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NPC Generator

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Advanced [show]


Dagger Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy cinnamon fur. He wears a pastel small hat and pastel clothes. He has a hunchback. His cinnamon fur is still thick. His eyes are a pleasant green.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Dagger grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Rich, Adventurer, Family. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Dagger Of Stars, Male Tabaxi Monk 5
Medium (6'3") Tabaxi, Lawful Good (CR 5)
Armor Class 10
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)5 (-3) 8 (-1)13 (+1)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Kipper Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His chestnut hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Kipper was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kipper decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Bonds: Attractive, Job, Military, Criminal record. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Kipper Daergel, Male Gnome Rogue 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)11 (+0) 16 (+3)9 (-1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Tourmaline (100 gp). Amber (100 gp). Tourmaline (100 gp). Blue quartz (5 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Waywocket Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her silver hair is lengthy. Her eyes are brown and catlike.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is afraid of women and trembles around them

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Waywocket was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Waywocket's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels kind of lost in life; and she's repulsed by the pc

Ideals: Athletic. Flaws: Depressed, Shy, Antagonistic. Bonds: Attractive. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Waywocket Garrick, Female Gnome Aristocrat 6
Small (3'6") Gnome, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)16 (+3) 15 (+2)15 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Celestial, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +5

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Five On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Tailor. Her red fur has been sun bleached extensively. Her eyes, though not visible through her cowl, are yellow.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wishes to resurrect an old love; and she is unsatisfied with her job

Flaws: Shy, Disease, PTSD. Bonds: In love, Job. Occupation: Tailor

Voice: American accent

Attributes [hide]

Five On the Water, Female Tabaxi Commoner 2
Medium (4'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)17 (+3) 12 (+1)13 (+1)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Celestial, Draconic, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 80 pp. 7 Acid flasks.


Social Check DCs


Seven Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His orange fur is smooth and relatively long. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a hateful person. He taunts others and blames them for his problems. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Seven and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Seven Prim Posies, Male Tabaxi Monk 4
Medium (6'10") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 15 (+2)12 (+1) 8 (-1)15 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ella Pinkerton, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 6'0". She is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. Her golden hair is cut jaggedly and amateurishly. Her eyes are hazel and she is always smoking a pipe.

Personality: She is almost excessively polite to everyone, even when angry. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She used her abilities to trick people and travel the world for free.

Motivation: She has money and likes to spend it; and she feels that her past leaves her morally obligated to help

Flaws: Shy, Insane, Racist. Bonds: Rich, Criminal record, Immigrant. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Ella Pinkerton, Female Human Rogue 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 10 (+0)17 (+3)
Skills Investigation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 200 sp. Red-brown spinel (140 gp).


Social Check DCs


Decarabia Fear, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. She is physically well-built. She has wavy dark red hair. Her fierce gold eyes like to dwell on things.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a pair of adventurers, Decarabia grew up listening to her father's many stories. She found a children's book about a Tiefling Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She tends to her Ploughman job now, and dutifully fulfills any obligations she has.

Motivation: A need for knowledge about a nearby landmark; and she is terrified, and will act out of fear

Ideals: Passionate. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Job. Occupation: Ploughman

Voice: Draws out vowels

Attributes [hide]

Decarabia Fear, Female Tiefling Warrior 5
Medium (4'9") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)12 (+1) 18 (+4)14 (+2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6

Possessions: 6000 sp.


Social Check DCs


Griselda Benson, Female Human [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her brown hair up in a very large beehive style do. Her green unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Flaws: Disease, Depressed, Secretive. Bonds: Attractive. Occupation: Soapmaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Griselda Benson, Female Human Ranger 8
Medium (6'0") Human, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)7 (-2) 14 (+2)8 (-1)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. Moss agate (8 gp).


Social Check DCs


Thomas Milton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears grey painted combat armor at almost all times. He has moderate length chestnut hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. When he's not drinking or sleeping the drinks off, he's doing painting.

History: When he was but 7 years old his parents immigrated from the south. Thomas was born on a far southern forest where he grew up under the tutelage of his father, an expert Priest. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture; and doesn't want to be a priest and was forced into it by his family

Ideals: Artistic. Flaws: Hedonist. Bonds: Poor, Immigrant. Occupation: Priest

Voice: Jamaican accent

Attributes [hide]

Thomas Milton, Male Human Warlock 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills History +4
Senses Passive Perception 12
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 1 Banded mail.


Social Check DCs

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