Manea Swift, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a green armored body suit, with a simple pastel line shooting up and back down, and is pretty ugly. Her white hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: Cocky and sure of herself, she believes she is the best Navigator born in the past three hundred years. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born to a Unemployed, her mother struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and sabotage a competitor
Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Navigator
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
Lilli Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears rags and sports a simple walking cane. She keeps her golden hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born the only child of a wealthy merchant. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Regain custody of her son.
Ideals: Entrepeneur. Bonds: Poor, Attractive, Job, Family, Nature. Occupation: Glassblower
Voice: Shortens vowels
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Helja Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a simple brown robe with white stripes complete with hood. Her hair is greying and her face has many wrinkles. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Carter, who enjoyed hunting, Helja was taken on many hunting expeditions. A gypsy cursed her at a young age, leading to her ugly appearance. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Fighting. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Blacksmith
Voice: Scandinavian accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 20 pp. Silver comb with moonstones (300 gp).
Alexandre Ramsey, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears grey trousers with black and pastel striped suspenders. He wears various colorful collared shirts. He wears his silver hair up. His ears are large.
Personality: He is business-like. He takes instructions and follows them to the letter. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He desires power and/or immortality.
Ideals: Professionalism. Flaws: Ugly. Bonds: Religious, Adventurer, Has a crush. Occupation: Miller
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 13 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 4000 cp.
Kathra Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she dresses in collared shirts and wears a proper scarf over her head. Her chestnut hair is lengthy. Her green eyes have a joyful gleam in them most of the time.
Personality: She is a Mortician first and foremost. She believes firmly that knowledge should be universal. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She has drifted from career to career and currently works as a Mortician.
Motivation: To be a Cook again; and balancing her hectic life and new mortician responsibilities is difficult
Ideals: Artistic, Athletic. Flaws: Antagonistic. Bonds: Job. Occupation: Mortician
Voice: Switch between two voices
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 7)
Armor Class 8
Hit Points 15 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 9 (-1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp.
Meena Nackle, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries with her a set of greatswords, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has dyed her greying silver hair a little too much giving a sharp silver color. She has a dull look in her brown eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Fighting, Joker, Justice. Bonds: Rich, Criminal record. Occupation: Baker
Voice: Scratchy, weak
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
Conrad Pickering, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears bulky brown painted plate armor. His skin is also unnaturally pale. He has wavy golden hair. His blue eyes are passionate and lively.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Artistic, Optimist, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Gardener
Voice: American accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 14
Hit Points 63 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. Smoky quartz (50 gp). Carnelian (50 gp). Blue quartz (7 gp). Malachite (7 gp). Brown-green garnet (80 gp).
Drifting Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a simple burlap shirt and baggy pants. She conceals her falchion with her veritable burlap sack of a shirt. She wears her red fur down. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her yellow eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does not trust anyone and sleeps with one eye open.
History: Born in the east to a Detective, Drifting learned a great deal about her mother's area of expertise. A gifted student she started as a Mason, but she got bored and became a Detective. She has drifted from career to career and currently works as a Detective.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Athletic. Flaws: Selfish, Insomniac. Bonds: Attractive, Job. Occupation: Detective
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 400 sp. Red spinel (160 gp).
Bûth Springfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail, and carries morningstars. He has styled his blonde hair well, parting it to the right. His brown eyes have a joyful gleam in them most of the time.
Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his mother.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Bûth has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Insane, Disease, Insomniac. Occupation: Servant
Voice: Slurs words
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1000 gp.
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Their contribution stands as a beacon of hope for all adventurers!