Five Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a worn and beaten armor. She has moderate length white fur. She wears a mask on her face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Flaws: Shy, Hedonist. Bonds: Religious, Mentor. Occupation: Doctor
Voice: Spanish accent
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 sp. 1 Minor magic item.
Rosalind Hadley, Female Human [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her black hair is unkempt and raggedy. She has gleaming, smiling gray eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Gifted from a young age, Rosalind studied abroad. Like her father and her sister before her, after school she went straight into learning to become a Stylist. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and her spouse's relatives view her with great suspicion
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Stylist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Taklinn Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a brown costume with the symbols of the four houses of cards on his torso, and is pretty ugly. His auburn hair is long and unkept. He wears a mask on his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Performer business.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a son. He was granted martial powers by his dying brother.
Motivation: A rival would like him out of the picture; and he's in love
Ideals: Joker, Persistence, Gifted. Flaws: Ugly. Bonds: In love. Occupation: Performer
Voice: Slow speaker
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 70 pp. Silver pearl (90 gp). Obsidian (13 gp). Silver pearl (90 gp).
Tervaround Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She tends to wear a tan poncho over her likewise colored trousers and shirt. Her brown hair is well kept. Her fierce amber eyes like to dwell on things.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent mother; and an old rival family wants her found
Ideals: Joker. Flaws: PTSD. Bonds: Attractive, Family, Military. Occupation: Bookbinder
Voice: Smoker's lung
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 6 (-2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Sylvan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Gorbundus Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a green and brown handkerchief worn on his left side. His copper crest has been sun bleached extensively. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: The child of a Unemployed, who enjoyed hunting, Gorbundus was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Flaws: Ugly, Antagonistic, PTSD. Bonds: Has a crush, Adventurer, Nature. Occupation: Weaver
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 500 sp.
Theren Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. His chestnut hair is smooth and relatively long. He has several tiny ruby earrings on each ear.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.
History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Ideals: Impeccable. Bonds: Attractive, Rich, Adventurer, Family, Criminal record. Occupation: Performer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 8 (-1) | 16 (+3) | 6 (-2) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnoll, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp. Coral (150 gp). 1 Masterwork Common Melee.
Silvo Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a habit of throwing himself into exceedingly dangerous situations.
History: Silvo was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silvo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Secretive, Impulsive. Bonds: Attractive. Occupation: Bricklayer
Voice: Stutters
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 65 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 12 (+1) | 19 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Gnoll, Goblin, Auran
Attacks Melee +2 / 4d4-2, Ranged +7 / 4d4+3, Grapple +3
Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (2400 gp). Silver chalice with lapis lazuli gems (130 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Jeweled electrum ring (4000 gp). Old masterpiece painting (2400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jarsali Amastacia, Female Elf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She tends to wear a blue poncho over her likewise colored trousers and shirt. Her whole body is exceptionally muscular. She has styled her black hair well, parting it to the right. Her fair skin shows little sign of her aristocratic breeding.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She enjoys reading and quiet.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Jarsali was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Weaver. She left for the east, certain she would find work there.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Joker, Logical. Bonds: Immigrant, Attractive, Religious. Occupation: Weaver
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 49 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 3000 gp. Chrysoprase (80 gp). Star ruby (1500 gp). Deep green spinel (60 gp). Coral (60 gp). Golden yellow topaz (1100 gp). Silver pearl (60 gp). Moonstone (80 gp). Eye agate (13 gp). Black pearl (1100 gp). Amethyst (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Art Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a pastel shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His fur is short and cinnamon. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: The child of a Baker, who enjoyed hunting, Art was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants revenge against gnolls; and he wants revenge against gnolls
Ideals: Passionate. Bonds: Poor, Attractive, Immigrant, Nature. Occupation: Architect
Voice: German accent
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 37 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
