Gerald Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of his god around his neck, and a mace on his belt. He keeps his long blonde hair kept up in a rat tail. His eyes are green.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he is greedy
Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Crown-heir
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 100 gp. 1 Minor magic item.
Arha Alston, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a hunchback. Her hair, while still mostly chestnut, has prominent grey streaks. Her eyes are a pleasant brown.
Personality: She is witty, but her monotone delivery comes off as unnerving She can't help but pocket interesting objects she comes across
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bather arts, while her father instructed her in etiquette, music and courtly manner. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Bather kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is greedy
Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Rich, Immigrant. Occupation: Bather
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Evil (CR 6)
Armor Class 10
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 5 (-3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 900 gp. Black pearl (1500 gp).
Theodoric Soames, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown armored body suit, with a simple yellow line shooting up and back down. He has a penchant for wearing a ring with an oversized topaz on his right hand. He has no hair. He has several tiny topaz earrings on each ear.
Personality: Aggressive, abrasive, and angry, Theodoric embodies much of what other species detest in the Humans. He is used to getting what he wants. In part because he is a meticulous planner.
History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Fisher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 56 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. Gold and topaz bottle stopper cork (1600 gp). Silver comb with moonstones (500 gp).
Eggren Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She usually wears her green robe and has her hammer always slung over her shoulder. She carries with her a set of hammers, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her crest is cut close to her head. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Eggren enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the north to a Locksmith, Eggren learned a great deal about her mother's area of expertise. Her childhood dream was to be a Beggar, but she was a colossal failure. She ran away from her former home and has been making her living as a Locksmith for the past few years.
Motivation: To be a Beggar again.
Ideals: Fighting. Flaws: Emotional, Hedonist. Bonds: Job, Immigrant. Occupation: Locksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Lerissa Dignity, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has done her best to style her purple hair to look like a famous performer. Her fair skin shows little sign of her aristocratic breeding.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Flattery will make her almost putty in your hands.
History: She got into the Seamstress business at a young age. She was an athlete and attended two major summer competitions. She never won. She then took over the family business and is one of the better Seamstress for hire.
Motivation: Retire the richest woman in the south; and further expansion of business
Ideals: Athletic, Entrepeneur. Flaws: Mundane, Selfish. Bonds: Attractive, Job. Occupation: Seamstress
Voice: Raspy
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 51 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Infernal, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4
Possessions: 140 pp.
Vistra Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears grey painted combat armor at almost all times. She has no hair. She wears large thick round spectacles.
Personality: She acts crazy and hedonistic. As long as the job gets done she does not care how it got done.
History: Vistra was born in the east. At a young age she loved to build and create. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Professionalism. Flaws: Ugly, Hedonist. Bonds: Religious. Occupation: Tanner
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 200 gp.
Richard Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Painter for the past few years.
Motivation: Further expansion of business; and balancing his hectic life and new painter responsibilities is difficult
Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Job, Nature. Occupation: Painter
Voice: Whispers
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp.
River Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man usually wears his pastel robe and has his whip always slung over his shoulder. He keeps his yellow fur in a pixie cut. His copper eyes have a joyful gleam in them most of the time.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now travels the world, in search of power and loot.
Motivation: He feels threatened by others; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Religious, Adventurer. Occupation: Barber
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 12)
Armor Class 15
Hit Points 67 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Gnoll
Attacks Melee +7 / 3d10+3, Ranged +9 / 3d10+5, Grapple +5
Possessions: 1000 gp. Black star sapphire (800 gp). Golden yellow topaz (700 gp). Star rose quartz (40 gp). Amber (100 gp). Zircon (40 gp). Aquamarine (700 gp).
Dalgal Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has a slight overbite and is overall scrawny. His silver hair is cut jaggedly and amateurishly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of eastern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Dalgal was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him
Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Poor, Immigrant, Military. Occupation: Laborer
Voice: Boston accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 17 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Giant, Druidic
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 270 gp.
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Their contribution stands as a beacon of hope for all adventurers!