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NPC Generator

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Advanced [show]


Naivara Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her moppish silver hair is in a traditional bowl cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in a small village she learned the ways of the warrior from her father. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Naivara Sherman, Female Half-Elf Barbarian 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 8 (-1)14 (+2)
Skills Performance +5, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Kerkad Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'4". He is constantly adorned with expensive silk clothing, often dyed in bright green and red, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a shortbow. His crest is greying and his face has many wrinkles. His eyes are gold and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kerkad took refuge in the large cave and found the beat up shortbow and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Flaws: Fearful, Insane. Bonds: Rich, Religious, Nature, Adventurer. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Kerkad Delmirev, Male Dragonborn Aristocrat 12
Medium (6'4") Dragonborn, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 45 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)16 (+3) 10 (+0)12 (+1)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Celestial
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp.


Social Check DCs


Burgell Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. His blonde hair is smooth and relatively long. His eyes are green and beady.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Burgell was born in the south. At a young age he loved to build and create. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and money/treasure

Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Rich, Debt. Occupation: Seamstress

Voice: Mousy voice

Attributes [hide]

Burgell Folkor, Male Gnome Commoner 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)12 (+1) 13 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 44000 sp. Amethyst (160 gp). Freshwater pearl (13 gp). Peridot (30 gp).


Social Check DCs


Caramip Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her red hair is cut short with large spiked bangs in the front. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has always had a great fascination with Half-Orc culture. She is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Rich, Religious. Occupation: Mortician

Voice: Loud with bravado

Attributes [hide]

Caramip Albaratie, Female Gnome Rogue 10
Small (3'6") Gnome, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 74 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)16 (+3) 13 (+1)15 (+2)
Skills Nature +7, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Sylvan, Halfling, Terran
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 80 pp. Fire opal pendant on a fine gold chain (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A silver and pearl hairclip (40 gp).


Social Check DCs


Sarai Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her chestnut hair is lengthy and is close to two feet long. Her violet eyes lackadaisically let the world flow into them.

Personality: She is overprotective of those who hire her services. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When she was but 4 years old her parents immigrated from the north. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: She desires power and/or immortality; and someone believes her a fraud

Bonds: Adventurer, Guardian, Enemies, Immigrant, Rich. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Sarai Quickstep, Female Halfling Adept 5
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 42 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)15 (+2) 10 (+0)8 (-1)
Skills Acrobatics +4, History +5
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 5000 sp.


Social Check DCs


Urshar Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears dark leathers with embroidery. Her chestnut hair is lengthy and is close to two feet long. Her eyes are green and she is always smoking a pipe.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was raised in a plains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new barrister responsibilities is difficult

Ideals: Optimist. Flaws: Impulsive. Bonds: Nature, Adventurer, Job. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Urshar Dankil, Female Dwarf Fighter 12
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 88 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 16 (+3)11 (+0)
Skills Arcana +3, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 300 pp. Banded agate (7 gp). Chrysoprase (20 gp). Hematite (7 gp). Fiery yellow corundum (1400 gp).


Social Check DCs


Bathin Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His feathered hat is riddled with cuts and holes. His eyes are a pleasant gold.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his brother before him, after school he went straight into learning to become a Stableman. He now owns his own business.

Motivation: To reunite with his old friends; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Stableman

Voice: Pronounces O like U

Attributes [hide]

Bathin Flaw, Male Tiefling Cleric 8
Medium (6'6") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 13 (+1)18 (+4)
Skills Perception +4, Persuasion +7
Senses Passive Perception 17
Languages Common, Draconic, Sylvan, Aquan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arumawann Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He is bristling with hidden weapons, mostly ceremonial daggers and bastard swords. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is compelled to act according to his religious beliefs; and a rival would like him out of the picture

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Criminal record, Religious. Occupation: Healer

Voice: Hollow voice

Attributes [hide]

Arumawann Oomtrowl, Male Gnome Sorcerer 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 18 (+4)11 (+0) 10 (+0)17 (+3)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 70 pp.


Social Check DCs


Paelias Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan deerstalker hat and tan clothes and is in decent physical shape. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered dancing. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Job, Family, Guardian. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Paelias Caerdonel, Male Elf Ranger 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs

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