Harann Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears light armors faded through time and improper care. Her crest is bronze and curly. Her eyes are gold and she is always smoking a pipe.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is obsessed with finding treasure.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She found a children's book about a Dragonborn Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She wants to meet her childhood hero; and she wants revenge against illithids
Flaws: Ugly. Bonds: Enemies, Adventurer, Religious. Occupation: Carpenter
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 70 pp. Jasper (60 gp). Blue quartz (8 gp).
Baern Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many grey ritualistic tattoos. He prefers to wear brown clothing when he does not wear armor. He has a very tight haircut. His violet unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He loathes his own lifestyle; and doesn't want to be a marshal and was forced into it by his family
Flaws: Disease, Depressed, Antagonistic. Bonds: Slave, Criminal record, Family. Occupation: Marshal
Voice: Dark and ominous
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 49 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 90 pp. Solid gold idol (1200 gp). Fire opal pendant on a fine gold chain (1300 gp). Jeweled electrum ring (2000 gp). Solid gold idol (1200 gp).
Gorga Carlisle, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black vest and prefers tan and green shirts. Her boots appear to have been at one point steel toed but are quite worn down, and carries lances. Her auburn hair is knotted and matted. Her eyes are a pleasant amber.
Personality: She likes to make people angry or surprised. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Layabout father left her crippled. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Dilettante
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 24 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1000 gp.
Shifting Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. He wears his gray fur up. He has several tiny amethyst earrings on each ear.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.
History: Shifting lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found.
Ideals: Athletic. Flaws: Impulsive. Bonds: Rich, Family, Religious. Occupation: Shepherd
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 13000 sp. 1 Minor magic item.
Alexandre Graeme, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears grey painted combat armor at almost all times. He has a golden handlebar mustache and slicked back golden hair. His half smiles and brown eyes are beguiling and draw you in.
Personality: A skeptical and narcissistic man, Alexandre's first love is himself. His second love is also himself. Further he is a bit of a stoner and is frequently out of it.
History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.
Motivation: He seems to be bored by most things.
Ideals: Impeccable. Flaws: Addict, Mundane. Bonds: Attractive. Occupation: Tanner
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 sp.
Roger Kensley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an entirely grey suit with black socks and a vest with buckled shoes. His tied-back hair is black. His eyes are amber and catlike.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born the only child of a wealthy merchant. His first spouse was a Doctor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter.
Ideals: Athletic, Entrepeneur, Fighting. Flaws: Depressed. Bonds: Family. Occupation: Tanner
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Burana Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a custom-built plate barding that's adorned with green lining and desert motifs. Her rusty crest, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Animals are drawn to her, and she is able to talk to them.
History: She served in the navy to pay for her family's outstanding loans. Brilliant and gifted she never wanted to apply herself. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is not mentally stable, and does not behave rationally; and to get a good night's sleep
Ideals: Gifted. Flaws: Insane, Insomniac, Antagonistic. Bonds: Military. Occupation: Server
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 19000 cp. 1 Darkwood Buckler. 1 Half-Plate. 1 Chain shirt. 1 Masterwork Light steel shield.
Giselle Langdon, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears tattered old clothes. Her head has been shaved. This green eyed southerner is not easily forgotten.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. When she's not drinking or sleeping the drinks off, she's doing singing.
History: She was born to a criminal king-pin and mafia family Giselle was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Giselle decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Slave. Occupation: Seamstress
Voice: Jittery and nervous
Attributes [hide]
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 600 sp.
Oriax Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: 6'9" and muscular, this eastern man has a large black mantle and cape that has been intricately interwoven into his grey robe. He keeps his brown hair in a flapper bob. His silver unseeing eyes seem to look past you.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with finding treasure.
History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: Sabotage a competitor; and he has passion for adventuring and risk
Ideals: Athletic. Flaws: Disease. Bonds: Job, Adventurer, Military. Occupation: Scribe
Voice: Excited and jittery
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 80 gp. Brown-green garnet (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
