Duergath Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His silver hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Gifted from a young age, Duergath studied abroad. His mother had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to get a good night's sleep
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Rich, Adventurer. Occupation: Fisher
Voice: Mousy voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 6)
Armor Class 11
Hit Points 64 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 30000 cp. Jet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cory Ogden, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a brown cloak and cross-gartered black stockings. His hair is white and very short. His face is scarred and worn.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with his god.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in crossbow use. Days after completing his studies, news broke out that his hometown was attacked by giants. Cory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Religious, Enemies. Occupation: Stableman
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 sp.
Smoking Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His whole body is exceptionally muscular. He keeps his brown fur in a flapper bob. His blue eyes dart from person to person.
Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Bowyer and was forced into it by his family; and he is compelled to act according to his religious beliefs
Ideals: Joker. Flaws: Disease, Insane. Bonds: Immigrant, Religious, Family. Occupation: Bowyer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 23 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 16000 sp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Old masterpiece painting (1600 gp). Old masterpiece painting (1600 gp).
Morthos Generous, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear green tank tops with red pants. He has dyed his greying purple hair a little too much giving a sharp purple color. He wears an eyepatch.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the west his family was never financially stable. Morthos was born on a far western forest where he grew up under the tutelage of his father, an expert Miner. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Seeks redemption.
Ideals: Joker, Opinionated. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Miner
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 12000 cp. Deep green spinel (130 gp). Red-brown spinel (130 gp). Aquamarine (1000 gp). Black star sapphire (900 gp).
Miles Brent, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He carries with him a set of axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His red hair is singed and shortened. He wears an eyepatch.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Gifted from a young age, Miles studied abroad. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the south; and wishes to resurrect an old love
Ideals: Fighting, Entrepeneur, Gifted. Flaws: Ugly, Shy. Bonds: In love. Occupation: Slave Trader
Voice: Stutters
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 61 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 19 (+4) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Aquan, Elven, Sylvan, Infernal
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eida Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears just a red suit. She wears her hair in dreadlocks. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To get a good night's sleep; and to find somewhere to settle down
Flaws: Ugly, Insomniac, Insane, Hedonist, Mundane. Occupation: Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 8 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp.
Borun Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears bulky white painted plate armor. His silver hair is greasy and uncared for. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is overprotective of those who hire his services. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the east. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and to clean up the streets
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Sailor
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 63 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Auran, Goblin
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Fire opal pendant on a fine gold chain (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tan shirt with thin brown vertical stripes and white pants. His brown hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Carrie speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a small toy that he constantly fidgets with.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.
Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Impeccable. Flaws: Addict. Bonds: Rich, Criminal record. Occupation: Sellsword
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 7 (-2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1 Masterwork Heavy wooden shield.
Left-Handed Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. Her cinnamon fur, when down, is lengthy. She has blue eyes and a brown hat with a blue feather.
Personality: She has a massive crush on the younger sibling of the Fletcher who has hired her part-time. She enjoys reading and quiet.
History: She got into the Fletcher business at a young age. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She's also a talented Barrister, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and to be a barrister again
Ideals: Logical. Bonds: Attractive, Has a crush, Job, Rich. Occupation: Fletcher
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Abyssal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 40 gp.
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