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NPC Generator

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Advanced [show]


Naal Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is slicked back into a classic pompadour. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His father raised him in a mountain cabin. Through the years after Naal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Naal's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and to pay off his debts

Ideals: Philantrophist. Flaws: Addict, Shy, Antagonistic. Bonds: Nature. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Naal Casilltenirra, Male Elf Rogue 4
Medium (5'3") Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 13 (+1)17 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Ar-Pratu Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a simple black robe with brown stripes complete with hood. He keeps his red hair in a flapper bob. His blue eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ar-Pratu grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ar-Pratu. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture.

Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Rich, Criminal record. Occupation: Mercenary

Voice: Shortens vowels

Attributes [hide]

Ar-Pratu Dalton, Male Half-Orc Warrior 4
Medium (6'7") Half-Orc, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)10 (+0) 12 (+1)11 (+0)
Skills Athletics +3, History +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Zaffrab Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. He is physically well-built. His tied-back hair is black. He has blue eyes.

Personality: Zaffrab hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a small toy that he constantly fidgets with.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Zaffrab's homeland. Zaffrab decided to take the middle way and become a bodyguard. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zaffrab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a crush on the local Glassblower; and he's in love

Ideals: Artistic, Fighting. Flaws: Addict. Bonds: Immigrant, Has a crush. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Zaffrab Timbers, Male Gnome Commoner 7
Small (3'7") Gnome, Neutral Good (CR 7)
Armor Class 11
Hit Points 39 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +3, Intimidation +6
Senses Passive Perception 11
Languages Common, Gnome, Elven, Ignan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +6

Possessions: 7000 sp. Deep green spinel (160 gp). Brown-green garnet (160 gp).


Social Check DCs


Beatrice Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'6" and is dressed in earthy colors with a violet and yellow handkerchief worn on her right side. Her hair is chestnut, silky, and of moderate length. She has hazel eyes and a violet hat with a yellow feather.

Personality: She acts crazy and hedonistic. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Beatrice was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Beatrice decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Armorer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Someone believes her a fraud; and many drow want her driven away

Flaws: Hedonist, Antagonistic. Bonds: Attractive, Military, Criminal record, Enemies. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Beatrice Iranapha, Female Half-Elf Ranger 8
Medium (5'6") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 15 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)14 (+2) 10 (+0)16 (+3)
Skills Insight +3, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Druidic, Orc
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargas Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 2'10" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His moppish auburn hair is in a traditional bowl cut. His eyes are likewise hazel.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He misses his home and complains about the freezing weather, even in summer.

History: Born in a small village he learned the ways of the warrior from his father. Fargas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the west, certain he would find work there.

Motivation: He's attracted to the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Fighting. Bonds: Attractive, Immigrant, Nature. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Fargas Glenfellow, Male Halfling Adept 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 sp. 4 Tanglefoot bags.


Social Check DCs


Maegan Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a red poncho over her likewise colored trousers and shirt. Her skin is fair and her fingers are delicate and long. Her red hair is cut short. Her blue eyes dart from person to person to random spaces in the air.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Maegan lived on a farm with her father, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. She tends to her Apothecary job now, and dutifully fulfills any obligations she has.

Motivation: She's looking for her big break; and she's attracted to the pc

Ideals: Justice. Bonds: Adventurer, Family, Job, Has a crush. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Maegan Greenleaf, Female Halfling Monk 6
Small (2'8") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. Star rose quartz (50 gp). Sard (50 gp). Tiger eye turquoise (6 gp). Alexandrite (200 gp). 1 Minor magic item.


Social Check DCs


Rosalind Easton, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a brown tunic with blue highlights, and long green pants that bunch up around her shoes. Her hair is cut close to her head. Her blue eyes peer out from beneath her top brown hat.

Personality: She never swears and excessively uses polite adverbs when speaking. She believes the world needs to unite to get rid of brigands once and for all.

History: She got into the Shoemaker business at a young age. Her parents enrolled her in a Druid school at a young age so that she could practice her martial talents. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to have a good time and be beloved; and to end her boredom

Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Enemies, Job. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Rosalind Easton, Female Human Druid 9
Medium (5'5") Human, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 10 (+0)11 (+0)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Terran, Celestial, Draconic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1700 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Emen Alton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is dressed in a clean black cloak covering her clean studded leather. She has wavy brown hair. Her eyes are gray and catlike.

Personality: Always inclined to offer people food she seems plenty friendly. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born in the east her family was never financially stable. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A strong sense of loyalty to Tiefling people; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Philantrophist. Flaws: Racist. Bonds: Criminal record, Poor, Adventurer. Occupation: Fortune-teller

Voice: Mumbles to self between sentences

Attributes [hide]

Emen Alton, Female Half-Orc Paladin 2
Medium (5'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)12 (+1) 16 (+3)10 (+0)
Skills Investigation +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1500 sp. Bloodstone (80 gp). Deep green spinel (90 gp). Azurite (7 gp).


Social Check DCs


Thorin Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with his god.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist. Flaws: Addict, Disease, PTSD. Bonds: Religious. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Thorin Caebrek, Male Dwarf Druid 8
Medium (4'5") Dwarf, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 50 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)14 (+2) 17 (+3)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 1100 gp. Tourmaline (120 gp).


Social Check DCs

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