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NPC Generator

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Advanced [show]


Skoth Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a black coat over a violet low-cut shirt, and a Stetson hat upon his head. With bright silver hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is overprotective of those who hire his services. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Skoth Halsey, Male Half-Orc Wizard 3
Medium (5'4") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)11 (+0) 12 (+1)12 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Disguise kit. 1 Disguise kit.


Social Check DCs


Eva Cornish, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her golden hair in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: She is mildly Human supremacist, though she does not identify as such. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born in the west, but her parents moved at a very young age to the south. When Eva reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Entrepeneur, Logical. Flaws: Racist. Bonds: Immigrant, Military. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Eva Cornish, Female Human Sorcerer 6
Medium (5'11") Human, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 4 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 20000 cp. White opal (1400 gp). 1 Minor magic item.


Social Check DCs


Immeral Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He is bristling with hidden weapons, mostly warhammers and axes. His black hair and beard is wavy and long. His amber unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His job bores him to no end. He has decided to make it more interesting.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Ideals: Optimist. Flaws: Disease. Bonds: Criminal record, Adventurer, Religious. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Immeral Mellerelel, Male Half-Elf Warlock 14
Medium (5'0") Half-Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 98 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +7, Religion +7
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 2000 gp. Rich purple corundum (800 gp). Red garnet (140 gp). Malachite (10 gp). Malachite (10 gp). Violet garnet (1400 gp). Blue star sapphire (800 gp). Golden yellow topaz (1400 gp). 1 Medium magic item.


Social Check DCs


Miles Tickle, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is heavily combed to the right. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast mountains. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and to be a stableman again

Flaws: Fearful. Bonds: Poor, Job, Nature, In love. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Miles Tickle, Male Human Rogue 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)8 (-1) 11 (+0)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp.


Social Check DCs


Barbena Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a robe, a symbol of the four houses of cards around her neck, and a flail on her belt. Her auburn hair, when down, is lengthy. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Barbena embodies much of what other species detest in the Dwarves. She plays an instrument quite well.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Now she works as a singing tutor during her time off.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Barbena Trollbleeder, Female Dwarf Bard 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oppleby Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and carries greatswords. With bright brown hair and a scraggly beard. His amber eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Oppleby is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Assassin

Voice: French accent

Attributes [hide]

Oppleby Cobblelob, Male Gnome Druid 10
Small (3'8") Gnome, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 101 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 20 (+5)16 (+3) 6 (-2)10 (+0)
Skills Intimidation +4, Survival +2
Senses Passive Perception 8
Languages Common, Gnome, Sylvan, Goblin, Giant
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 110 pp.


Social Check DCs


Gubrash Preston, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a very tight haircut. His eyes, though not visible through his cowl, are amber.

Personality: While he acts the brute, he is far gentler than he would appear. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Marshal, who enjoyed hunting, Gubrash was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor.

Ideals: Fighting. Bonds: Job, Nature, Poor. Occupation: Guard

Voice: Shortens vowels

Attributes [hide]

Gubrash Preston, Male Half-Orc Warrior 13
Medium (5'3") Half-Orc, Neutral Good (CR 13)
Armor Class 13
Hit Points 90 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +7, History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 gp. Jeweled anklet (2000 gp). Old masterpiece painting (1900 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (1500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Sapphire pendant on gold chain (1500 gp). A silver and pearl hairclip (100 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Five In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman is dressed in an above average manner. Her beige fur is slicked back into a classic pompadour. She has gleaming, smiling green eyes.

Personality: Her tongue was cut out and she uses sign language. She has all her life been fascinated with painting.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From there she went from mercenary job to mercenary job. During her travels, Five and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Five discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Five fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Military, Adventurer. Occupation: Stylist

Voice: Pirate accent

Attributes [hide]

Five In the Wind, Female Tabaxi Bard 4
Medium (4'9") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. 1 Masterwork Light steel shield.


Social Check DCs


Thorin Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a brown cloak and cross-gartered white stockings. He keeps his blonde hair in a pixie cut. His gray eyes peer out from beneath his deerstalker brown hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Thorin was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He struck the Courier job and began his own company from there.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Adventurer, Job, Nature. Occupation: Courier

Voice: Middle-eastern accent

Attributes [hide]

Thorin Frostbeard, Male Dwarf Commoner 6
Medium (4'4") Dwarf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 11 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)12 (+1) 13 (+1)7 (-2)
Skills Intimidation +1, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. Citrine (30 gp).


Social Check DCs

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