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NPC Generator

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Advanced [show]


Ovak Hornsby, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is always cut to a buzz. She has a tattooed face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born to a Stableman, her mother struggled to pay the bills. She was taken as a slave by a traveling circus and forced to perform One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Persistence, Optimist. Bonds: In love, Poor, Slave. Occupation: Performer

Voice: Speaks in third person

Attributes [hide]

Ovak Hornsby, Female Half-Orc Paladin 5
Medium (4'7") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)9 (-1) 11 (+0)9 (-1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. Jet (130 gp). Star rose quartz (30 gp). Blue quartz (5 gp). White opal (1000 gp).


Social Check DCs


Ozyman Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his lance. His red hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Ozyman and his spouse have recently divorced.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Ozyman Smoothhands, Male Halfling Ranger 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)8 (-1) 14 (+2)13 (+1)
Skills Nature +2, Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs


Ozyman Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and lanky with angular features, he is an attractive figure. He wears a red shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His red hair is drawn into a tight pony tail with a rose scrunchie. He has violet eyes and a red hat with a white feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful necromancer made him what he is. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 15 years.

Motivation: Wants to open a new tavern; and to prove his worth to the world

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Mentor, Job. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Ozyman Sunmeadow, Male Halfling Aristocrat 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)12 (+1) 8 (-1)8 (-1)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nella Charlton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a white shirt with thin grey vertical stripes and white pants. Her hair is short and golden. Her eyes are amber and she is always smoking a pipe.

Personality: She has always had a great fascination with Elven culture. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Her father raised her in a mountain cabin. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Flaws: Racist, Fearful. Bonds: Attractive, Nature, Adventurer. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Nella Charlton, Female Half-Orc Fighter 7
Medium (5'8") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Elven, Aquan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 70000 cp.


Social Check DCs


Griselda Lathalas, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a tight violet one piece outfit complete with pants, hood, and a cape. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her hair in dreadlocks. Her eyes are blue and she is always smoking a pipe.

Personality: Abrasive and pushy, she has a hard time making friends. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Through the years after Griselda was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Griselda's mother didn't care for her much, and the feeling was mutual. She was granted necromantic powers by her dying brother.

Motivation: She doesn't get along with people that don't share her tastes; and many gnolls want her driven away

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Banker

Voice: Indian accent

Attributes [hide]

Griselda Lathalas, Female Half-Elf Adept 2
Medium (5'5") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hûra Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man is generally well dressed albeit a few years behind the times. His hair is red, silky, and of moderate length. His blue eyes dart from person to person to random spaces in the air.

Personality: Hûra speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his father was called into army service. Hûra liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Impeccable. Bonds: Attractive, Rich, Military, Nature. Occupation: Healer

Voice: Farmer accent

Attributes [hide]

Hûra Compton, Male Half-Orc Monk 6
Medium (6'7") Half-Orc, Neutral Good (CR 6)
Armor Class 9
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)16 (+3) 11 (+0)12 (+1)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc, Goblin, Sylvan, Draconic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aust Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A 5'3" eastern man, he wears tattered old clothes. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are amber.

Personality: He dislikes all the random violence that takes place in the east. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 17th year, his parents were killed by a gnolls raid, leaving Aust alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge.

Ideals: Pacifist, Persistence, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Aust Qualanthri, Male Elf Aristocrat 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)18 (+4) 10 (+0)15 (+2)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Giant, Infernal, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Nazû Watson, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long brown hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Nazû Watson, Male Half-Orc Fighter 14
Medium (6'1") Half-Orc, Lawful Evil (CR 14)
Armor Class 10
Hit Points 84 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 11 (+0)10 (+0) 19 (+4)9 (-1)
Skills Acrobatics +5, Animal Handling +9
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +5 / 4d6+0, Grapple +9

Possessions: 4000 gp. Old masterpiece painting (2000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Sapphire pendant on gold chain (1300 gp). 1 Medium magic item.


Social Check DCs


Katherine Shupe, Female Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned female prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is tall, broad shouldered and powerfully built. Her head has been shaved. Her amber eyes dart from person to person to random spaces in the air.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She cannot resist a sob story and will often dote over anyone who has one.

History: Katherine was born in the south. At a young age she loved to build and create. Her druidic abilities were realized during a raid on her village. She now spends her time doing works of charity.

Motivation: Money/treasure; and she is greedy

Ideals: Joker, Philantrophist, Persistence, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Katherine Shupe, Female Half-Elf Fighter 2
Medium (5'4") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)11 (+0) 16 (+3)16 (+3)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1300 sp. 1 Masterwork Common Melee.


Social Check DCs

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