Tree Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His white fur is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Sold as a small child to a brothel owner, Tree was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted necromantic powers by his dying brother.
Motivation: He desires power and/or immortality; and wants to open a new tavern
Ideals: Gifted. Bonds: Job, Rich, Mentor, Adventurer. Occupation: Apothecary
Voice: Boston accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 400 gp. Silver chalice with lapis lazuli gems (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Syllin Tao, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet collared shirt and black skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She has a slight overbite and is overall scrawny. Her black hair is styled in orderly dreadlocks. She wears large thick round spectacles.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Syllin was born in the south. At a young age she loved to build and create. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Some 8 years later her spouse died after the birth of her son. Heartbroken, Syllin never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: To pay off her debts; and wants to have a good time and be beloved
Ideals: Joker, Optimist, Persistence. Bonds: In love, Debt. Occupation: Locksmith
Voice: Stutters
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. Obsidian (8 gp). Deep blue spinel (300 gp). 1 Superior lock. 1 Masterwork manacles. 1 Silver holy symbol.
Gerald Solvenstein, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright yellow suits and hats. He has moderate length red hair. He wears crescent spectacles with a black brim.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was raised by priests from a young age. Gerald was born on a far western plains where he grew up under the tutelage of his mother, an expert Cartwright. He now travels the world, in search of power and loot.
Motivation: He would like to get married and retire.
Flaws: Secretive. Bonds: Immigrant, Has a crush, Adventurer, Religious, Mentor. Occupation: Cartwright
Voice: Timid voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30000 cp. Blue sapphire (1500 gp). Alexandrite (500 gp). Blue star sapphire (1500 gp). Malachite (11 gp).
Sun In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. His fur is short and orange. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He never swears and excessively uses polite adverbs when speaking. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Poor, Family, Slave. Occupation: Herbalist
Voice: Slurs words
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 7)
Armor Class 14
Hit Points 27 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
Possessions: 110 pp. Tourmaline (60 gp).
Pijjirik Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered red stockings. His copper crest is unkempt and raggedy. His thin eyebrows rest above his beady gold eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised in a white middle class family as the only child. Like his father and his brother before him, after school he went straight into learning to become a Actor. He tends to his Actor job now, and dutifully fulfills any obligations he has.
Motivation: He seems to be bored by most things; and expand his business
Flaws: Ugly, Secretive, Mundane. Bonds: Poor, Job. Occupation: Actor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 11)
Armor Class 10
Hit Points 55 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1600 gp. Blue quartz (14 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bundrigo Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length red hair. He wears round tiny glasses practically rammed into his face.
Personality: Bundrigo wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is obsessed with a lost civilization.
History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Entrepeneur, Athletic, Disciplined. Bonds: Adventurer, Criminal record. Occupation: Dyer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 13)
Armor Class 11
Hit Points 76 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 500 pp. Brass mug with jade inlays (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Solid gold idol (500 gp). Gold and topaz bottle stopper cork (1100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item.
Ahinar Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her silver hair is matted, messy, and big. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is very quiet and rarely speaks above a whisper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Ahinar was raised in a hard working conservative environment. Her father was a mechanic, and taught her how to fix just about anything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Balancing her hectic life and new Stylist responsibilities is difficult; and she desires power and/or immortality
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Stylist
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 10)
Armor Class 12
Hit Points 41 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 17 (+3) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Abyssal, Auran
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Karg Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear white clothing when he does not wear armor. He has a slight overbite and is overall scrawny. His hair is short and golden. His eyes are violet and he is always smoking a pipe.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He misses his home and complains about the freezing weather, even in summer.
History: Born in the west his family was never financially stable. Karg was born on a far western forest where he grew up under the tutelage of his mother, an expert Bowyer. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To find somewhere to settle down; and to end his boredom
Flaws: Mundane, Secretive. Bonds: Immigrant, Poor. Occupation: Bowyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 12)
Armor Class 9
Hit Points 70 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc, Auran
Attacks Melee +8 / 3d10+4, Ranged +3 / 3d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 100 pp. 1 Minor magic item.
Beleth Bright, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her silver hair, when down, is lengthy. Her eyes are silver.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beleth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Joker, Entrepeneur. Bonds: Attractive. Occupation: Layabout
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Goblin, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Azurite (7 gp). Black star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
