Gerard Nagel, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He wears violet painted combat armor at almost all times. He has a small bristly mustache and wavy chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also has developed a complete distrust of the Miner profession.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has dedicated himself to building a better trade route.
Motivation: Further expansion of business.
Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Miller
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 220 gp. 1 Masterwork Uncommon Weapon.
Vonana Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She is physically well-built. Her red hair is matted, messy, and big. Her face is covered beneath a completely black helmet.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She comes from a rich western family. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Carter
Voice: Posh accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 4 (-3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 110 gp. Chrysoberyl (160 gp).
Baelitae Nailo, Female Elf [Permalink]
Personal [hide]
Description: This woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a penchant for wearing a ring with an oversized topaz on her left hand. She wears a wide-brimmed hat to hide her balding. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She never swears and excessively uses polite adverbs when speaking. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Optimist, Artistic. Bonds: Rich, Attractive. Occupation: Knight
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 13)
Armor Class 14
Hit Points 18 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 9 (-1) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 2000 gp. Blue quartz (9 gp). Alexandrite (700 gp). Chalcedony (20 gp). Lapis lazuli (9 gp). Violet garnet (700 gp). Aquamarine (700 gp). Golden pearl (160 gp). Freshwater pearl (9 gp). Obsidian (9 gp). Red spinel (160 gp). Lapis lazuli (9 gp). 1 Medium magic item.
Târz Gyula, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears rags and sports a simple walking cane. He has a red handlebar mustache and slicked back red hair. His eyes are a pleasant blue.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He pushes his goals aggressively. He is also a coward if confronted.
History: He got into the Crown-heir business at a young age. He was an apprentice working in his father's forge. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk.
Flaws: Antagonistic, Fearful. Bonds: Poor, Job, Adventurer. Occupation: Crown-heir
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 100000 cp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kody Graham, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He hasn't been sleeping well lately.
Motivation: He wants to get laid; and wants a kiss
Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Poor, Adventurer, Has a crush. Occupation: Interpreter
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Common Melee.
Nicor Delight, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in a clean black cloak covering his clean studded leather. His long white hair is drawn into a two foot long braid. His black eyes have a joyful gleam in them most of the time.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Nicor and his spouse have recently divorced.
Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Attractive, Family. Occupation: Fortune-teller
Voice: Slurs words
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 62 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
Possessions: 10000 sp. Freshwater pearl (5 gp). Onyx (80 gp). Alexandrite (1100 gp). Sardonyx (80 gp). Amber (130 gp).
Makaria Dread, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing a long, green, dusty cloak. Her brown hair is long and unkept. She has red eyes.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: The child of western immigrants she idolized her father. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She left for the west, certain she would find work there.
Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Racist. Bonds: Immigrant, Rich, Criminal record. Occupation: Butcher
Voice: Timid voice
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp.
Avice Marleigh, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears dark leathers with embroidery, and a wedding ring on her right hand. Her hair is brown, silky, and of moderate length. Her brown eyes dart from person to person to random spaces in the air.
Personality: She acts crazy and hedonistic. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Avice was born with her mother's beautiful face. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Optimist, Logical. Flaws: Hedonist. Bonds: In love, Attractive. Occupation: Mayor
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 87 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2400 gp. Amethyst (80 gp). Iolite (30 gp). Star rose quartz (30 gp). Violet garnet (1500 gp). Lapis lazuli (15 gp). White pearl (80 gp). Iolite (30 gp). Hematite (15 gp). Zircon (30 gp). Chrysoberyl (80 gp). 1 Minor magic item. 1 Minor magic item.
Adelaide Cotton, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman typically wears a sleeveless long coat of deep grey leather and dull red iron scale mail. Her black hair has been sun bleached extensively. Her ears are large.
Personality: Always inclined to offer people food she seems plenty friendly. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Adelaide hails from a village terrorized by gnolls. In her youth she was a Sailor, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Adelaide was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: She wants revenge against gnolls; and many gnolls want her driven away
Ideals: Philantrophist, Fighting. Flaws: Ugly, PTSD. Bonds: Enemies. Occupation: Performer
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Celestial, Gnome, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 500 sp. Blue quartz (14 gp).
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Their contribution stands as a beacon of hope for all adventurers!
