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NPC Generator

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Advanced [show]


Kabbarg Cholmondeley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a simple white robe with green stripes complete with hood. She sports a flattop hair cut. Her gray eyes are slightly larger than normal.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She struck it rich when she found rare goods in large quantities. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants a kiss; and she wants to get laid

Flaws: Disease. Bonds: Attractive, Rich, Adventurer, Has a crush. Occupation: Tanner

Voice: Smooth and feminine

Attributes [hide]

Kabbarg Cholmondeley, Female Half-Orc Aristocrat 15
Medium (5'9") Half-Orc, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 126 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)7 (-2) 13 (+1)8 (-1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 300 pp. Chrysoprase (30 gp). Alexandrite (400 gp). Iolite (30 gp). Hematite (15 gp). Rich purple corundum (900 gp). Chalcedony (30 gp). Violet garnet (400 gp). 1 Medium magic item.


Social Check DCs


Morg Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. He enjoys reading and quiet.

History: Morg was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Morg Copeland, Male Half-Orc Warlock 6
Medium (6'3") Half-Orc, Neutral Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Nature +4, Stealth +6
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp.


Social Check DCs


Adelard Emsworth, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He is dressed in a clean brown cloak covering his clean studded leather, and his gloved hand is found clutching a sword. He has golden hair. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Religious, Job. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Adelard Emsworth, Male Human Barbarian 11
Medium (5'10") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 73 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)10 (+0) 8 (-1)10 (+0)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: Smoky quartz (40 gp). Tourmaline (110 gp). Bloodstone (40 gp). Rock crystal (40 gp). Moss agate (8 gp). Onyx (40 gp). Peridot (40 gp). Lapis lazuli (8 gp). Coral (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is well dressed, constantly wearing a yellow suit, grey shirt, and yellow tie. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is silver. His eyes are green and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Disease, Shy. Bonds: Slave, Rich. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Bernard Dumph, Male Half-Elf Monk 5
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills History +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Glim Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he very much looks the part of a Tanner, and is pretty ugly. He wears a wide-brimmed hat to hide his balding. His green unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Tanner.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Ugly, Disease, Shy. Bonds: Job. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Glim Miggledy, Male Gnome Commoner 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +2, Athletics +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 380 gp.


Social Check DCs


Purah Sage, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears many layers of old clothing at all times. Her dark red hair is matted, messy, and big. Her eyes are likewise white. Her teeth are yellowed and unaligned.

Personality: Always inclined to offer people food she seems plenty friendly. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Purah took refuge in the ruined castle and found the beat up lance and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Purah Sage, Female Tiefling Commoner 10
Medium (5'3") Tiefling, Neutral Good (CR 10)
Armor Class 9
Hit Points 43 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)5 (-3) 8 (-1)18 (+4)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +3

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghaliver Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his silver hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 6. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is skeptical of what others tell him and is slow to trust.

History: He is a Lamia in disguise. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and money/treasure

Ideals: Athletic. Flaws: Insane, Shy. Bonds: Rich, Adventurer. Occupation: Cook

Voice: Speaks with a cold

Attributes [hide]

Ghaliver Whispermouse, Male Halfling Rogue 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 10 (+0)9 (-1)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Serpent Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of morningstars, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His fur is short and white. His face is scarred and worn.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Serpent grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Serpent. Recently he has begun working with bootleggers and crooks.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Joker. Flaws: Ugly, Mundane. Bonds: Poor, Criminal record. Occupation: Performer

Voice: High pitched, excited

Attributes [hide]

Serpent Paws, Male Tabaxi Sorcerer 10
Medium (6'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 16 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)16 (+3) 10 (+0)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 800 gp. Emerald (1600 gp). Citrine (30 gp). Star rose quartz (30 gp). Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gynk Heiser, Female Half-Orc [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her whole body is exceptionally muscular. Her silver hair is cut short. Her face is covered beneath a completely black helmet.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a very good compulsive liar and kleptomaniac.

History: She was born in the west. Gynk was born on a far western forest where she grew up under the tutelage of her father, an expert Bounty Hunter. Being a Bounty Hunter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Bounty Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Gynk Heiser, Female Half-Orc Aristocrat 13
Medium (5'2") Half-Orc, True Neutral (CR 13)
Armor Class 10
Hit Points 93 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2

Possessions: 3000 gp. Clear bright green emerald (5000 gp). Alexandrite (1400 gp). Moonstone (50 gp). White pearl (50 gp). Amber (50 gp). Eye agate (16 gp). Violet garnet (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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