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NPC Generator

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Advanced [show]


Phann Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern woman wears just a blue suit. Her chestnut hair is long and unkept. Her thin eyebrows rest above her beady brown eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A deep hatred of brigands; and wants to work out more often

Ideals: Athletic, Justice, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Phann Casilltenirra, Female Elf Warlock 13
Medium (5'0") Elf, Neutral Good (CR 13)
Armor Class 14
Hit Points 33 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 6 (-2)16 (+3) 16 (+3)11 (+0)
Skills Deception +4, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Elven, Aquan, Halfling, Dwarven
Attacks Melee +8 / 4d4+4, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 3000 gp. Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elegant In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. Her orange fur is long and unkept. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She enjoys reading and quiet.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her homeland was ravaged by war and she spent much of her life rebuilding it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Ugly, Disease, PTSD. Occupation: Priest

Voice: Jamaican accent

Attributes [hide]

Elegant In Shadow, Female Tabaxi Adept 6
Medium (6'2") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 60000 cp.


Social Check DCs


Whurdred Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her golden hair is kept up in a ponytail inside a deerstalker hat. Her gray eyes lackadaisically let the world flow into them.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Impeccable. Bonds: Rich, Religious. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Whurdred Torevir, Female Dwarf Aristocrat 4
Medium (4'0") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)10 (+0) 9 (-1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 43000 sp. Tiger eye turquoise (6 gp).


Social Check DCs


Ishmoz Read, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tattered old clothes. His golden hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Ishmoz was raised in a hard working conservative environment. Ishmoz was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Assassin. He has achieved small success as a Assassin.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Ishmoz Read, Male Half-Orc Sorcerer 6
Medium (6'10") Half-Orc, Lawful Good (CR 6)
Armor Class 13
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)10 (+0) 5 (-3)14 (+2)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Lapis lazuli (10 gp).


Social Check DCs


Randal Snape, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown tunic with grey highlights, and long tan pants that bunch up around his shoes. He wears his black hair down. His green eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Randal was left his father's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Flaws: Antagonistic. Bonds: Family, Military, Adventurer. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Randal Snape, Male Human Adept 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 55 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)12 (+1) 12 (+1)17 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1100 gp.


Social Check DCs


Horza Axton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has done his best to style his brown hair to look like a famous performer. He has several tiny emerald earrings on each ear.

Personality: He loves telling others what to do and how they should feel about things. When he's not drinking or sleeping the drinks off, he's doing music.

History: He comes from a rich eastern family. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Opinionated, Artistic, Gifted. Bonds: Rich, Job, Family. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Horza Axton, Male Half-Orc Wizard 7
Medium (6'4") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)15 (+2) 13 (+1)7 (-2)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Infernal, Elven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 800 gp. Rhodochrosite (5 gp). Obsidian (5 gp). Rich purple corundum (1600 gp).


Social Check DCs


Flame In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). His yellow fur is matted, messy, and big. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Flame lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family, Criminal record. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Flame In Woods, Male Tabaxi Druid 6
Medium (6'3") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)7 (-2) 12 (+1)18 (+4)
Skills Insight +4, Intimidation +7
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Zepar Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. He has wavy dark red hair. His black eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Zepar grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Zepar took refuge in the ruined castle and found the beat up dagger and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and his religion dominates his actions

Bonds: Attractive, Poor, Guardian, Religious, Adventurer, Nature. Occupation: Blacksmith

Voice: Hissing voice

Attributes [hide]

Zepar Sympathy, Male Tiefling Cleric 15
Medium (6'8") Tiefling, Lawful Evil (CR 15)
Armor Class 13
Hit Points 108 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 10 (+0)19 (+4)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1200 pp. Black pearl (1600 gp). Hematite (9 gp). Blue sapphire (1200 gp). Malachite (9 gp). Golden yellow topaz (1600 gp). Iolite (70 gp). Canary diamond (2000 gp). Brown-green garnet (160 gp). Golden pearl (160 gp). Amethyst (160 gp). Black opal (1200 gp). Red garnet (160 gp). Blue sapphire (1200 gp). Star ruby (1200 gp). Tourmaline (160 gp). Canary diamond (2000 gp). Onyx (70 gp). Deep blue spinel (1600 gp). Rhodochrosite (9 gp). 1 Medium magic item.


Social Check DCs


Radomir Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight red one piece outfit complete with pants, hood, and a cape. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady violet eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a wizard, Radomir was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Radomir began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants revenge against goblins; and a deep hatred of goblins

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Mentor. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Radomir Leagallow, Male Halfling Warlock 3
Small (2'11") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)5 (-3) 11 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp.


Social Check DCs

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