Pelt Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears an entirely pastel suit with green socks and a vest with buckled shoes. She wears a Stetson hat to cover her moderate length red fur. Her ears are large.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is able to fit into much smaller and tighter spaces than normal.
History: Pelt lived on a farm with her mother, near the main road leading to a nearby town. Her mother was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well
Ideals: Gifted, Persistence. Flaws: Ugly, Terse. Bonds: Family. Occupation: Mortician
Voice: Timid voice
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp.
Nordak Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. He has a moderate pudge and is not very fit. He keeps his red hair in a pixie cut. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy, self-centered, vain, and jealous.
History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and he seems to be bored by most things
Ideals: Entrepeneur. Flaws: Greedy, Selfish, Mundane. Bonds: Attractive. Occupation: Spice Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 7)
Armor Class 10
Hit Points 33 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 300 gp.
Nella Altham, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a black wide-brimmed hat and black clothes. Her black hair is well kept. She wears round tiny glasses practically rammed into her face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is harsh and unforgiving.
History: Born in a small village she learned the ways of the warrior from her mother. She moved from fad to fad and when she turned 15 she discovered writing. After a long history of fighting, Nella and her spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg
Ideals: Fighting, Artistic. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Barkeep
Voice: Whispers
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1 Minor magic item.
Qemuel Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. His hair is greying and his face has many wrinkles. His face is scarred and worn.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He is the product a well kept family trust fund and as such has never really known need. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He used his abilities to travel the world and help people.
Motivation: He has money and likes to spend it; and to reunite with his absent father
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Family, Rich. Occupation: Crown-heir
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 5000 cp.
Roge Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears silk and lounges about seductively. His hair, while still mostly black, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A powerful necromancer made him what he is. His mother was a mechanic, and taught him how to fix just about anything. By chance he met his sister recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Mentor, Family. Occupation: Miller
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 59 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. Lapis lazuli (15 gp). Zircon (50 gp). White opal (1000 gp). Moonstone (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Sapply Nackle, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tan leather gloves, a tan jacket, and tight pants. He has done his best to style his auburn hair to look like a famous performer. He wears a mask on his face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To protect his home; and he is not mentally stable, and does not behave rationally
Ideals: Disciplined. Flaws: Insane. Bonds: Criminal record, Mentor, Guardian. Occupation: Guard
Voice: Stutters
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 20 (+5) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1000 sp. 1 Masterwork Uncommon Weapon.
Wymar Gladstone, Male Human [Permalink]
Personal [hide]
Description: This man wears a grey tunic with tan highlights, and long black pants that bunch up around his shoes. He is muscular with a powerful set of arms. His small hat is riddled with cuts and holes. His thin eyebrows rest above his beady amber eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised in a white middle class family as the only child. His first spouse was a Herbalist, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Carter soon after.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to raise his children well
Ideals: Impeccable. Flaws: Ugly, Racist, Mundane. Bonds: Family, Job. Occupation: Carter
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 5 (-3) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Auran, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Urshar Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is typically in her Animal Trainer uniform. Her long auburn hair is drawn into a two foot long braid. She has amber eyes and a brown hat with a blue feather.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. A true patriot, Urshar would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. A gypsy cursed her at a young age, leading to her ugly appearance. She has achieved small success as a Animal Trainer.
Motivation: Someone believes her a fraud; and her religion dominates her actions
Flaws: Ugly. Bonds: Job, Military, Religious, Enemies. Occupation: Animal Trainer
Voice: Posh accent
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Brown-green garnet (130 gp). Coral (130 gp). Lapis lazuli (9 gp).
Seddit Mayhem, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with black colored cloaks and clothing. She carries with her a set of crossbows, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She has moderate length blue hair. Her eyes are likewise white.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She is the product a well kept family trust fund and as such has never really known need. Seddit abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To get a good night's sleep; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Rich, Adventurer. Occupation: Actor
Voice: Slurs words
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Terran, Giant
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 sp. An abacus with copper, silver and gold markers (120 gp). Gold dragon comb with red garnet eye (1600 gp).
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