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NPC Generator

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Advanced [show]


Heian Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. His hair is black, silky, and of moderate length. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He believes the world needs to unite to get rid of illithids once and for all.

History: Heian hails from a village terrorized by illithids. He was an apprentice working in his mother's forge. He has never given up on his writing dream.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Fighting, Artistic. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Tanner

Voice: Italian accent

Attributes [hide]

Heian Yaeldrin, Male Elf Wizard 5
Medium (5'4") Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Investigation +5, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Terran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 800 gp.


Social Check DCs


Rangrim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man usually wears his brown robe and has his club always slung over his shoulder. His broad hat is riddled with cuts and holes. He has a dull look in his gray eyes.

Personality: Eccentric and domineering, Rangrim will drive conversation. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Extrovert, Fighting. Flaws: Ugly, Addict, Disease. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Rangrim Goldfinder, Male Dwarf Commoner 7
Medium (4'0") Dwarf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimurt Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He is physically well-built. His white hair is drawn into a tight pony tail with a clover scrunchie. His violet eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a small toy that he constantly fidgets with.

History: Born in the east to a Architect, Gimurt learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 14 years.

Motivation: To be a Laborer again; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Shy, Addict. Bonds: Job, Slave. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Gimurt Bofdann, Male Dwarf Druid 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 19 (+4)16 (+3) 15 (+2)13 (+1)
Skills History +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Terran, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Henry Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Detective. His top hat is riddled with cuts and holes. His green eyes are slightly larger than normal.

Personality: Henry speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Bowyer, but he got bored and became a Detective. He became a Detective soon after.

Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Job, Military. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

Henry Sylvaranth, Male Half-Elf Aristocrat 15
Medium (5'6") Half-Elf, Chaotic Good (CR 15)
Armor Class 9
Hit Points 57 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)11 (+0) 14 (+2)12 (+1)
Skills Perception +7, Stealth +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1

Possessions: 7000 gp. Pink pearl (140 gp). Alexandrite (300 gp). Deep blue spinel (300 gp). Aquamarine (300 gp). Freshwater pearl (11 gp). Brown-green garnet (140 gp). Red spinel (140 gp). Rich purple corundum (1200 gp).


Social Check DCs


Frederick Altham, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey cloak and cross-gartered tan stockings, and sports empty pouches on his belt. His hair is cut close to his head. He is baby faced.

Personality: He dislikes all the random violence that takes place in the south. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of southern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Pacifist, Logical. Flaws: Disease. Bonds: Immigrant, Family. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Frederick Altham, Male Human Monk 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 11
Languages Common, Celestial, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 20 gp. Blue quartz (14 gp).


Social Check DCs


Two Llamas Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears brown trousers with violet and pastel striped suspenders. She wears various colorful collared shirts. She has styled her brown fur well, parting it to the right. Her ears are large.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not believe in violence as a means to an end. She is a dedicated Navigator but believes her peers are too gung-ho.

History: The child of a Carpenter, who enjoyed hunting, Two Llamas was taken on many hunting expeditions. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Nature, Enemies. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Two Llamas Candle, Female Tabaxi Commoner 10
Medium (5'6") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 51 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)15 (+2) 15 (+2)18 (+4)
Skills Arcana +6, Perception +6
Senses Passive Perception 16
Languages Common, Celestial, Ignan
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: Tiger eye turquoise (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Landon, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many yellow ritualistic tattoos. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is brown and very short. Her violet unseeing eyes seem to look past you.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born into a rich family. Her first spouse was a Cartwright, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: An old rival family wants her found.

Ideals: Optimist. Flaws: Disease, Shy. Bonds: Rich, Family. Occupation: Stableman

Voice: Spits and sputters

Attributes [hide]

Herleva Landon, Female Human Rogue 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: Deep blue spinel (700 gp). Violet garnet (700 gp). Golden pearl (100 gp).


Social Check DCs


Theodoric Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'9" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is knotted and matted. He has a tattooed face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Theodoric Iathrana, Male Half-Elf Aristocrat 13
Medium (4'9") Half-Elf, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 72 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Medicine +7, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Terran, Giant
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Cloth of gold vestments (140 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). An abacus with copper, silver and gold markers (140 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Medium magic item.


Social Check DCs


Ghaliver Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This western man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. His white hair, when down, is lengthy. His hazel eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a poor family in the city he treasured whatever gifts he got. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Philantrophist. Bonds: Poor, Immigrant, Nature, Criminal record, Family. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Ghaliver Cherrycheeks, Male Halfling Sorcerer 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Infernal, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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