Tricking In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. He keeps his long beige fur kept up in a rat tail. His half smiles and copper eyes are beguiling and draw you in.
Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born in the east, but his parents moved at a very young age to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Navigator for hire.
Motivation: He feels that his past leaves him morally obligated to help; and he is unsatisfied with his job
Flaws: Insane. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Navigator
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 12 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
Donaar Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'1" southern man, he wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His copper crest is singed and shortened. He has gleaming, smiling gold eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Bricklayer.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new bricklayer responsibilities is difficult
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Nature, Job. Occupation: Bricklayer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 60 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 2000 sp. Tourmaline (110 gp). Carnelian (70 gp). Carnelian (70 gp). Alexandrite (1100 gp). Red spinel (110 gp). Chrysoberyl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nirgel Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a black coat. He keeps his brown hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a small toy that he constantly fidgets with.
History: Nirgel lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's since become an addict/alcoholic.
Motivation: To unite with his brother.
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Poor, Family. Occupation: Masseuse
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 18 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Auran, Terran
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Two Llamas Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is generally well dressed albeit a few years behind the times. She keeps her long brown fur kept up in a rat tail. This blue eyed southerner is not easily forgotten.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She is the product a well kept family trust fund and as such has never really known need. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She uses money and sex appeal to get what she needs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting. Flaws: Cynical. Bonds: Attractive, Rich. Occupation: Marshal
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 50 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gesrethe Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a green tunic with black highlights, and long violet pants that bunch up around her shoes. Her black crest is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. A true patriot, Gesrethe would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has never given up on her music dream.
Motivation: Wants her loneliness to end; and she wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Attractive, Military, Has a crush. Occupation: Layabout
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 58 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 16 (+3) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 6000 sp. Rose (50 gp). Malachite (14 gp). Freshwater pearl (14 gp). Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Senteq Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue tunic with black highlights, and long yellow pants that bunch up around his shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is lengthy and is close to two feet long. His face is scarred and worn.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Gifted from a young age, Senteq studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted arcane powers by his dying brother.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and many gnolls want him driven away
Ideals: Gifted. Flaws: Ugly, Sensitive, Shy. Bonds: Enemies. Occupation: Sage
Voice: Australian accent
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 400 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Silk rope.
Megren Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She carries with her a set of monstrous two handed axes on her belt, each one with a topaz on the hilt. She keeps her copper crest in a flapper bob. Her eyes are gold.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Megren fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive, Criminal record, Religious. Occupation: Guard
Voice: Russian accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 77 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +7
Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Gold music box (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Large well-done wool tapestry (200 gp).
Hillanot Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Beneath her clothing is a huge mess of scar tissue. She wears her copper crest down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She will rave to anyone who will listen. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born into a rich family. She was taken from her home at a very young age. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and she uses money and sex appeal to get what she needs
Flaws: Insane. Bonds: Attractive, Slave, In love, Rich. Occupation: Engraver
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 700 sp.
Pikar Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tight fitting clothing which further accentuates his frame. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Overbrimming with self-confidence, Pikar isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is a bit of a xeno-phobe, disliking non-Halflings.
History: He was born into a rich family. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He doesn't get along with people that don't share his tastes; and wants to work out more often
Ideals: Impeccable, Gifted, Athletic. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Bookbinder
Voice: Indian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 10 (+0) | 9 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Blue quartz (12 gp). Star rose quartz (20 gp).
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