tiefling Adept 1
Medium (6'8") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp. Amber (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Gilbert Tenley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a fancy brown suit. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He desires power and/or immortality; and obtaining odd cultural half-orc artifacts is his passion

Flaws: Secretive. Bonds: Attractive, Slave, Adventurer, Immigrant, Rich. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gilbert Tenley, Male Human Fighter 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 17 (+3)12 (+1)
Skills Nature +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 800 gp. Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (1700 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Flask Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She likes to wear ponchos typically of a light pastel in addition to tight pants. She wears a colorful flower in her red fur. She wears a mask on her face.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is lazy, self-centered, vain, and jealous.

History: She got into the Stylist business at a young age. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Artistic. Flaws: Selfish, Antagonistic. Bonds: Poor, Attractive, Job. Occupation: Stylist

Voice: Speaks with lips pursed

Attributes [hide]

Flask Of Storm, Female Tabaxi Fighter 3
Medium (6'2") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 10 (+0)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon, Aquan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Erevan Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple blue robe with tan stripes complete with hood. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Erevan isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and his religion dominates his actions

Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Erevan Yaeldrin, Male Elf Fighter 8
Medium (5'2") Elf, Chaotic Good (CR 8)
Armor Class 14
Hit Points 46 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)17 (+3) 8 (-1)10 (+0)
Skills Survival +2
Senses Passive Perception 9
Languages Common, Elven, Halfling, Goblin, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 7000 sp. Gold music box (1000 gp). A roughly beaten golden orb (130 gp). Old masterpiece painting (2100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp).


Social Check DCs


Naill Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. He wears his red hair down. He wears round tiny glasses practically rammed into his face.

Personality: Naill is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Naill was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Naill grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Naill. He has set out to sabotage the competition.

Motivation: A deep hatred of drow; and someone believes him a fraud

Ideals: Extrovert. Flaws: Hedonist. Bonds: Job, Criminal record, Enemies. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Naill Horineth, Male Half-Elf Commoner 6
Medium (5'11") Half-Elf, True Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)17 (+3) 16 (+3)14 (+2)
Skills Perception +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Ignan, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. Fiery yellow corundum (1400 gp).


Social Check DCs

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