Joan Carlton, Female Human [Permalink]
Personal [hide]
Description: This woman wears a faded coat and loose pants complete with Stetson hat, and sports empty pouches on her belt. With wild blonde hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Joan was born the youngest of three triplets. Cursed with vampirism at a very young age, Joan has worked very hard to control her curse. By chance she met her brother recently and the two have been together since.
Motivation: She is currently in port desperately looking for someone to get her out; and to reunite with her absent father
Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Family, Slave. Occupation: Stylist
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Cloth of gold vestments (140 gp).
Soveliss Loccisano, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is slicked back into a classic pompadour. He has gray eyes and a violet hat with a black feather.
Personality: He never swears and excessively uses polite adverbs when speaking. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised in a plains tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Optimist, Philantrophist, Impeccable. Bonds: Nature, Mentor. Occupation: Fortune-teller
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 16 (+3) | 4 (-3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20000 cp.
Gormogord Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. His tied-back hair is white. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Gormogord abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker, Optimist. Bonds: Slave, Adventurer. Occupation: Dilettante
Voice: Pronounces O like U
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 34 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
Possessions: Zircon (50 gp). Iolite (50 gp). White pearl (150 gp). Freshwater pearl (14 gp).
Blendaeth Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: She tends to wear a black poncho over her likewise colored trousers and shirt, and she perpetually has her shield ready. She has dyed her greying blue crest a little too much giving a sharp blue color. Her face is scarred and worn.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A powerful necromancer made her what she is. She was an apprentice working in her mother's forge. She became a Sailor soon after.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Sailor
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 7 (-2) | 11 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2
Possessions: 20 pp.
Veloptima Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. She is bald on top and has large white tufts of hair around her ears. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also has developed a complete distrust of the Healer profession.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Job, Adventurer. Occupation: Body Guard
Voice: Gruff and masculine
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 25 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Aquan, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 700 gp.
Dabbledob Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'7" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His left hand appears badly burned and disfigured. His hair is chestnut, silky, and of moderate length. He wears a mask on his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is content; and to end his boredom
Ideals: Joker. Flaws: Disease, Mundane. Bonds: Attractive. Occupation: Servant
Voice: Pronounces O like U
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Auran, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy steel shield.
Alice Conway, Female Half-Elf [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of bastard swords on her belt, each one with a ruby on the hilt. Her blonde hair is matted, messy, and big. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: A skeptical and narcissistic woman, Alice's first love is herself. Her second love is also herself. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born to a Priest, her mother struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for her.
Ideals: Fighting, Impeccable, Opinionated. Flaws: Ugly. Bonds: Poor. Occupation: Knight
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 500 gp. Chalcedony (60 gp). 1 Silver holy symbol. 1 Good lock. 1 Spyglass.
Azaki Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and has the majority of his body covered in plate. He wears his brown hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Azaki was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Carter for the past few years.
Motivation: Expand his business; and meet up once more with his childhood friend
Flaws: Ugly, Insane. Bonds: Adventurer, Job. Occupation: Carter
Voice: Boston accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 15)
Armor Class 10
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 3000 gp. Moonstone (20 gp). Eye agate (9 gp). Pink pearl (40 gp). Chrysoberyl (40 gp). Azurite (9 gp). Violet garnet (700 gp). Chrysoberyl (40 gp). Bloodstone (20 gp). Zircon (20 gp). Freshwater pearl (9 gp). Golden pearl (40 gp). Obsidian (9 gp). Onyx (20 gp). Red garnet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mordai Sage, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is overprotective of those who hire his services. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a criminal king-pin and mafia family Mordai was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mordai decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Mordai managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He is content; and to protect his home
Ideals: Philantrophist. Flaws: Mundane. Bonds: Guardian, Criminal record, Rich. Occupation: Dyer
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 6 (-2) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 700 sp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!