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NPC Generator

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Advanced [show]


Emmeline Thorpe, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is cut short with large spiked bangs in the front. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She is the product a well kept family trust fund and as such has never really known need. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emmeline fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy; and money/treasure

Ideals: Fighting, Athletic. Flaws: Cynical, Secretive. Bonds: Rich. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Emmeline Thorpe, Female Human Rogue 10
Medium (5'3") Human, Neutral Evil (CR 10)
Armor Class 10
Hit Points 19 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)9 (-1) 16 (+3)15 (+2)
Skills Arcana +3, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 1100 gp. Deep blue spinel (1500 gp). Black opal (1600 gp). White pearl (110 gp). Emerald (1600 gp). Zircon (50 gp).


Social Check DCs


Shax Calm, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears very tight pants and wife beaters, though occasionally she sports a black coat, and a wedding ring on her left hand. Her red hair is long and unkept. She has a dull look in her gold eyes.

Personality: She acts crazy and hedonistic. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Shax abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Flaws: Ugly, Hedonist. Bonds: In love, Immigrant, Adventurer. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Shax Calm, Female Tiefling Aristocrat 8
Medium (4'11") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)14 (+2) 11 (+0)18 (+4)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4

Possessions: 400 gp.


Social Check DCs


Shamil Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She wears a blue shirt with thin violet vertical stripes and tan pants. She has a hunchback. She has slicked back auburn hair. She has a dull look in her amber eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is used to getting what she wants. In part because she is a meticulous planner.

History: A powerful brothel owner made her what she is. Her martial abilities were realized during a raid on her village. She was granted martial powers by her dying sister.

Motivation: She is content; and to find somewhere to settle down

Ideals: Professionalism, Gifted. Flaws: Ugly, Mundane. Bonds: Mentor. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Shamil Gimlen, Female Gnome Warrior 5
Small (3'6") Gnome, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)11 (+0) 12 (+1)16 (+3)
Skills Athletics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valida Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her blonde hair is cut short. Her eyes are likewise green.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born into a rich family. Her arcane abilities were realized during a raid on her village. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and balancing her hectic life and new sage responsibilities is difficult

Ideals: Joker, Gifted. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Valida Ungart, Female Dwarf Ranger 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 17 (+3)9 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1900 sp.


Social Check DCs


Mary Badger, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a simple grey robe with brown stripes complete with hood. Her auburn hair is matted, messy, and big. Her amber eyes are passionate and lively.

Personality: Abrasive and pushy, she has a hard time making friends. She also is a firm believer in the womanly ideal.

History: Gifted from a young age, Mary studied abroad. She found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Meet up once more with her childhood friend.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Adventurer. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Mary Badger, Female Human Druid 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 pp.


Social Check DCs


Malmûg Ainsley, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He prefers to wear flannel. He sports a long auburn beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is afraid of women and trembles around them

History: Malmûg was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his son. Heartbroken, Malmûg never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Joker. Flaws: Insane, Shy. Bonds: Poor, In love. Occupation: Baker

Voice: Posh accent

Attributes [hide]

Malmûg Ainsley, Male Half-Orc Ranger 7
Medium (5'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)7 (-2) 17 (+3)11 (+0)
Skills Arcana +1, Athletics +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Black pearl (1000 gp). Aquamarine (1000 gp).


Social Check DCs


Ombul Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears white painted combat armor at almost all times. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He exudes charisma. He is a tour de force of persuasion. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his sister before him, after school he went straight into learning to become a Fletcher. He has worked as a Fletcher like his father before him.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Entrepeneur, Fighting. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ombul Porridgepot, Male Halfling Druid 11
Small (2'10") Halfling, Chaotic Good (CR 11)
Armor Class 11
Hit Points 32 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 7 (-2)11 (+0) 7 (-2)10 (+0)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 330 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Neega Lancaster, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western woman wears silk and lounges about seductively. Her moppish white hair is in a traditional bowl cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Neega was born with her mother's beautiful face. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her sister; and her spouse's relatives view her with great suspicion

Ideals: Athletic, Opinionated. Flaws: Insane. Bonds: Attractive, Family. Occupation: Masseuse

Voice: Irish accent

Attributes [hide]

Neega Lancaster, Female Half-Orc Expert 1
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)11 (+0) 14 (+2)6 (-2)
Skills Perception +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 6000 cp. Golden pearl (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Azaki Jordan, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears violet trousers with red and green striped suspenders. He wears various colorful collared shirts. He wears a Stetson hat to cover his moderate length blonde hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. Azaki was born on a far western mountains where he grew up under the tutelage of his father, an expert Bellfounder. He left for the west, certain he would find work there.

Motivation: A rival would like him out of the picture; and to end his boredom

Ideals: Joker. Flaws: Addict, Hedonist, Ugly. Bonds: Immigrant. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Azaki Jordan, Male Half-Elf Paladin 10
Medium (5'3") Half-Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 59 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)14 (+2) 17 (+3)14 (+2)
Skills Deception +6, Medicine +7
Senses Passive Perception 13
Languages Common, Elven, Ignan, Halfling
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1600 gp. Coral (120 gp). Star rose quartz (80 gp). Golden yellow topaz (1100 gp).


Social Check DCs

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