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NPC Generator

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Advanced [show]


Tod Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears baggy red pantaloons and a grey scarf. He has a chestnut handlebar mustache and slicked back chestnut hair. His blue eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to his current location. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and he has money and likes to spend it

Flaws: Depressed. Bonds: Rich, Immigrant, Nature, Adventurer. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Tod Goodearth, Male Halfling Warrior 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)15 (+2) 9 (-1)14 (+2)
Skills Perception +2, Stealth +6
Senses Passive Perception 16
Languages Common, Halfling, Aquan, Auran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Silver comb with moonstones (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).


Social Check DCs


Ulblyn Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: 3'1" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a red and white handkerchief worn on his left side. His auburn hair is heavily combed to the left. He has gleaming, smiling hazel eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Ulblyn was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the south, certain he would find work there.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Bonds: Attractive, Criminal record, Family, Immigrant, Adventurer. Occupation: Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ulblyn Porridgepot, Male Halfling Monk 3
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Pink pearl (60 gp). Rose (30 gp). Malachite (6 gp).


Social Check DCs


Varis Meliamne, Male Elf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a small hat to hide his balding. He has violet eyes and a blue hat with a black feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a small toy that he constantly fidgets with.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Varis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Addict, Disease, Insomniac. Bonds: Adventurer. Occupation: Spy

Voice: Whispers

Attributes [hide]

Varis Meliamne, Male Elf Druid 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 5 (-3)12 (+1) 16 (+3)13 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1400 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Cloth of gold vestments (100 gp).


Social Check DCs


Seere Turmoil, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'0" has a big stupid grin on her face most of the time. She prefers to wear flannel. Her black hair is knotted and matted. Her silver eyes have a joyful gleam in them most of the time.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Seere enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now spends her time doing works of charity.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist, Disease, Insane. Occupation: Scribe

Voice: Mousy voice

Attributes [hide]

Seere Turmoil, Female Tiefling Commoner 4
Medium (6'0") Tiefling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)11 (+0) 13 (+1)15 (+2)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Sard (60 gp). 1 Minor magic item.


Social Check DCs


Seven In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean pastel cloak covering his clean studded leather. He has dyed his greying black fur a little too much giving a sharp black color. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born into a rich family. His parents enrolled him in a Commoner school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying brother.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: In love, Rich. Occupation: Guard

Voice: Sore throat, cough

Attributes [hide]

Seven In Shadow, Male Tabaxi Commoner 8
Medium (6'5") Tabaxi, Chaotic Good (CR 8)
Armor Class 11
Hit Points 17 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 10 (+0)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Paggen Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is typically in his Bowyer uniform. His black hair is long and unkept. His gray eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He believes the world needs to unite to get rid of illithids once and for all.

History: Paggen was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Bowyer

Voice: French accent

Attributes [hide]

Paggen Ningel, Male Gnome Wizard 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)12 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Bhevek Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent mother; and regain custody of his daughter

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Poor, Family. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Bhevek Hilltopple, Male Halfling Expert 3
Small (3'3") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1500 sp. 1 Silver holy symbol.


Social Check DCs


Gerbo Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. His silver hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Nature, Adventurer. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Gerbo Wildwander, Male Gnome Fighter 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Auran, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Seraphina Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is dressed in a clean red cloak covering her clean studded leather. She has wavy black hair. She has hazel eyes and a red hat with a tan feather.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is obsessed with a lost civilization.

History: Seraphina was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has dedicated herself to building a better village for her children.

Motivation: She desires power and/or immortality.

Ideals: Fighting. Bonds: Attractive, Adventurer, Poor, Mentor. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Seraphina Sunmeadow, Female Halfling Rogue 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Goblin, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 390 gp. Violet garnet (200 gp). Black pearl (200 gp). Deep blue spinel (200 gp).


Social Check DCs

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