Trym Melancon, Male Human [Permalink]
Personal [hide]
Description: He dresses in grey turtlenecks beneath a red coat with white slacks. He has a moderate pudge and is not very fit. His chestnut hair is cut jaggedly and amateurishly. His violet eyes dart from person to person.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also has developed a complete distrust of the Banker profession.
History: Trym was born the youngest of three triplets. His first spouse was a Banker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.
Motivation: He wants to get laid; and he's in love
Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Family, Has a crush. Occupation: Performer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 6 (-2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 800 sp.
Sun Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'1" and muscular, this western man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his white fur in a pixie cut. His skin is flawless and his green eyes scan people very quickly.
Personality: Overbrimming with self-confidence, Sun isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often
Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Sage
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 31 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
Possessions: 300 gp. Black star sapphire (800 gp).
Nella Middleton, Female Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a white collared shirt and grey skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She has a long blonde ponytail with little hanging trinkets. She wears crescent spectacles with a black brim.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is obsessed with her god.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her first spouse was a Mason, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. After a long history of fighting, Nella and her spouse have recently divorced.
Motivation: Further expansion of business; and her religion dominates her actions
Ideals: Persistence. Flaws: Antagonistic. Bonds: Religious, Family, Job. Occupation: Armorer
Voice: Switch between two voices
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Evil (CR 9)
Armor Class 13
Hit Points 58 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: Red-brown spinel (160 gp). Azurite (5 gp). Deep blue spinel (1400 gp). Sard (80 gp). Rose (80 gp). Freshwater pearl (5 gp). Rhodochrosite (5 gp). 1 Minor magic item.
Vola Wheatley, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. She wears a broad hat to cover her moderate length brown hair. Her eyes are likewise green.
Personality: Prone to second guessing herself, she comes off as nervous. As long as the job gets done she does not care how it got done.
History: Vola lived on a farm with her mother, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. She now mingles about in high society.
Motivation: Marry her sister to traveling adventurers.
Ideals: Professionalism. Flaws: Shy, Ugly. Bonds: Rich, Family. Occupation: Dyer
Voice: Booming voice
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 500 gp. Silver pearl (150 gp). Eye agate (9 gp). 2 Antitoxin. 1 Alchemist’s fire. 2 Thunderstones.
Harann Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. Her crest is silver and curly. Her eyes are likewise red. Her teeth are white and perfect.
Personality: Harann is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is lazy and tries to find solutions quickly.
History: She was raised in a white middle class family as the only child. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by orcs. Harann was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: To end her boredom.
Ideals: Athletic, Extrovert. Flaws: Lazy, Mundane. Bonds: Attractive. Occupation: Adventurer
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 35 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 40 pp. Solid gold idol (400 gp). A delicate brass dragon egg (50 gp). A small bag of saffron. (50 gp). Embroidered and bejeweled glove (1000 gp).
Hunter Marleigh, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He sports grey clothing, slightly heavier than average wear. He wears a Stetson hat to cover his moderate length white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He dislikes all the random violence that takes place in the south. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born to loving parents in a slum to the south. His druidic abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.
Motivation: A deep hatred of dire rats.
Ideals: Pacifist, Gifted. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Shipwright
Voice: French accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6000 cp.
Oskar Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has shaved his head bald. His ears are large.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He comes from a rich western family. Cursed with vampirism at a very young age, Oskar has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A strong sense of loyalty to Tabaxi people; and he is greedy
Flaws: Ugly, Racist, Shy, Disease. Bonds: Rich. Occupation: Slave Trader
Voice: Scottish accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 2000 sp. 1 Everburning torch.
Umpen Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a tan suit, yellow shirt, and green tie. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly auburn, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: His tongue was cut out and he uses sign language. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Umpen lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Umpen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Umpen. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to raise his children well
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Family, Criminal record. Occupation: Laborer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
Peter Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and carries daggers. He wears a colorful flower in his white hair. His blue eyes are slightly larger than normal.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His mother was a mechanic, and taught him how to fix just about anything. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Fighting, Persistence, Artistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Architect
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 7
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Halfling, Draconic
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 350 gp. 1 Smokesticks.
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Their contribution stands as a beacon of hope for all adventurers!