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NPC Generator

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Advanced [show]


Dayereth Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. His hair is long and silver with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. His face is scarred and worn.

Personality: Dayereth wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is afraid of women and trembles around them

History: He was born in the south, but his parents moved at a very young age to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He left for the south, certain he would find work there.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Rich, Immigrant, Job. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Dayereth Eathalena, Male Half-Elf Expert 2
Medium (5'10") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)13 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 500 sp. 1 Holy water.


Social Check DCs


Arjhan Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver crest, when down, is lengthy. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He's in love; and to be a stylist again

Flaws: Ugly, Lazy. Bonds: Rich, Job, Has a crush. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Arjhan Phrahdrandon, Male Dragonborn Barbarian 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 89 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)9 (-1) 11 (+0)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4

Possessions: 1800 gp. Tiger eye turquoise (11 gp). Citrine (60 gp). Black pearl (1000 gp). Eye agate (11 gp). Chrysoberyl (100 gp). Lapis lazuli (11 gp). Chrysoprase (60 gp).


Social Check DCs


Tricking Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He is physically well-built. He has moderate length black fur. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. His job bores him to no end. He has decided to make it more interesting.

History: He was born in the east. A few years later when the north was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Tricking Mirror, Male Tabaxi Cleric 1
Medium (6'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)16 (+3) 10 (+0)16 (+3)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Giant, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 6000 cp. 2 Holy water.


Social Check DCs


Ekk Gracey, Female Half-Orc [Permalink]

Personal [hide]

Description: This eastern woman dresses well, wearing white shirts, loose pants, and blazers most of the time. Her clothes are grease stained in places. Her hair is auburn and curly. Her violet unseeing eyes seem to look past you.

Personality: Ekk speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She misses her home and complains about the freezing weather, even in summer.

History: When she was but 6 years old her parents immigrated from the east. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Poor, Immigrant. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Ekk Gracey, Female Half-Orc Aristocrat 10
Medium (5'10") Half-Orc, Chaotic Good (CR 10)
Armor Class 13
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)10 (+0) 17 (+3)10 (+0)
Skills Medicine +7, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 18000 sp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). Golden circlet with four aquamarines (1000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Black velvet mask with numerous citrines (130 gp). Carved bone or ivory statuette (70 gp). Sapphire pendant on gold chain (2900 gp). 1 Minor magic item.


Social Check DCs


Zephan Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a robe, a symbol of strength around his neck, and a pickaxe on his belt. His blue hair is slicked back into a classic pompadour. His gold eyes peer out from beneath his top green hat.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Zephan Ennui, Male Tiefling Expert 15
Medium (5'6") Tiefling, Neutral Evil (CR 15)
Armor Class 12
Hit Points 71 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 17 (+3)14 (+2)
Skills Athletics +6, Medicine +8
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +8

Possessions: 2000 gp. Aquamarine (1300 gp). Rose (30 gp). Bloodstone (30 gp). White pearl (80 gp). Golden yellow topaz (1300 gp). Rhodochrosite (6 gp). Hematite (6 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seraphina Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in an above average manner. Her hair is long and chestnut with streaks of white, and is pulled back with small white clips. She has hazel eyes.

Personality: Eccentric and domineering, Seraphina will drive conversation. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was always a brilliant, if unscrupulous mind. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sculptor work with an outfit from a few towns over. Sculptor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Sculptor like her father before her.

Motivation: Further expansion of business; and balancing her hectic life and new sculptor responsibilities is difficult

Ideals: Extrovert, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Seraphina Tallfellow, Female Halfling Expert 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)12 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 sp.


Social Check DCs


Justin Conway, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his black hair in a pixie cut. His eyes, though not visible through his cowl, are amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Insomniac, Antagonistic. Bonds: Rich, Religious, Family. Occupation: Junk Dealer

Voice: Ums and uhs a lot

Attributes [hide]

Justin Conway, Male Human Expert 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)7 (-2) 16 (+3)16 (+3)
Skills Deception +5, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Ar-Pratu Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His chestnut hair is unkempt and raggedy. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Ar-Pratu is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gifted from a young age, Ar-Pratu studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Merchant

Voice: Russian accent

Attributes [hide]

Ar-Pratu Hartford, Male Half-Orc Barbarian 16
Medium (6'5") Half-Orc, Neutral Evil (CR 16)
Armor Class 11
Hit Points 160 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 16 (+3)14 (+2) 13 (+1)9 (-1)
Skills Nature +7, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Elven, Goblin
Attacks Melee +10 / 4d10+5, Ranged +6 / 4d10+1, Grapple +5

Possessions: 9000 gp. Banded agate (9 gp). Rhodochrosite (9 gp). Violet garnet (400 gp). Alexandrite (400 gp). Fiery yellow corundum (1100 gp). Sard (30 gp). Golden yellow topaz (400 gp). Tourmaline (100 gp). Chrysoprase (30 gp). Star rose quartz (30 gp). Sardonyx (30 gp). Hematite (9 gp). Alexandrite (400 gp). Black opal (1100 gp). Jet (100 gp). Golden yellow topaz (400 gp). Black pearl (400 gp). Black pearl (400 gp). Golden yellow topaz (400 gp). Rhodochrosite (9 gp). Jade (100 gp). Star rose quartz (30 gp). Black pearl (400 gp). Golden yellow topaz (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Adrik Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and likes to wear ponchos typically of a light brown in addition to tight pants. His skin is also unnaturally pale. His auburn hair is still thick. His eyes, though not visible through his cowl, are gray.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is harsh and unforgiving.

History: Born to a Locksmith, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants revenge against gnolls; and many gnolls want him driven away

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Adrik Aranore, Male Dwarf Aristocrat 10
Medium (4'2") Dwarf, Neutral Good (CR 10)
Armor Class 8
Hit Points 51 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 15 (+2)17 (+3) 14 (+2)6 (-2)
Skills Animal Handling +6, Religion +7
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Gnome, Draconic
Attacks Melee +2 / 3d6-2, Ranged +2 / 3d6-2, Grapple -2

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs

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