Nora Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a grey tunic with brown highlights, and long grey pants that bunch up around her shoes. Her tied-back hair is black. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her father was a soldier and died while she was still young. Nora was left her father's suit of armor and trained in its use and care. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Shipwright responsibilities is difficult; and she wants revenge against drow
Ideals: Optimist. Bonds: Attractive, Religious, Military, Job, Enemies. Occupation: Shipwright
Voice: Thin and wheezing
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Ignan, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 260 gp. 1 Darkwood Buckler.
Harvest Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears professional attire. She wears a Stetson hat to cover her moderate length yellow fur. This amber eyed easterner is not easily forgotten.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a great chef.
History: Harvest lived on a farm with her father, near the main road leading to a nearby town. A freak accident while working with her Beggar father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Doesn't want to be a Spy and was forced into it by her family.
Ideals: Gifted. Flaws: Secretive, Disease. Bonds: Attractive, Family. Occupation: Spy
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 8)
Armor Class 10
Hit Points 56 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +5
Possessions: 50 pp. Silver comb with moonstones (600 gp). An abacus with copper, silver and gold markers (110 gp). Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item. 1 Minor magic item.
Pirithin Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. His whole body is exceptionally muscular. He has a long brown beard with little hanging trinkets. He has a dull look in his violet eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to make almost anything out of random pieces of junk.
History: Born in a small village he learned the ways of the warrior from his mother. His family was turned out during the war. He and his family wandered north to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Gifted. Flaws: Antagonistic, PTSD. Bonds: Immigrant. Occupation: Detective
Voice: pre-pubescent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 800 gp. Freshwater pearl (12 gp). Zircon (30 gp).
Arara Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She wears tan trousers with pastel and white striped suspenders. She wears various colorful collared shirts. Her red hair is smooth and relatively long. Her eyes are blue and beady.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her job bores her to no end. She has decided to make it more interesting.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with her childhood friend; and obtaining odd cultural tabaxi artifacts is her passion
Flaws: Ugly, Shy. Bonds: Adventurer, Criminal record, Rich. Occupation: Fortune-teller
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 7 (-2) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. Freshwater pearl (13 gp). Rock crystal (50 gp). Jet (110 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Valafar Wit, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His hair is short and red. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He is calm most of the time but flees social interaction. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in a small village he learned the ways of the warrior from his mother. Valafar was born on a far northern plains where he grew up under the tutelage of his mother, an expert Architect. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life
Ideals: Opinionated, Fighting. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Architect
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 13 (+1) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Nimble Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a fine chain shirt which she covers with brown colored cloaks and clothing, and a wedding ring on her right hand. Her brown fur is braided into rings. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Nimble lived on a farm with her father, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her sister's freedom.
Motivation: To prove her worth to the world; and wishes to resurrect an old love
Flaws: Racist, Impulsive. Bonds: In love, Attractive, Family. Occupation: Soapmaker
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 55 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 18 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Halfling, Gnome, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp. 1 Minor magic item.
Clerebold Redfield, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear grey pants and tee shirts. He has black hair. His eyes, though not visible through his cowl, are amber.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Sold as a small child to a wizard, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He has built up a small fortune and can afford his own way.
Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and a strong sense of loyalty to halfling people
Flaws: Shy, Racist. Bonds: Rich, Mentor, Family. Occupation: Blacksmith
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 130 gp.
Uthemar Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He carries with him a set of kukris, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He exudes charisma. He is a tour de force of persuasion. He is lazy and tries to find solutions quickly.
History: Born in the west to a Scribe, Uthemar learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the west, certain he would find work there.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son
Ideals: Fighting. Flaws: Lazy. Bonds: Attractive, Job, Immigrant, Family. Occupation: Scribe
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Iolite (60 gp). Bloodstone (60 gp). Malachite (8 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Mordai Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. His silver hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in a small forest village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Joker. Bonds: Attractive, Adventurer, Nature, In love. Occupation: Bookbinder
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 44 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 300 gp. Alexandrite (500 gp). Amber (50 gp). Banded agate (5 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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