Kithri Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and a wedding ring on her left hand. Her blonde hair, when down, is lengthy. Her face is covered beneath a completely black helmet.
Personality: Kithri is depressed about a lot of things. She tends to be a nihilist. Flattery will make her almost putty in your hands.
History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sellsword. She has achieved small success as a Sellsword.
Motivation: Balancing her hectic life and new Sellsword responsibilities is difficult; and wants to open a new tavern
Flaws: Depressed, Selfish. Bonds: Rich, In love, Job. Occupation: Sellsword
Voice: Spanish accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 gp.
Murgen Spalding, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a lot of dark rich colors, with gold accents. She has styled her black hair well, parting it to the right. Her eyes are a pleasant hazel.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She can't help but pocket interesting objects she comes across
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. After coming to the age of reason, Murgen took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Bonds: Attractive, Criminal record, Military. Occupation: Sailor
Voice: Booming voice
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Pijjirik Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his whip. His white crest, when down, is lengthy. His ears are large.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with a lost civilization.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Ruler
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Dûgz Tattersall, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time, and he perpetually has his dagger ready. He sports a long blonde beard, and similarly colored long hair. His green eyes have a joyful gleam in them most of the time.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His first spouse was a Roofer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent father; and his religion dominates his actions
Ideals: Fighting, Optimist. Bonds: Attractive, Family, Religious. Occupation: Dilettante
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 6 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 320 gp.
Zykroff Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman dresses in green turtlenecks beneath a tan coat with black slacks. She is muscular with a powerful set of arms. She has rusty crest. Her gold eyes are slightly larger than normal.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is frequently practicing swordplay.
History: She was born on a small isolated farm. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To get a good night's sleep; and she is greedy
Flaws: Cynical, Insomniac. Bonds: Military, Nature, Rich. Occupation: Bather
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 7 (-2) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Symma Turen, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears a well pressed and immaculate suit (or dress). Her auburn hair is matted, messy, and big. She wears large thick round spectacles.
Personality: She acts crazy and hedonistic. She can't help but pocket interesting objects she comes across
History: She was born to a criminal king-pin and mafia family She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day
Flaws: Ugly, Hedonist. Bonds: Poor, Criminal record, Mentor. Occupation: Sellsword
Voice: Speaks in third person
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 6)
Armor Class 13
Hit Points 44 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 18 (+4) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 8000 sp. Sardonyx (80 gp).
Shifting In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. His yellow fur is smooth and relatively long. His eyes are a pleasant yellow.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He would rather hide behind his crafts than deal with other people.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels threatened by others.
Ideals: Artistic. Flaws: Selfish, Shy. Bonds: Attractive, Mentor. Occupation: Cartwright
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 11)
Armor Class 12
Hit Points 65 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 7 (-2) | 6 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 8000 sp. Rich purple corundum (1600 gp). Aquamarine (1400 gp). Black star sapphire (1600 gp). Eye agate (4 gp). Silver pearl (50 gp).
Wella Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is dressed in earthy colors with a red and brown handkerchief worn on her right side. She has wavy silver hair. She has brown eyes and a red hat with a brown feather.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She never wears the same outfit twice, unless she absolutely has to.
History: She was born in the south. Through the years after Wella was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Wella's mother didn't care for her much, and the feeling was mutual. She has achieved small success as a Ploughman.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural elven artifacts is her passion
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Ploughman
Voice: Strong lisp
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Auran, Draconic, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Emerald (800 gp). Banded agate (5 gp). Jade (50 gp). Blue star sapphire (800 gp).
Art Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has dyed his greying red fur a little too much giving a sharp red color. His skin is flawless and his amber eyes scan people very quickly.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The war was a terrible time for him, and Art does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Art was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Depressed. Bonds: Rich, Attractive, Military. Occupation: Body Guard
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 96 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Ignan, Aquan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 600 gp.
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