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NPC Generator

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Advanced [show]


Trail Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a well pressed and immaculate suit (or dress). Her brown fur is drawn into a tight pony tail with a skull scrunchie. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She takes great joy in being the best Beggar in town.

History: Trail was born the youngest of three triplets. Her childhood dream was to be a Blacksmith, but she was a colossal failure. She now owns her own business.

Motivation: To reunite with her absent mother.

Bonds: Attractive, Guardian, Job, Family. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Trail Of Clay, Female Tabaxi Aristocrat 10
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 7 (-2)11 (+0)
Skills Insight +2, Intimidation +4
Senses Passive Perception 8
Languages Common, Gnoll, Celestial
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1600 gp. Brown-green garnet (50 gp). Smoky quartz (40 gp). Emerald (800 gp). Black star sapphire (800 gp). Deep green spinel (50 gp). Moss agate (8 gp). Iolite (40 gp). Red-brown spinel (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Názkûga Upton, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of his god around his neck, and a axe on his belt. His moppish chestnut hair is in a traditional bowl cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in a small village he learned the ways of the warrior from his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: An old rival family wants him found; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Bonds: Attractive, Debt, Criminal record, Family. Occupation: Seamstress

Voice: Spits words with contempt

Attributes [hide]

Názkûga Upton, Male Half-Orc Cleric 5
Medium (6'4") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)7 (-2) 15 (+2)11 (+0)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 5000 sp. Eye agate (5 gp). Banded agate (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Artin Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, brown cloak. She has blonde hair. Her eyes are gray and beady.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born in the south to a Miller, Artin learned a great deal about her father's area of expertise. There was a wharf not far from home where she often wandered off to fish. She then took over the family business and is one of the better Miller for hire.

Motivation: Wants to work out more often; and balancing her hectic life and new miller responsibilities is difficult

Ideals: Gifted, Athletic. Flaws: Ugly, Disease. Bonds: Job, Nature. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Artin Dankil, Female Dwarf Rogue 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Gerbo Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear blue tank tops with white pants. His red hair, when down, is lengthy. His eyes are likewise gray.

Personality: Gerbo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gerbo lived on a farm with his father, near the main road leading to a nearby town. When Gerbo reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels the way he acts is they only way to get by in the world; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Family, Military. Occupation: Ploughman

Voice: Boston accent

Attributes [hide]

Gerbo Gobblefirn, Male Gnome Fighter 2
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Dara Galanodel, Female Elf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears an entirely blue suit with grey socks and a vest with buckled shoes. She wears a colorful flower in her chestnut hair. She is very pretty but has cold, dead eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She feeds upon the attention of others.

History: She was born to a criminal king-pin and mafia family She took every job she could get her hands on, but the opportunities for Elves in the north were limited. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac.

Ideals: Athletic. Bonds: Attractive, Family, Criminal record, Immigrant. Occupation: Roofer

Voice: Breathy voice

Attributes [hide]

Dara Galanodel, Female Elf Bard 9
Medium (4'11") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 30 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1700 gp. Jade (100 gp). Malachite (13 gp). Star ruby (800 gp). Citrine (30 gp).


Social Check DCs


Qemuel Rise, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his brown hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.

History: He was born at the edge of vast island. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the west, certain he would find work there.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Persistence. Flaws: Insane. Bonds: Immigrant, Attractive, Adventurer, Nature. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Qemuel Rise, Male Tiefling Aristocrat 4
Medium (5'2") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)17 (+3) 13 (+1)17 (+3)
Skills Insight +3, Religion +5
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Nicholas Rylan, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady hazel eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the east, but his parents moved at a very young age to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Emotional. Bonds: Religious, Immigrant. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Nicholas Rylan, Male Human Ranger 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)10 (+0) 15 (+2)17 (+3)
Skills Deception +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp.


Social Check DCs


Audhild Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: 3'9" and muscular, this southern woman typically wears grey cloth garments or leather armor. Her red hair is greying along the sides and has receded to reveal a widow's peak. She wears a mask on her face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Athletic. Flaws: Mundane, Fearful. Bonds: Religious, Mentor. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Audhild Steelfist, Female Dwarf Warlock 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 1700 sp.


Social Check DCs


Oriff Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female wears a grey costume with the symbols of strength on her torso. She is tall, broad shouldered and powerfully built. Her long silver hair is drawn into a two foot long braid. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Oriff lived on a farm with her mother, near the main road leading to a nearby town. Her childhood dream was to be a Servant, but she was a colossal failure. She tends to her Performer job now, and dutifully fulfills any obligations she has.

Motivation: She's in love; and she desires power and/or immortality

Ideals: Optimist. Bonds: Adventurer, Family, Job, Has a crush. Occupation: Performer

Voice: Raspy

Attributes [hide]

Oriff Durthane, Female Dwarf Warrior 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 700 sp.


Social Check DCs

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