Huru Kendall, Female Half-Orc [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing a long, white, dusty cloak. She has styled her auburn hair well, parting it to the left. She tend to wears goggles to shield her eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is obsessed with finding treasure.
History: Born in a small village she learned the ways of the warrior from her mother. She found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Retire the richest woman in the west; and she has passion for adventuring and risk
Ideals: Passionate, Fighting, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Barber
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Evil (CR 11)
Armor Class 14
Hit Points 40 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 8 (-1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1900 gp. Obsidian (12 gp). Rock crystal (50 gp).
Fargrim Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars, and sports empty pouches on his belt. His silver hair is matted, messy, and big. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When he's not drinking or sleeping the drinks off, he's doing music.
History: Fargrim was born the youngest of three triplets. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.
Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and find a way to reverse the transformation of his brother
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Family, Nature. Occupation: Sculptor
Voice: Strong lisp
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 7
Hit Points 13 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 20 (+5) | 9 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 130 gp. 1 Everburning torch.
Justin Dudley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is long and unkept. He has amber eyes and a brown hat with a red feather.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has decided he is irredeemable; and expand his business
Ideals: Fighting. Flaws: Ugly, Greedy, Hedonist. Bonds: Job, Criminal record. Occupation: Tanner
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 16 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 13000 sp. Jade (120 gp). Deep blue spinel (700 gp).
Art Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a bow on his belt. He has a moderate pudge and is not very fit. His lavender fur has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He snorts whenever he laughs or is feeling confident. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Gifted. Flaws: Insane. Bonds: In love. Occupation: Shoemaker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 80 gp. 1 Masterwork Common Melee.
Aasathra Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'6". She wears silk and lounges about seductively. Her silver crest is smooth and relatively long. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She got into the Bounty Hunter business at a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She became a Bounty Hunter soon after.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new bounty hunter responsibilities is difficult
Ideals: Entrepeneur. Flaws: Shy, Impulsive. Bonds: Attractive, Job. Occupation: Bounty Hunter
Voice: Indian accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Nikki Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many black ritualistic tattoos. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears her golden hair up. She tend to wears goggles to shield her eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born to loving parents in a slum to the north. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.
Motivation: Her relatives are trying to arrange a marriage; and she wants to meet her childhood hero
Flaws: Emotional, Disease. Bonds: Has a crush, Adventurer, Poor, Family. Occupation: Dilettante
Voice: Draws out vowels
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Terran, Giant, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
Possessions: 600 gp. 1 Disguise kit. 1 Masterwork Thieves’ tools.
Ralf Kensley, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is auburn and curly. His blue eyes lackadaisically let the world flow into them.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Ralf was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. Like his mother and his sister before him, after school he went straight into learning to become a Engraver. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Fearful. Bonds: Adventurer, Poor, Job. Occupation: Engraver
Voice: Whispers
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 35 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 800 gp. Chrysoprase (50 gp). Fire opal (1300 gp). Tiger eye turquoise (15 gp). Star ruby (1300 gp). Malachite (15 gp). Tiger eye turquoise (15 gp). Jasper (50 gp).
Marastyr Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. She has wavy auburn hair. Her eyes are amber.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bounty Hunter. She has achieved small success as a Bounty Hunter.
Motivation: Balancing her hectic life and new Bounty Hunter responsibilities is difficult.
Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Poor, Job. Occupation: Bounty Hunter
Voice: Pirate accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 43 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Silgre Kimberley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has wavy silver hair. Her brown eyes dart from person to person.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Wants to have a good time and be beloved; and she is greedy
Ideals: Fighting, Optimist. Flaws: Sensitive, Disease. Bonds: Rich. Occupation: Barrister
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 gp. Freshwater pearl (5 gp).
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