Hugolina Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black hair is kept up in a ponytail inside a broad hat. Her violet eyes have a joyful gleam in them most of the time.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. A true patriot, Hugolina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). Days after completing her studies, news broke out that her hometown was attacked by goblins. Hugolina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Disease. Bonds: Military, Adventurer, Enemies, Job. Occupation: Server
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: 400 sp. Smoky quartz (30 gp).
Verna Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in a clean red cloak covering her clean studded leather. She carries with her a set of pickaxes on her belt, each one with a jet on the hilt. She keeps her golden hair in a flapper bob. She has hazel eyes and a red hat with a blue feather.
Personality: She is overprotective of those who hire her services. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was raised in a white middle class family as the only child. At a young age her mother died while driving off some giants. Her father being the stubborn sort decided to stay and helped train her in pickaxe use. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She wants revenge against giants; and she seems to be bored by most things
Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Guardian, Enemies. Occupation: Tailor
Voice: Switch between two voices
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Chrysoprase (70 gp). Lapis lazuli (16 gp).
Veloptima Offund, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears a tan vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her tan boots flare out at the collars and is in decent physical shape. She has wavy golden hair. Her eyes are likewise hazel.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born on a small isolated farm. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She inherited the family business which she has now maintained for 6 years.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and doesn't want to be a soapmaker and was forced into it by her family
Flaws: Greedy. Bonds: Job, Family, Nature. Occupation: Soapmaker
Voice: Gruff and masculine
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Amber (100 gp). Star rose quartz (40 gp).
Thamior Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is chestnut and very short. His hazel eyes lackadaisically let the world flow into them.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He works hard and plays hard.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He worked as a nervous Navigator and found it very stressful. He tends to his Navigator job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Navigator
Voice: Indian accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 7 (-2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +3
Possessions: 800 sp. Chrysoprase (70 gp).
Rimple Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a blue suit. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has always had a great fascination with Dwarven culture. He has a habit of throwing himself into exceedingly dangerous situations.
History: Rimple was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.
Motivation: Wants to raise his children well.
Flaws: Insane, Racist, Impulsive. Bonds: Family, Adventurer. Occupation: Fisher
Voice: Posh accent
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 180 gp.
Aust Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tattered old clothes. He has done his best to style his white hair to look like a famous performer. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in the west, but his parents moved at a very young age to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help
Ideals: Athletic. Flaws: Ugly, Emotional, Antagonistic. Bonds: Immigrant. Occupation: Crown-heir
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. Iolite (60 gp). Moonstone (60 gp).
Three Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Beneath his clothing is a huge mess of scar tissue. He wears his white fur down. He has hazel eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Three does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gifted from a young age, Three studied abroad. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.
Motivation: Meet up once more with his childhood friend; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Depressed. Bonds: Slave, Adventurer, Military. Occupation: Bookbinder
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 12 (+1) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 300 gp.
Alex Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his chestnut hair down. This blue eyed easterner is not easily forgotten.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a great chef.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Poor, Immigrant. Occupation: Soapmaker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
Possessions: 50 gp. Chrysoberyl (160 gp).
Tenena Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'3" and wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her scimitar. Sporting a white mohawk this woman's hair draws a lot of attention. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: Eccentric and domineering, Tenena will drive conversation. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Extrovert, Artistic. Flaws: Disease, Depressed. Occupation: Engraver
Voice: Soft and melodious
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Orc, Draconic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 45000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!