Lone Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. His eyes are likewise yellow.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born in the east, but his parents moved at a very young age to the north. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Seamstress kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Ideals: Philantrophist, Justice. Bonds: Attractive, Immigrant, Criminal record. Occupation: Seamstress
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
Possessions: 16000 cp.
Williamina Washington, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears her hair in dreadlocks. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. While studying, she fell in love. They married and had a daughter. She was granted divine powers by her dying sister.
Motivation: To reunite with her absent mother; and wants to raise her children well
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, In love, Family. Occupation: Layabout
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp.
Maegan Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has wavy silver hair. Her violet eyes are passionate and lively.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born to a poor family in the city she treasured whatever gifts she got. She worked as a nervous Adventurer and found it very stressful. Since then, she has sought to make the best of life.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Adventurer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 8)
Armor Class 15
Hit Points 29 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 1600 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Faral Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She has a moderate pudge and is not very fit. She wears a Stetson hat to cover her moderate length white hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She dropped out of school before completing her studies. She now spends her time doing works of charity.
Motivation: She doesn't get along with people that don't share her tastes; and to share knowledge with the world
Ideals: Philantrophist, Logical, Impeccable. Flaws: Fearful, Disease. Bonds: Attractive. Occupation: Sellsword
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Draconic, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Black velvet mask with numerous citrines (130 gp).
Oda Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who is generally well dressed albeit a few years behind the times. She wears her black hair up. Her blue eyes peer out from beneath her deerstalker tan hat.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Oda was born with her father's beautiful face. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She is searching for what she claims is her rightful reward.
Motivation: To prove her worth to the world; and to unite with her sister
Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Family, Adventurer. Occupation: Servant
Voice: Excited and jittery
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Bilbron Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His silver hair is thinning but still full. His eyes are blue and he is always smoking a pipe.
Personality: He snorts whenever he laughs or is feeling confident. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Bilbron lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Many drow want him driven away; and human compassion
Ideals: Athletic. Flaws: Racist. Bonds: Rich, Family, Enemies. Occupation: Scribe
Voice: American accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt. 1 Banded mail.
Frederick Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is slicked back into a classic pompadour. He is baby faced.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born at the edge of vast desert. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Slave Trader.
Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it
Bonds: Rich, Job, Enemies, Nature, Attractive. Occupation: Slave Trader
Voice: Smooth and feminine
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 6 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 200 sp. A miniature golden chest with tiny emeralds lining the top (30 gp). 1 Masterwork Common Melee.
Ranala Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman has a large blue mantle and cape that has been intricately interwoven into her brown robe, and a wedding ring on her left hand. She keeps her long chestnut hair kept up in a rat tail. Her thin eyebrows rest above her beady gray eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Born in the east her family was never financially stable. While studying, she fell in love. They married and had a son. She has been saving her money to try and buy her sister's freedom.
Motivation: Regain custody of her son.
Ideals: Passionate. Flaws: Ugly. Bonds: In love, Family, Poor. Occupation: Doctor
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 66 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 18 (+4) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Aquan, Terran, Ignan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1400 gp. Rhodochrosite (6 gp). Peridot (70 gp). Carnelian (70 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flask In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His orange fur has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Abrasive and pushy, he has a hard time making friends. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in a small forest village. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, In love, Nature. Occupation: Ruler
Voice: High pitched, excited
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 9 (-1) | 17 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Auran, Gnome, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1700 sp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!