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NPC Generator

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Advanced [show]


Emeny Fidget, Female Human [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and wears rags and sports a simple walking cane. Her skin is also unnaturally pale. Her chestnut hair is heavily combed to the right. Her brown eyes lackadaisically let the world flow into them.

Personality: Emeny speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is harsh and unforgiving.

History: Born in the east her family was never financially stable. At some point she was captured by dire rats and was tortured. After several years of this she finally managed to escape. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave, Enemies. Occupation: Barkeep

Voice: Speaks with lips pursed

Attributes [hide]

Emeny Fidget, Female Human Commoner 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1600 gp.


Social Check DCs


Lilith Euphoria, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her purple hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the recently deceased. She is obsessed with a lost civilization.

History: Lilith hails from a village terrorized by giants. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Gifted. Bonds: Rich, Adventurer, Enemies, Nature. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Lilith Euphoria, Female Tiefling Warrior 10
Medium (5'9") Tiefling, Lawful Good (CR 10)
Armor Class 13
Hit Points 72 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)16 (+3) 11 (+0)15 (+2)
Skills History +7, Religion +7
Senses Passive Perception 10
Languages Common, Giant, Draconic, Gnome
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadwisa Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears long strands of emerald and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is cut close to her head. Her eyes are blue and she is always smoking a pipe.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: The child of northern immigrants she idolized her father. Her family was turned out during the war. She and her family wandered north to less war torn lands. She left for the north, certain she would find work there.

Motivation: She is greedy.

Ideals: Disciplined. Flaws: Shy, PTSD. Bonds: Rich, Immigrant. Occupation: Bowyer

Voice: Booming voice

Attributes [hide]

Hadwisa Ilphelkiir, Female Half-Elf Warrior 12
Medium (5'8") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 64 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills History +5, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Rhodochrosite (9 gp). Alexandrite (1400 gp).


Social Check DCs


Hoglik Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a black suit, brown shirt, and green tie. He wears a Stetson hat to hide his balding. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. His mother was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Passionate, Persistence. Bonds: Religious, Rich. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Hoglik Beckwith, Male Half-Orc Fighter 7
Medium (5'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 33 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Celestial, Gnome
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 1200 gp. Star rose quartz (80 gp). Zircon (80 gp). Chrysoprase (80 gp).


Social Check DCs


Panana Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: This light-skinned female is wearing the road beaten gear of a warrior. She is tall, broad shouldered and powerfully built. Her brown hair is styled in orderly dreadlocks. Her eyes are likewise violet.

Personality: She is almost excessively polite to everyone, even when angry. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born in a small village she learned the ways of the warrior from her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Panana's homeland. Panana decided to take the middle way and become a bodyguard. After a long history of fighting, Panana and her spouse have recently divorced.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Rich, Immigrant, Family. Occupation: Ruler

Voice: Dutch accent

Attributes [hide]

Panana Glittergem, Female Gnome Adept 3
Small (3'0") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 16 (+3)10 (+0) 11 (+0)9 (-1)
Skills Deception +1, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -2 / 1d8-4, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1000 sp.


Social Check DCs


Art On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. She keeps her gray fur in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aggressive, abrasive, and angry, Art embodies much of what other species detest in the Tabaxis. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is greedy.

Ideals: Joker. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Rich. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Art On the Water, Female Tabaxi Fighter 4
Medium (5'0") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Anastrianna Rothenel, Female Elf [Permalink]

Personal [hide]

Description: She wears a fancy blue dress. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is auburn and curly. She has a dull look in her green eyes.

Personality: Anastrianna is depressed about a lot of things. She tends to be a nihilist. She misses her home and complains about the freezing weather, even in summer.

History: The child of northern immigrants she idolized her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since lost track of the people in her past.

Motivation: An old rival family wants her found.

Flaws: Depressed. Bonds: Attractive, Immigrant, Family. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Anastrianna Rothenel, Female Elf Aristocrat 7
Medium (5'4") Elf, Lawful Evil (CR 7)
Armor Class 15
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 16 (+3)14 (+2) 7 (-2)13 (+1)
Skills Performance +4, Sleight of Hand +8
Senses Passive Perception 8
Languages Common, Elven, Celestial, Gnome
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5

Possessions: 1100 gp.


Social Check DCs


Vonbin Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear grey clothing when he does not wear armor. With a patchy white beard and wild white hair. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vonbin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Entrepeneur, Fighting. Bonds: Attractive, Adventurer. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Vonbin Holderhek, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)16 (+3) 11 (+0)7 (-2)
Skills History +5, Intimidation +0
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Orc, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 280 gp. Obsidian (6 gp).


Social Check DCs


Drusilia Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan tunic with black highlights, and long pastel pants that bunch up around her shoes. She has no hair. She is baby faced.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south to a Carter, Drusilia learned a great deal about her mother's area of expertise. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She inherited the family business which she has now maintained for 2 years.

Motivation: To pay off her debts; and to be a fortune-teller again

Ideals: Logical. Flaws: Ugly, Insomniac, PTSD. Bonds: Job, Debt. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Drusilia Wasanthi, Female Elf Fighter 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 7 (-2)10 (+0)
Skills Insight +0, Intimidation +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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