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NPC Generator

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Advanced [show]


Andram Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a green top hat and green clothes. His blue hair, when down, is lengthy. His silver unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Andram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in falchion use. After a long history of fighting, Andram and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Disease, Antagonistic. Bonds: Family, Enemies. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Andram Tragedy, Male Tiefling Wizard 9
Medium (6'9") Tiefling, Lawful Evil (CR 9)
Armor Class 8
Hit Points 22 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Investigation +4, Survival +2
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +7 / 3d4+4, Ranged +1 / 3d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugolina Law, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a grey vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her grey boots flare out at the collars, and is pretty ugly. She sports a flattop hair cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Bookbinder mother left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Insane, Shy, Disease. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Hugolina Law, Female Human Sorcerer 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)11 (+0) 16 (+3)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp.


Social Check DCs


Hecat Abstract, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Beneath her clothing is a huge mess of scar tissue. She has no hair. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it.

Ideals: Joker. Flaws: Ugly, Terse. Bonds: Rich, Slave. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Hecat Abstract, Female Tiefling Cleric 8
Medium (4'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)8 (-1) 15 (+2)16 (+3)
Skills Deception +6, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 200 gp. White pearl (110 gp). Black pearl (400 gp). Rock crystal (70 gp). Chrysoberyl (110 gp).


Social Check DCs


Elegant Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her beige fur is matted, messy, and big. She has a dull look in her hazel eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a great chef.

History: She was born blind and as such lacked many opportunities for work. She was an athlete and attended two major summer competitions. She never won. She was granted necromantic powers by her dying sister.

Motivation: Wants to have a good time and be beloved; and halfling compassion

Ideals: Athletic, Optimist, Gifted. Flaws: Ugly, Disease. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Elegant Of Stars, Female Tabaxi Monk 6
Medium (5'3") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Religion +6, Survival +4
Senses Passive Perception 11
Languages Common, Giant, Celestial, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimple Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'5" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his blue robe and has his spear always slung over his shoulder. He has wavy black hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He will rave to anyone who will listen. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Bowyer, who enjoyed hunting, Rimple was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered west to less war torn lands. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Insane, PTSD. Bonds: Attractive, Nature. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Rimple Fabblestabble, Male Gnome Sorcerer 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)11 (+0) 11 (+0)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


William Alby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. He sports a long white beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. William grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did William. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels threatened by others; and he has decided he is irredeemable

Flaws: Impulsive, Fearful. Bonds: Slave, Attractive, Nature, Criminal record. Occupation: Servant

Voice: Jittery and nervous

Attributes [hide]

William Alby, Male Human Sorcerer 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)12 (+1) 10 (+0)7 (-2)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp.


Social Check DCs


Mormo Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. He keeps his brown hair in a pixie cut. His eyes are white.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the east was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many gnolls want him driven away

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies, Military. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Mormo Temerity, Male Tiefling Commoner 2
Medium (6'3") Tiefling, Neutral Evil (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)14 (+2) 8 (-1)17 (+3)
Skills Deception +5, Medicine +1
Senses Passive Perception 9
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 600 sp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Grom Nash, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left leg. He is dressed in earthy colors with a white and red handkerchief worn on his left side. His hair is brown and curly. His eyes, though not visible through his cowl, are gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the west to a Shoemaker, Grom learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and wants to raise his children well

Ideals: Extrovert. Bonds: Family, Job, Adventurer. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Grom Nash, Male Half-Orc Bard 17
Medium (5'10") Half-Orc, Neutral Good (CR 17)
Armor Class 10
Hit Points 100 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 11 (+0)7 (-2)
Skills Arcana +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 3000 gp. Jeweled anklet (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp). Silver comb with moonstones (700 gp). Embroidered and bejeweled glove (3000 gp). Old masterpiece painting (2100 gp). Old masterpiece painting (2100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Valida Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she tends to wear a large grey jacket. Her chestnut hair is wavy and long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is obsessed with her god.

History: She was raised in a forest tribe. She went to a religious school and was inspired by the priests there in charitable deeds. She has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. She hasn't told them the truth, but wants to settle down with them.

Motivation: She would like to get married and retire.

Flaws: Insomniac, Mundane, Insane. Bonds: Religious, Nature, Has a crush. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Valida Trueblood, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)13 (+1) 13 (+1)10 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1500 sp. 1 Half-Plate.


Social Check DCs

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