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NPC Generator

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Advanced [show]


Quarion Othronus, Male Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a tan tunic with grey highlights, and long brown pants that bunch up around his shoes. His whole body is exceptionally muscular. His hair is silver, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can't help but pocket interesting objects he comes across

History: Born in the north his family was never financially stable. Quarion was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Quarion decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.

Motivation: Seeks redemption.

Ideals: Philantrophist. Flaws: Insane. Bonds: Immigrant, Attractive, Criminal record, Poor. Occupation: Laborer

Voice: Speaks like tongue is numb

Attributes [hide]

Quarion Othronus, Male Elf Druid 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Auran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp. Rhodochrosite (4 gp). Jet (80 gp). Moonstone (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tippletoe Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears very tight pants and wife beaters, though occasionally she sports a tan coat, and is pretty ugly. Her red hair, when down, is lengthy. She has amber eyes and a tan hat with a brown feather.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is obsessed with a lost civilization.

History: A powerful slaver made her what she is. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Adventurer, Mentor. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Tippletoe Horcusporcus, Female Gnome Bard 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)12 (+1) 11 (+0)7 (-2)
Skills Insight +2, Performance +0
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 46000 sp.


Social Check DCs


Xappan Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bristling with hidden weapons, mostly falchions and longbows. He keeps his silver hair in a pixie cut. He has several tiny emerald earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.

History: Xappan was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Xappan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Xappan. He used his abilities to trick people and travel the world for free.

Motivation: He has money and likes to spend it.

Flaws: Shy. Bonds: Criminal record, Rich, Military, Family. Occupation: Sage

Voice: Raspy

Attributes [hide]

Xappan Ennui, Male Tiefling Ranger 3
Medium (6'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 18 (+4)16 (+3)
Skills Animal Handling +6, Arcana +4
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2500 sp. 2 Tanglefoot bags. 2 Thunderstones. 2 Smokesticks.


Social Check DCs


Silaqui Iathrana, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she likes to wear ponchos typically of a light blue in addition to tight pants. Her chestnut hair is slicked back into a classic pompadour. Her eyes are blue.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Silaqui hails from a village terrorized by brigands. Her childhood dream was to be a Barkeep, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to raise her children well; and she is content

Ideals: Fighting. Flaws: Mundane. Bonds: Nature, Enemies, Job, Family. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Silaqui Iathrana, Female Elf Sorcerer 5
Medium (4'8") Elf, Neutral Good (CR 5)
Armor Class 14
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +4, Stealth +7
Senses Passive Perception 11
Languages Common, Elven, Terran, Aquan
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 4000 sp.


Social Check DCs


Nalaed Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'9". She is typically in her Ruler uniform, and her gloved hand is found clutching a sword. Her red hair is well kept. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: Her tongue was cut out and she uses sign language. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Dyer, who enjoyed hunting, Nalaed was taken on many hunting expeditions. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Ruler.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Flaws: Ugly, Disease. Bonds: Job, Adventurer, Nature. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Nalaed Aranore, Female Dwarf Bard 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)17 (+3) 14 (+2)14 (+2)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Terran, Halfling
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 280 gp.


Social Check DCs


Odo Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears violet leather gloves, a violet jacket, and tight pants. His small hat is riddled with cuts and holes. His eyes are likewise blue.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic, Optimist, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Odo Koehlanna, Male Half-Elf Wizard 14
Medium (5'9") Half-Elf, True Neutral (CR 14)
Armor Class 13
Hit Points 90 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)14 (+2) 11 (+0)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven, Goblin, Draconic
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444

Possessions: 500 pp. Eye agate (5 gp). Alexandrite (1500 gp). Tourmaline (60 gp). Fiery yellow corundum (1500 gp). 1 Minor magic item.


Social Check DCs


Shifting Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a brown vest and prefers grey and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her gray fur up. Her eyes are copper and she is always smoking a pipe.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: A powerful brothel owner made her what she is. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. By chance she met her sister recently and the two have been together since.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her sister

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Family, Mentor. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Shifting Prim Posies, Female Tabaxi Aristocrat 2
Medium (5'8") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)5 (-3) 14 (+2)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 270 gp.


Social Check DCs


Abad Panic, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his hammer. His chestnut hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to loving parents in a slum to the south. Through the years after Abad was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Abad's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Abad and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and regain custody of his daughter

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Abad Panic, Male Tiefling Expert 8
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 23 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)16 (+3) 14 (+2)13 (+1)
Skills History +6, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Celestial
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. His black fur is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Three is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the east to a Barkeep, Three learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Regain custody of his son; and he is wracked by social anxiety

Ideals: Disciplined, Persistence. Flaws: Fearful. Bonds: Family, Job. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Three Timber, Male Tabaxi Adept 2
Medium (5'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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