Zaffrab Offund, Male Gnome [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his monstrous two handed axe ready. His auburn hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his sister before him, after school he went straight into learning to become a Knight. He has drifted from career to career and currently works as a Knight.
Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and sabotage a competitor
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Knight
Voice: Excited and jittery
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. Lapis lazuli (16 gp). White opal (900 gp). Rhodochrosite (16 gp).
Dreali Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His silver hair, when down, is lengthy. He wears large thick round spectacles.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Dreali hails from a village terrorized by orcs. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark
Flaws: Emotional. Bonds: Adventurer, Enemies, Rich, Job. Occupation: Navigator
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 310 gp. 1 Masterwork Common Ranged Weapon.
Juliana Tealeaf, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman tends to wear a large violet jacket, and sports empty pouches on her belt. Her silver hair is braided into rings. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born in the west. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She now spends her time doing works of charity.
Motivation: Wishes to resurrect an old love; and an old rival family wants her found
Ideals: Philantrophist. Flaws: Ugly, Terse. Bonds: Immigrant, Family, In love. Occupation: Stableman
Voice: Italian accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnoll, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Blue quartz (6 gp). 1 Healer’s kit. 1 Hourglass. 1 Silk rope. 1 Superior lock.
Ildrex Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his hammer. His crest is short and silver. He has gold eyes and a green hat with a grey feather.
Personality: He is almost excessively polite to everyone, even when angry. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Shy. Bonds: Criminal record, Job. Occupation: Engraver
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 12)
Armor Class 8
Hit Points 63 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 13 (+1) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Giant
Attacks Melee +8 / 3d10+4, Ranged +2 / 3d10-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 gp. Chrysoberyl (150 gp). Banded agate (5 gp). Smoky quartz (30 gp). Freshwater pearl (5 gp). Black pearl (1000 gp). Deep blue spinel (1000 gp). Eye agate (5 gp). Deep blue spinel (1000 gp). Brown-green garnet (150 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Purban Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a red vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his right hand. He has a small bristly mustache and wavy red hair. His eyes are brown and catlike.
Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.
History: He was born in the north, but his parents moved at a very young age to the south. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Ugly, Insomniac. Bonds: In love, Religious, Immigrant. Occupation: Baker
Voice: Cold and demanding tone
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 300 gp. Chrysoprase (50 gp).
Myev Bentham, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is typically in her Healer uniform. Her chestnut hair is long and unkept. She wears round tiny glasses practically rammed into her face.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She misses her home and complains about the freezing weather, even in summer.
History: Born in a small village she learned the ways of the warrior from her father. A few years later when the east was not economically sound they moved to her current location. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business.
Ideals: Passionate, Fighting. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Healer
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 3)
Armor Class 8
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 100 gp.
Malquis Meliamne, Female Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is dressed in earthy colors with a blue and grey handkerchief worn on her left side. Her hair is golden and very short. She wears a mask on her face.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was always a brilliant, if unscrupulous mind. Her mother took her hunting and taught her how to get in the mind of other creatures. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Fighting, Logical. Flaws: Ugly, Shy, Insane. Bonds: Nature. Occupation: Knight
Voice: Spits and sputters
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 52 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 190 pp. Lapis lazuli (5 gp). Obsidian (5 gp).
Ahinar Adler, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman has a large yellow mantle and cape that has been intricately interwoven into her grey robe. Her clothes are grease stained in places. Her tied-back hair is brown. This gray eyed southerner is not easily forgotten.
Personality: She is witty, but her monotone delivery comes off as unnerving She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was raised in a white middle class family as the only child. A few years later when the north was not economically sound they moved to her current location. She left for the south, certain she would find work there.
Motivation: To find somewhere to settle down.
Ideals: Joker, Opinionated. Flaws: Mundane. Bonds: Poor, Immigrant. Occupation: Cook
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 61 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 19 (+4) | 13 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Kali Moral, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a worn and beaten armor. Her red hair is kept up in a ponytail inside a small hat. This white eyed easterner is not easily forgotten.
Personality: She is almost excessively polite to everyone, even when angry. A true patriot, Kali would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Sold as a small child to a brothel owner, Kali was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Kali was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Kali's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Military, Mentor. Occupation: Ploughman
Voice: Dark and ominous
Attributes [hide]
Medium (4'9") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 14 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Auran, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 800 gp. Hematite (6 gp). Banded agate (6 gp). Deep blue spinel (1200 gp). Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
