Vonana Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears a worn and beaten armor. Her skin is also unnaturally pale. She wears a feathered hat to cover her moderate length chestnut hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Vonana lived on a farm with her father, near the main road leading to a nearby town. She dropped out of school before completing her studies. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her absent father.
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Adventurer, Family. Occupation: Performer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Gale Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. His yellow fur is long and unkept. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He misses his home and complains about the freezing weather, even in summer.
History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His religion dominates his actions; and he has money and likes to spend it
Flaws: Ugly, Shy. Bonds: Immigrant, Rich, Adventurer, Religious. Occupation: Cook
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 8)
Armor Class 10
Hit Points 43 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 1400 gp. Fiery yellow corundum (500 gp). Red spinel (110 gp). Hematite (9 gp). Black star sapphire (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Zhanini, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. His hair is greying and his face has many wrinkles. He has a tattooed face.
Personality: Abrasive and pushy, he has a hard time making friends. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to loving parents in a slum to the south. Through the years after Simon was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Simon's father didn't care for him much, and the feeling was mutual. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Simon never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love
Flaws: Antagonistic. Bonds: Attractive, In love, Religious, Poor. Occupation: Sellsword
Voice: Stutters
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
Mijira Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'6" and is a bit bulky. She is very muscular particularly in the legs. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her white crest has been sun bleached extensively. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She served in the navy to pay for her family's outstanding loans. When Mijira reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has dedicated herself to building a better kind of golem.
Motivation: She feels the way she acts is they only way to get by in the world; and she wants to meet her childhood hero
Ideals: Impeccable. Flaws: Addict, Impulsive. Bonds: Adventurer, Military. Occupation: Shoemaker
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 42 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 800 gp. Tiger eye turquoise (9 gp). Jasper (20 gp). Jasper (20 gp). Hematite (9 gp). Silver pearl (50 gp). Red garnet (50 gp).
Pelt Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. His orange fur is lengthy and is close to two feet long. His green unseeing eyes seem to look past you.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. Further he is a bit of a stoner and is frequently out of it.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion
Flaws: Ugly, Disease, Racist, Addict. Bonds: Poor, Nature. Occupation: Junk Dealer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Evil (CR 7)
Armor Class 10
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item.
Anverth Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a blue vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. His hazel eyes dart from person to person to random spaces in the air.
Personality: Stoic and calm, he prefers to meditate than take action. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He found a children's book about a Gnome Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and wants to work out more often
Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Merchant
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 1100 gp. Blue quartz (15 gp).
Shifting On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on his left hand. He keeps his beige fur in a flapper bob. His skin is flawless and his blue eyes scan people very quickly.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Shifting studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Shifting never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To share knowledge with the world; and someone believes him a fraud
Ideals: Gifted, Logical. Flaws: Emotional. Bonds: In love, Attractive. Occupation: Cartwright
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 120 pp. Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item.
River In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his brown robe and has his ceremonial dagger always slung over his shoulder. He wears his red fur up. He wears a mask on his face.
Personality: He is a Bookbinder first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: From birth he was tutored by a cruel and relentless mentor. River was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Bookbinder. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and a strong sense of loyalty to half-elven people
Flaws: Racist. Bonds: Job, Mentor, Immigrant. Occupation: Bookbinder
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 100 gp.
Irann Berevan, Female Elf [Permalink]
Personal [hide]
Description: A 4'9" southern woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her golden hair is slicked back into a classic pompadour. Her green unseeing eyes seem to look past you.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in the south, but her parents moved at a very young age to the east. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.
Motivation: She is greedy.
Flaws: Disease, Terse. Bonds: Rich, Adventurer, Immigrant. Occupation: Herbalist
Voice: Posh accent
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
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