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NPC Generator

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Advanced [show]


Gerbo Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a blue tunic with grey highlights, and long violet pants that bunch up around his shoes, and a wedding ring on his right hand. His moppish white hair is in a traditional bowl cut. He has several tiny emerald earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: Further expansion of business; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: In love, Rich, Job. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerbo Raulnor, Male Gnome Monk 9
Small (3'3") Gnome, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 74 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)8 (-1) 9 (-1)5 (-3)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1800 gp.


Social Check DCs


Hugh Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is greasy and uncared for. He has several tiny amber earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He is harsh and unforgiving.

History: When he was but 5 years old his parents immigrated from the south. As a young adult he joined a group advocating for an improvement in Human conditions. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Antagonistic, Racist. Bonds: Rich, Religious, Immigrant. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Hugh Lindsay, Male Human Aristocrat 8
Medium (5'3") Human, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 60000 cp. Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is tall, broad shouldered and powerfully built. His moppish red hair is in a traditional bowl cut. His amber eyes dart from person to person to random spaces in the air.

Personality: He exudes charisma. He is a tour de force of persuasion. He is afraid of women and trembles around them

History: The child of northern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Attractive, Immigrant, In love, Adventurer. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Roland Berevan, Male Half-Elf Sorcerer 5
Medium (5'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 16 (+3)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Elven, Gnome, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he very much looks the part of a Bowyer. With a patchy auburn beard and wild auburn hair. His eyes are a pleasant amber.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Kyle is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels kind of lost in life; and expand his business

Flaws: Racist, Depressed. Bonds: Job, Family, Adventurer. Occupation: Bowyer

Voice: Mousy voice

Attributes [hide]

Kyle Martell, Male Half-Elf Aristocrat 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)13 (+1) 9 (-1)8 (-1)
Skills Deception +2, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 30000 cp. Carnelian (30 gp). Sard (30 gp). Pink pearl (160 gp).


Social Check DCs


Hobart Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red tunic with brown highlights, and long tan pants that bunch up around his shoes. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is short and chestnut. His eyes are green and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Armorer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted from career to career and currently works as a Spy.

Motivation: Dragonborn compassion; and to be a armorer again

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Military, Family, Job. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Hobart Elderberry, Male Halfling Druid 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)10 (+0) 10 (+0)12 (+1)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 8000 sp.


Social Check DCs


Senteq Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He sports a flattop hair cut. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. The war was a terrible time for him, and Senteq does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born at the edge of vast island. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he's in love

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Server

Voice: Sighs a lot, exhausted

Attributes [hide]

Senteq Dunben, Male Gnome Druid 11
Small (3'4") Gnome, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 98 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)18 (+4) 10 (+0)17 (+3)
Skills Intimidation +7, Performance +7
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Ignan, Dwarven, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 270 pp. 1 Minor magic item.


Social Check DCs


Matilda Gyula, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears bulky violet painted plate armor. She has shaved her head bald. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: Always inclined to offer people food she seems plenty friendly. She is a font of random trivia from the lore and stories she has discovered

History: Sold as a small child to a necromancer, Matilda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Matilda was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Matilda decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Mentor, Criminal record. Occupation: Banker

Voice: Voice breaks

Attributes [hide]

Matilda Gyula, Female Half-Elf Wizard 6
Medium (5'1") Half-Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)11 (+0) 12 (+1)17 (+3)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 1000 gp. White opal (1200 gp). Moss agate (6 gp). Fiery yellow corundum (1200 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diesa Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She usually wears her brown robe and has her lance always slung over her shoulder. Her hair is always cut to a buzz. Her face is covered beneath a completely black helmet.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She always tries to repair and not replace. It was this mentality that drove her into the Blacksmith business.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Philantrophist, Persistence. Bonds: Attractive, Rich. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Diesa Bloodkith, Female Dwarf Monk 3
Medium (3'10") Dwarf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)16 (+3) 9 (-1)10 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Halfling, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Silaqui Cithreth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet vest and prefers black and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries with her a set of ceremonial daggers, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her long brown hair is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She hasn't been sleeping well lately.

Motivation: She has a crush on the local Mercenary; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Extrovert. Flaws: Ugly, Insomniac. Occupation: Performer

Voice: Smoker's lung

Attributes [hide]

Silaqui Cithreth, Female Half-Elf Fighter 11
Medium (5'1") Half-Elf, Chaotic Good (CR 11)
Armor Class 13
Hit Points 68 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)10 (+0) 6 (-2)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 110 pp. Malachite (4 gp). Lapis lazuli (4 gp). Malachite (4 gp). Alexandrite (700 gp). Aquamarine (700 gp). Amber (80 gp). 1 Minor magic item.


Social Check DCs

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