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NPC Generator

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Advanced [show]


Dee Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is well dressed, but even with her fine clothing she looks run-down. She has wavy golden hair. Her brown eyes lackadaisically let the world flow into them.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Dee was born in the east. At a young age she loved to build and create. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Shoemaker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted, Persistence. Flaws: Insane. Bonds: Poor, Criminal record. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Dee Greenbottle, Female Halfling Cleric 14
Small (2'8") Halfling, Neutral Evil (CR 14)
Armor Class 14
Hit Points 103 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +8, Nature +7
Senses Passive Perception 10
Languages Common, Halfling, Giant, Druidic
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Brass mug with jade inlays (400 gp). Solid gold idol (1100 gp). Embroidered and bejeweled glove (1000 gp). Fire opal pendant on a fine gold chain (1000 gp). Large well-done wool tapestry (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Adran Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears yellow leather gloves, a yellow jacket, and tight pants. His white hair is cut short. His fierce violet eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot resist a sob story and will often dote over anyone who has one.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 16th year, his parents were killed by a illithids raid, leaving Adran alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Adran was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Philantrophist. Flaws: Ugly, Terse. Bonds: Immigrant, Enemies. Occupation: Unemployed

Voice: Low range voice

Attributes [hide]

Adran Remein, Male Half-Elf Bard 5
Medium (5'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 18 (+4)12 (+1)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Fire opal pendant on a fine gold chain (1400 gp). Gold dragon comb with red garnet eye (900 gp).


Social Check DCs


Delre Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her red hair is heavily combed to the left. She wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Delre embodies much of what other species detest in the Dwarves. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Delre was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Delre's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Justice. Flaws: Antagonistic. Bonds: Attractive. Occupation: Seamstress

Voice: Slow speaker

Attributes [hide]

Delre Silverstone, Female Dwarf Warlock 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 82 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 16 (+3)8 (-1)
Skills Nature +4, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 300 pp. Carnelian (40 gp). Azurite (7 gp). Brown diamond (7000 gp). Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ootah Shirley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She is wearing the road beaten gear of a warrior. Her auburn hair is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Ootah would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in a small mountains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ootah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Military, Nature, Slave. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

Ootah Shirley, Female Half-Orc Warlock 7
Medium (5'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 14 (+2)7 (-2)
Skills History +3, Stealth +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 8000 sp. Deep blue spinel (500 gp). Chalcedony (40 gp). Malachite (5 gp).


Social Check DCs


Senteq Offund, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'6". He is wearing a perfectly clean shirt and pair of pants. His golden hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a great chef.

History: He was raised in a desert tribe. After coming to the age of reason, Senteq took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Adventurer, Nature, Immigrant. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Senteq Offund, Male Gnome Aristocrat 6
Small (3'6") Gnome, Neutral Good (CR 6)
Armor Class 9
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 18 (+4)14 (+2) 13 (+1)12 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Auran, Halfling
Attacks Melee +0 / 2d6-3, Ranged +1 / 2d6-2, Grapple -2

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Geoffrey Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and brown handkerchief worn on his left side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With bright golden hair and a scraggly beard. His eyes, though not visible through his cowl, are brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Geoffrey was raised in a hard working conservative environment. His martial abilities were realized during a raid on his village. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Geoffrey Mitchell, Male Human Aristocrat 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. Tourmaline (130 gp). 1 Masterwork Common Melee.


Social Check DCs


Medrash Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. His scarlet crest is long and unkept. His eyes are gold and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his brother before him, after school he went straight into learning to become a Spy. He now spends his time doing works of charity.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Immigrant, Job. Occupation: Spy

Voice: Old thin voice

Attributes [hide]

Medrash Sumnarghthrysh, Male Dragonborn Aristocrat 4
Medium (6'4") Dragonborn, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)10 (+0) 16 (+3)14 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. 4 Smokesticks. 3 Holy water. 4 Smokesticks. 2 Acid flasks.


Social Check DCs


Hamil Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. His white hair is braided into rings. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Over the years he perfected his riding and shooting skills. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer, Nature. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Hamil Appleblossom, Male Halfling Rogue 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 5 (-3)13 (+1)
Skills Perception +0, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Theirastra Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman prefers to wear violet clothing when she does not wear armor, and a wedding ring on her left hand. She wears her hair in dreadlocks. Her eyes are likewise brown.

Personality: She speaks before she thinks and is too direct. She does not believe in violence as a means to an end. She is a dedicated Spice Merchant but believes her peers are too gung-ho.

History: She was born on a small isolated farm. She worked as a nervous Spice Merchant and found it very stressful. She has achieved small success as a Spice Merchant.

Motivation: Seeks redemption; and she has decided she is irredeemable

Ideals: Pacifist. Flaws: Impulsive. Bonds: In love, Nature, Job, Criminal record. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Theirastra Ilphelkiir, Female Half-Elf Cleric 7
Medium (4'8") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)7 (-2) 17 (+3)13 (+1)
Skills Insight +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 700 gp. Black star sapphire (1400 gp). 1 Minor magic item.


Social Check DCs

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