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NPC Generator

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Advanced [show]


Naivara Lathalas, Female Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She does not wear sleeves and tends to eschew shirts when she can avoid it. She is an epitome of beauty. She wears a feathered hat to hide her balding. Her violet eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing herself, she comes off as nervous. She has a small toy that she constantly fidgets with.

History: She was born into a rich family. She was an athlete and attended two major summer competitions. She never won. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Wants to work out more often; and she uses money and sex appeal to get what she needs

Ideals: Athletic. Flaws: Shy, Addict. Bonds: Attractive, Rich. Occupation: Tanner

Voice: Low rumbling, strings words together

Attributes [hide]

Naivara Lathalas, Female Elf Wizard 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. Chalcedony (40 gp). Smoky quartz (40 gp).


Social Check DCs


Diesa Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is physically well-built. She wears a colorful flower in her golden hair. She is very pretty but has cold, dead eyes.

Personality: She is calm most of the time but flees social interaction. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Diesa took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her religion dominates her actions.

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Religious. Occupation: Hunter

Voice: Jamaican accent

Attributes [hide]

Diesa Fallack, Female Dwarf Aristocrat 6
Medium (3'11") Dwarf, Chaotic Good (CR 6)
Armor Class 10
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 9 (-1)3 (-4)
Skills Insight +2, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: Alexandrite (600 gp). Rhodochrosite (12 gp).


Social Check DCs


Trym Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dark leathers with embroidery. Her hair is black and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She has had some formal painting training, and achieved minor success. She left for the north, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and gnomish compassion

Ideals: Fighting, Artistic. Flaws: Insane, Racist. Bonds: Immigrant. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

Trym Greenleaf, Female Halfling Adept 4
Small (3'0") Halfling, Lawful Evil (CR 4)
Armor Class 15
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 gp. 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs


Delebean Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears blue leather gloves, a blue jacket, and tight pants. He has silver hair. His eyes are a pleasant violet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As long as the job gets done he does not care how it got done.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Delebean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism, Fighting. Flaws: Antagonistic, Insane. Bonds: Immigrant. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Delebean Lingenhall, Male Gnome Rogue 9
Small (3'5") Gnome, Neutral Good (CR 9)
Armor Class 9
Hit Points 61 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)7 (-2) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Persuasion +5, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Orc, Elven
Attacks Melee +0 / 3d4-3, Ranged +1 / 3d4-2, Grapple -2

Possessions: 900 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Deighton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a scythe. His hair, while still mostly brown, has prominent grey streaks. His skin is flawless and his blue eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born the only child of a wealthy merchant. His first spouse was a Map Maker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has achieved small success as a Adventurer.

Motivation: His relatives are trying to arrange a marriage; and sabotage a competitor

Ideals: Entrepeneur. Bonds: Poor, Attractive, Job, Family. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Guy Deighton, Male Human Rogue 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)9 (-1) 14 (+2)15 (+2)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Sard (80 gp). Rhodochrosite (15 gp). Deep green spinel (80 gp). 1 Superior lock. 1 Silk rope.


Social Check DCs


Smoking Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears many layers of old clothing at all times. His cinnamon fur is knotted and matted. He is baby faced.

Personality: He is almost excessively polite to everyone, even when angry. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Athletic. Flaws: Ugly, Shy, Secretive. Bonds: Poor, Military. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Smoking Timber, Male Tabaxi Barbarian 7
Medium (5'9") Tabaxi, Lawful Evil (CR 7)
Armor Class 10
Hit Points 53 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 13 (+1)18 (+4)
Skills Arcana +3, Intimidation +7
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1100 gp. Black pearl (800 gp). Azurite (10 gp). Violet garnet (800 gp). Citrine (40 gp).


Social Check DCs


Symma Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, she is an attractive figure. She wears a tan coat over a black low-cut shirt, and a top hat upon her head. Her white hair is styled in orderly dreadlocks. Her blue eyes dart from person to person.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She enjoys reading and quiet.

History: She was born blind and as such lacked many opportunities for work. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Symma took refuge in the old dungeon and found the beat up hammer and armor she uses now. During her travels, Symma and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Symma discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Symma fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Server

Voice: Loud with bravado

Attributes [hide]

Symma Humplebumple, Female Gnome Barbarian 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)7 (-2) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee -2 / 1d10-4, Ranged +0 / 1d10-2, Grapple -2

Possessions: 100 gp.


Social Check DCs


Bagga Upton, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He wears his silver hair down. His eyes are a pleasant gray.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of specialists.

Motivation: He feels kind of lost in life; and he feels kind of lost in life

Ideals: Justice. Flaws: Secretive. Bonds: Immigrant, Poor, Attractive. Occupation: Beggar

Voice: Speaks with squeezed throat

Attributes [hide]

Bagga Upton, Male Half-Orc Warrior 4
Medium (5'1") Half-Orc, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)8 (-1) 13 (+1)10 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Marigold Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears dark leathers with embroidery and is in decent physical shape. Her white hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Marigold grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Marigold. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To share knowledge with the world; and she has decided she is irredeemable

Ideals: Passionate, Gifted, Logical. Bonds: Has a crush, Criminal record. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Marigold Leagallow, Female Halfling Warlock 10
Small (2'11") Halfling, Neutral Evil (CR 10)
Armor Class 12
Hit Points 56 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)7 (-2) 11 (+0)13 (+1)
Skills Insight +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Carnelian (60 gp).


Social Check DCs

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