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NPC Generator

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Advanced [show]


Taklinn Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His brown hair is cut short. His eyes are hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.

History: Born in the west to a Locksmith, Taklinn learned a great deal about his father's area of expertise. His first spouse was a Junk Dealer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father

Bonds: Attractive, Guardian, Immigrant, Job, Family. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Taklinn Trueanvil, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 310 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kilvar Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin white vertical stripes and black pants. His hair is always cut to a buzz. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born several months after his mother was called into army service. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Addict. Bonds: In love, Military, Adventurer. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Kilvar Steelfist, Male Dwarf Sorcerer 6
Medium (3'11") Dwarf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 16 (+3)10 (+0)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1000 gp.


Social Check DCs


Loopmottin Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears many layers of old clothing at all times, and is pretty ugly. Her silver hair is long and unkept. She has a dull look in her hazel eyes.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She moved from fad to fad and when she turned 15 she discovered dancing. She used her abilities to travel the world and help people.

Motivation: A deep hatred of gnolls; and many gnolls want her driven away

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor, Enemies, Religious. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Loopmottin Tarkelby, Female Gnome Adept 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 17 (+3)11 (+0) 8 (-1)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 22000 cp. 1 Masterwork Common Melee.


Social Check DCs


Diesa Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she has the majority of her body covered in plate. Her top hat is riddled with cuts and holes. This green eyed southerner is not easily forgotten.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is used to getting what she wants. In part because she is a meticulous planner.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Diesa Trueblood, Female Dwarf Expert 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)11 (+0) 12 (+1)13 (+1)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Right-Handed In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is dressed in a clean brown cloak covering her clean studded leather. She has done her best to style her brown fur to look like a famous performer. Her face is covered beneath a completely black helmet.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She is the product a well kept family trust fund and as such has never really known need. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants a kiss; and she is greedy

Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Has a crush. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Right-Handed In the Wind, Female Tabaxi Rogue 2
Medium (4'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)9 (-1) 12 (+1)17 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Gunter Paxton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses like a well dressed Marshal does. His auburn hair is lengthy and is close to two feet long. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his brother before him, after school he went straight into learning to become a Marshal. He has drifted from career to career and currently works as a Marshal.

Motivation: Wants to open a new tavern; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Criminal record. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Gunter Paxton, Male Human Aristocrat 11
Medium (5'5") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)16 (+3) 8 (-1)14 (+2)
Skills Athletics +2, History +7
Senses Passive Perception 9
Languages Common, Abyssal, Giant, Aquan
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +7

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Krakhorn Shirley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with white lining and desert motifs. He is muscular with a powerful set of arms. He has shaved his head bald. His fierce green eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a son. He tends to his Unemployed job now, and dutifully fulfills any obligations he has.

Motivation: To end his boredom; and he is content

Ideals: Optimist. Flaws: Mundane. Bonds: Military, In love, Job. Occupation: Unemployed

Voice: Speaks with lips pursed

Attributes [hide]

Krakhorn Shirley, Male Half-Orc Druid 5
Medium (5'4") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 19 (+4)12 (+1) 12 (+1)11 (+0)
Skills Athletics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zunn Blakeley, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was always a brilliant, if unscrupulous mind. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it.

Ideals: Justice, Logical. Flaws: Insane, Impulsive. Bonds: Rich. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Zunn Blakeley, Male Half-Orc Ranger 1
Medium (5'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)8 (-1) 10 (+0)6 (-2)
Skills History +1, Performance +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 sp.


Social Check DCs


Heward Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is content

Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Heward Ostoroth, Male Half-Elf Cleric 2
Medium (5'5") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Performance +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 240 gp. 4 Antitoxin.


Social Check DCs

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