Quarethon Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a green and white robe with the hood down, and carries ceremonial daggers. His silver crest is lengthy and is close to two feet long. He is baby faced.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a great chef.
History: He was born in a small desert village. Like his mother and his brother before him, after school he went straight into learning to become a Barber. He tends to his Barber job now, and dutifully fulfills any obligations he has.
Motivation: Nothing but the best is good enough for him.
Ideals: Fighting, Impeccable, Gifted. Bonds: Nature, Job. Occupation: Barber
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 43 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eida Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears red leather gloves, a red jacket, and tight pants. She keeps her blonde hair in a pixie cut. Her amber unseeing eyes seem to look past you.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Eida was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Eida abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion.
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Poor, Adventurer. Occupation: Laborer
Voice: Booming voice
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 33 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 30000 cp.
Raymond Braxton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He likes to wear grey tank tops with black pants. He keeps his golden hair in a pixie cut. His hazel eyes dart from person to person.
Personality: He is mildly Human supremacist, though he does not identify as such. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Racist, Hedonist, Ugly. Bonds: Nature, Rich. Occupation: Bowyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 6 (-2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. 1 Banded mail.
Margery Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman sports yellow clothing, slightly heavier than average wear. Her hair is silver and very short. She wears an eyepatch.
Personality: Always inclined to offer people food she seems plenty friendly. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was raised in a white middle class family as the only child. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She seems to be bored by most things.
Ideals: Philantrophist. Flaws: Ugly, Impulsive, Mundane. Bonds: Poor. Occupation: Roofer
Voice: Stutters
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Draconic, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 200 gp.
Williamina Springfield, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female wears an entirely grey suit with violet socks and a vest with buckled shoes. She is tall, broad shouldered and powerfully built. She sports silver long hair. Her face is scarred and worn.
Personality: Williamina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Williamina hails from a village terrorized by illithids. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her sister; and she wants revenge against illithids
Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Enemies, Family. Occupation: Miner
Voice: Slurs words
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 6000 cp. 1 Masterwork Uncommon Weapon.
Pennie Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She dresses like a well dressed Cook does. She wears her hair in dreadlocks. Her thin eyebrows rest above her beady brown eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Pennie was born the youngest of three triplets. Like her father and her sister before her, after school she went straight into learning to become a Cook. She became a Cook soon after.
Motivation: Expand her business; and wants to raise her children well
Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Job, Family. Occupation: Cook
Voice: American accent
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 54 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 8000 sp.
Rimple Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light blue in addition to tight pants. His hair is long and white with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.
Personality: Calm and collected, he is a well trained Sellsword. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Sold as a small child to a brothel owner, Rimple was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Sellsword. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.
Motivation: An old rival family wants him found; and to unite with his sister
Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Job, Family, Mentor. Occupation: Sellsword
Voice: Rolls R's
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp. 1 Healer’s kit.
Elizabeth Hayhurst, Female Human [Permalink]
Personal [hide]
Description: 4'8" and lanky with angular features, she is an attractive figure. She tends to wear a large grey jacket. She wears her hair in dreadlocks. She has blue eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born the only child of a wealthy merchant. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Marry her sister to traveling adventurers; and to reunite with her absent mother
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich, Has a crush, Family. Occupation: Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp. Iolite (50 gp).
Windy Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has no fur. He has blue eyes and a brown hat with a black feather.
Personality: Always inclined to offer people food he seems plenty friendly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Scribe. He hasn't told them the truth, but wants to settle down with them.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to settle down with his crush
Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly, Shy. Bonds: Has a crush. Occupation: Glassblower
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 140 gp. Golden pearl (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
