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NPC Generator

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Advanced [show]


Názkûga Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he very much looks the part of a Performer. His hair is black, silky, and of moderate length. His eyes are likewise violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Názkûga was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He tends to his Performer job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Philantrophist, Gifted, Athletic. Bonds: Job, Attractive. Occupation: Performer

Voice: Cold and demanding tone

Attributes [hide]

Názkûga Hartford, Male Half-Orc Commoner 4
Medium (6'2") Half-Orc, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)9 (-1) 15 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 200 gp. 1 Magnifying glass.


Social Check DCs


Bree Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a long, white, dusty cloak. Her moppish auburn hair is in a traditional bowl cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a minor phobia of water and hates getting wet.

History: Born in a small village she learned the ways of the warrior from her father. She worked as a nervous Armorer and found it very stressful. She inherited the family business which she has now maintained for 14 years.

Motivation: She is unsatisfied with her job; and to clean up the streets

Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Job, Guardian. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Bree Littlefoot, Female Halfling Wizard 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 240 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Tharivol Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his auburn hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Tharivol was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tharivol grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tharivol. He used his abilities to trick people and travel the world for free.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and a deep hatred of dire rats

Flaws: Disease. Bonds: Rich, Adventurer, Job, Criminal record, Enemies. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Tharivol Xiloscient, Male Elf Paladin 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)17 (+3) 12 (+1)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Ignan, Celestial, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Glim Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A 3'6" eastern man, he wears loose pants and a collared shirt complete with sweater beneath his coat. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Sold as a small child to a slaver, Glim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He left for the east, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day

Flaws: Insane, Shy. Bonds: Criminal record, Mentor, Immigrant. Occupation: Herbalist

Voice: Mousy voice

Attributes [hide]

Glim Maekkelferce, Male Gnome Warlock 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 7 (-2)7 (-2)
Skills Intimidation +0, Investigation +3
Senses Passive Perception 8
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Emen Carlisle, Female Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned female dresses well, wearing black shirts, loose pants, and blazers most of the time. She is tall, broad shouldered and powerfully built. Her long brown hair is drawn into a two foot long braid. She has a tattooed face.

Personality: She is happy with her job as a Body Guard. She turns her eye from what people do, preferring to live and let live. She is obsessed with a lost civilization.

History: She comes from a rich eastern family. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job.

Flaws: PTSD. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Emen Carlisle, Female Half-Orc Aristocrat 2
Medium (6'3") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)10 (+0) 7 (-2)11 (+0)
Skills Acrobatics +4, Insight +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 60 gp.


Social Check DCs


Spring On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'3". She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her bastard sword, and her gloved hand is found clutching a bastard sword. Her long lavender fur is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She snorts whenever she laughs or is feeling confident. She also has developed a complete distrust of the Spy profession.

History: She was born a particularly ugly child, much to the horror of her parents. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Persistence. Flaws: Insane, Ugly. Bonds: Job. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Spring On the Water, Female Tabaxi Commoner 10
Medium (6'3") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 34 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1000 gp. Gold dragon comb with red garnet eye (1400 gp). Finely wrought small gold bracelet (60 gp). Golden circlet with four aquamarines (5000 gp).


Social Check DCs


Roge Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. His gray eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the east. His first spouse was a Spice Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the east, certain he would find work there.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Artistic. Bonds: Immigrant, Family, Religious. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Roge Hogcollar, Male Halfling Cleric 4
Small (3'1") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)9 (-1) 11 (+0)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Einkil Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'2" and very much looks the part of a Performer. His left leg appears badly burned and disfigured. His hair is long and red with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.

History: He got into the Performer business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Einkil Durthane, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp. 1 Masterwork Common Melee.


Social Check DCs


Pallabar Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: An older man who has a large tan mantle and cape that has been intricately interwoven into his violet robe, he is not a threatening figure. He keeps his auburn hair in a flapper bob. His blue eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Pallabar studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pallabar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Opinionated, Gifted, Fighting. Bonds: Enemies. Occupation: Apothecary

Voice: Dark and ominous

Attributes [hide]

Pallabar Quillsharpener, Male Gnome Druid 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Medicine +5, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Auran, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: Just what you see.


Social Check DCs

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