Mreksh Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green collared shirt and brown pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He is physically well-built. He has moderate length green crest. His skin is flawless and his gold eyes scan people very quickly.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A true patriot, Mreksh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a healer and was forced into it by his family
Ideals: Philantrophist. Flaws: Cynical. Bonds: Attractive, Military, Nature. Occupation: Healer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 8)
Armor Class 11
Hit Points 63 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: Just what you see.
Sarah Raethran, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with yellow colored cloaks and clothing. She keeps her golden hair in a flapper bob. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is very quiet and rarely speaks above a whisper. She also has developed a complete distrust of the Mason profession.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Miller arts, while her mother instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She ran away from her former home and has been making her living as a Miller for the past few years.
Motivation: Sabotage a competitor.
Flaws: Shy. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Miller
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Torinn Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears green leather gloves, a green jacket, and tight pants. His crest is red and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.
History: Born to a pair of adventurers, Torinn grew up listening to his mother's many stories. A freak accident while working with his Hunter mother left him crippled. During his travels, Torinn and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Torinn discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Torinn fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He is terrified, and will act out of fear.
Flaws: Antagonistic, Fearful, Disease. Bonds: Attractive, Adventurer. Occupation: Actor
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 71 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.
Portia Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is cut close to her head. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Portia was born in the east. At a young age she loved to build and create. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Since then, she has sought to make the best of life.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist, Philantrophist, Persistence, Fighting. Flaws: Insane. Occupation: Dilettante
Voice: Speaks in third person
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
Possessions: 30 pp. 1 Half-Plate. 1 Darkwood Shield. 1 Breastplate.
Vadania Horineth, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear flannel. She sports red long hair. She wears large thick round spectacles.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Vadania enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Disciplined. Flaws: Hedonist, Disease. Bonds: Rich. Occupation: Map Maker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 70 pp.
Yevelda Hayley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a colorful flower in her red hair. She has gleaming, smiling amber eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Yevelda lived on a farm with her mother, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Yevelda fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: An old rival family wants her found; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Family. Occupation: Map Maker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Draconic, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 700 gp. A pair of silk slippers encrusted with tiny pearls. (180 gp). Old masterpiece painting (800 gp). Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ilde Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 3'10" and is a bit bulky. She is very muscular particularly in the legs. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair, while still mostly white, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She got into the Jeweler business at a young age. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Jeweler for the past few years.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Logical. Bonds: Poor, Enemies, Job, Attractive. Occupation: Jeweler
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 15 (+2) | 7 (-2) | 3 (-4) | 11 (+0) |
Senses Passive Perception 6
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1
Possessions: 230 gp. 1 Half-Plate.
Avelina Yeardley, Female Human [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a grey and pastel handkerchief worn on her right side. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair, while still mostly silver, has prominent grey streaks. Her face is scarred and worn.
Personality: She is happy with her job as a Ploughman. She turns her eye from what people do, preferring to live and let live. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Born to a poor family in the city she treasured whatever gifts she got. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Find a way to reverse the transformation of her brother; and wants to raise her children well
Flaws: Ugly, Fearful. Bonds: Job, Enemies, Poor, Family. Occupation: Ploughman
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 1000 cp.
Moon In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She dresses in pastel turtlenecks beneath a grey coat with black slacks. Her whole body is exceptionally muscular. Her cinnamon fur is lengthy. Her eyes are a pleasant blue.
Personality: She is calm most of the time but flees social interaction. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Many illithids want her driven away; and she has passion for adventuring and risk
Flaws: Shy, Disease. Bonds: Immigrant, Enemies, Adventurer. Occupation: Bookbinder
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 9 (-1) | 7 (-2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 1000 sp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

