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NPC Generator

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Advanced [show]


Henry Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his shortbow. He keeps his golden hair in a pixie cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Addict, Forgetful. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Henry Radcliffe, Male Human Fighter 6
Medium (6'4") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)8 (-1) 12 (+1)13 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. Black pearl (800 gp). Amethyst (50 gp). Jade (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Thompson, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a well pressed and immaculate suit (or dress). She wears her chestnut hair down. Her otherwise smooth face is marked with small tiny scars.

Personality: She will rave to anyone who will listen. She works hard and plays hard.

History: Born in the south to a Cartwright, Sarah learned a great deal about her mother's area of expertise. Her mother had invested heavily in several trade routes and wanted her to inherit them. She is untrained/undisciplined, which makes her dangerous.

Motivation: Marry her brother to traveling adventurers; and to reunite with her absent mother

Flaws: Insane, Hedonist. Bonds: Job, Rich, Family. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Sarah Thompson, Female Half-Elf Adept 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 200 gp. Obsidian (5 gp). Banded agate (5 gp). Deep blue spinel (1200 gp).


Social Check DCs


Uraim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His chestnut hair is unkempt and raggedy. His eyes are brown.

Personality: He is witty, but his monotone delivery comes off as unnerving He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uraim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Gifted, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Uraim Battlehammer, Male Dwarf Rogue 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)8 (-1) 14 (+2)9 (-1)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 160 gp.


Social Check DCs


Dagger Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His lavender fur is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Server, but he got bored and became a Shoemaker. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Racist, Disease. Bonds: Job. Occupation: Shoemaker

Voice: Soothing and warm

Attributes [hide]

Dagger Of Ale, Male Tabaxi Adept 15
Medium (5'5") Tabaxi, Neutral Evil (CR 15)
Armor Class 12
Hit Points 103 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143333

Possessions: 3000 gp. Banded agate (10 gp). Citrine (50 gp). Blue quartz (10 gp). Moss agate (10 gp). Violet garnet (1400 gp). Aquamarine (1400 gp). Deep blue spinel (1400 gp). 1 Medium magic item.


Social Check DCs


Bimpnottin Offund, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears rags and sports a simple walking cane. Her blonde hair is styled in orderly dreadlocks. Her eyes are likewise hazel.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her family was turned out during the war. She and her family wandered south to less war torn lands. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: To reunite with her absent father.

Flaws: Ugly, Shy, PTSD. Bonds: Poor, Family, Religious. Occupation: Bricklayer

Voice: Ums and uhs a lot

Attributes [hide]

Bimpnottin Offund, Female Gnome Adept 10
Small (3'5") Gnome, Neutral Evil (CR 10)
Armor Class 13
Hit Points 54 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 17 (+3)18 (+4)
Skills Deception +8, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: Just what you see.


Social Check DCs


Koeth Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his shortbow. He carries with him a set of shortbows on his belt, each one with a topaz on the hilt. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He is a ruthless business man, a trait he acquired from his mother.

History: He got into the Sellsword business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Koeth and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Job. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Koeth Garcia, Male Half-Elf Wizard 5
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)15 (+2) 17 (+3)18 (+4)
Skills Insight +6, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vorka Darlington, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman is well dressed, constantly wearing a black suit, green shirt, and black tie and is in decent physical shape. Her tied-back hair is silver. Her eyes are gray and catlike.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born in the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her sister recently and the two have been together since.

Motivation: To pay off her debts; and marry her sister to traveling adventurers

Ideals: Philantrophist. Bonds: Immigrant, Family, Debt. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Vorka Darlington, Female Half-Orc Expert 7
Medium (4'9") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. Tiger eye turquoise (4 gp). Obsidian (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears a Stetson hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He plays an instrument quite well.

History: Born in the south to a Armorer, Arnold learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He now owns his own business.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is unsatisfied with his job

Ideals: Artistic. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Arnold Anderton, Male Human Barbarian 11
Medium (6'6") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 101 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)17 (+3) 16 (+3)9 (-1)
Skills Acrobatics +4, Animal Handling +7
Senses Passive Perception 13
Languages Common, Infernal, Undercommon, Dwarven
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +7

Possessions: 270 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Jeweled anklet (3000 gp). Gold dragon comb with red garnet eye (1700 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Solid gold idol (200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Gomory Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady brown eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Flaws: Ugly, Hedonist, Disease. Bonds: Family, Rich. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Gomory Chatham, Male Human Ranger 11
Medium (6'4") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 79 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)11 (+0) 15 (+2)11 (+0)
Skills Performance +4, Religion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2900 gp. Coral (140 gp). Jasper (50 gp). Smoky quartz (50 gp). Peridot (50 gp). Azurite (13 gp). Violet garnet (1300 gp).


Social Check DCs

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