Akta Art, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a well pressed and immaculate suit (or dress). She has white hair. She tend to wears goggles to shield her eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She used her abilities to trick people and travel the world for free.
Motivation: Seeks redemption.
Ideals: Philantrophist, Gifted. Bonds: Criminal record, Family. Occupation: Bricklayer
Voice: Breathy voice
Attributes [hide]
Medium (4'10") Tiefling, True Neutral (CR 6)
Armor Class 9
Hit Points 62 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 2000 sp.
Sybil Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this western woman wears many layers of old clothing at all times. Her blonde hair is heavily combed to the left. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She has a massive crush on the younger sibling of the Apothecary who has hired her part-time. Sybil is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Sybil was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has been saving her money to try and buy her brother's freedom.
Motivation: She's in love; and an old rival family wants her found
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Has a crush, Family, Religious. Occupation: Apothecary
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 14)
Armor Class 11
Hit Points 94 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 5 (-3) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 pp. White opal (500 gp). Lapis lazuli (4 gp). Moss agate (4 gp). Banded agate (4 gp). Onyx (50 gp). Aquamarine (600 gp). Red garnet (120 gp). Fire opal (500 gp). Coral (120 gp). Bloodstone (50 gp). Sard (50 gp). Banded agate (4 gp). Fiery yellow corundum (500 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Therai Entropy, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and a wedding ring on his left hand. He has dyed his greying purple hair a little too much giving a sharp purple color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He dislikes all the random violence that takes place in the south. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Unemployed father left him crippled. He has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure; and retire the richest man in the south
Ideals: Pacifist, Entrepeneur. Flaws: Disease. Bonds: Rich, In love. Occupation: Server
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: Just what you see.
Ahlyssa Dryden, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears very tight pants and wife beaters, though occasionally she sports a brown coat, marred by beers. She has wavy blonde hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born to a criminal king-pin and mafia family Her mother was a mechanic, and taught her how to fix just about anything. She has recently gotten a pet goose that steals things from people.
Motivation: Her religion dominates her actions; and seeks redemption
Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Religious, Criminal record. Occupation: Blacksmith
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 59 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
Possessions: 500 gp. Deep blue spinel (600 gp). 1 Minor magic item.
Chaedi Withrethin, Female Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has shaved her head bald. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: A skeptical and narcissistic woman, Chaedi's first love is herself. Her second love is also herself. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born in a small village she learned the ways of the warrior from her mother. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Fletcher and was forced into it by her family; and wants to raise her children well
Ideals: Athletic, Impeccable, Fighting. Flaws: Shy. Bonds: Attractive, Family. Occupation: Fletcher
Voice: Soft and melodious
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp.
Gunter Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. He is physically well-built. He has a golden handlebar mustache and slicked back golden hair. His skin is flawless and his brown eyes scan people very quickly.
Personality: He snorts whenever he laughs or is feeling confident. He is a ruthless business man, a trait he acquired from his mother.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Armorer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 600 gp.
Baradad Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of tridents on his belt, each one with a amethyst on the hilt. He has wavy black crest. He has gleaming, smiling gold eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by goblins. Baradad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: To share knowledge with the world; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Fighting, Optimist, Logical. Bonds: Enemies, Rich, Job. Occupation: Architect
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 13)
Armor Class 8
Hit Points 48 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 4d4+1, Ranged +2 / 4d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 3000 gp. Chalcedony (50 gp). Freshwater pearl (13 gp). Moss agate (13 gp). Obsidian (13 gp). 1 Minor magic item.
Torbera Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: 4'0" and muscular, this western woman very much looks the part of a Blacksmith. Her red hair is kept up in a ponytail inside a wide-brimmed hat. She wears large thick round spectacles.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a logical person and will generally grow upset if things defy logic and science.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Blacksmith. She's also a talented Doctor, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Logical. Flaws: Sensitive. Bonds: Job, Slave. Occupation: Blacksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 1 Minor magic item.
Howard Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a white broad hat and white clothes. His hair, while still mostly white, has prominent grey streaks. He wears an eyepatch.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He would rather hide behind his crafts than deal with other people.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Artistic. Flaws: Ugly, Insomniac, Shy, Disease. Bonds: Religious. Occupation: Knight
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 3 (-4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: Just what you see.
Shout outs: Stacey, mike richard, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Packratt, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
