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NPC Generator

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Advanced [show]


Rangrim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his brown robe and has his rapier always slung over his shoulder. His silver hair has been sun bleached extensively. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: When he was but 7 years old his parents immigrated from the north. In his 18th year, his parents were killed by a dire rats raid, leaving Rangrim alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge.

Flaws: Addict, Emotional, Fearful. Bonds: Immigrant, Enemies. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Rangrim Steelfist, Male Dwarf Cleric 3
Medium (4'4") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)17 (+3) 16 (+3)13 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Gnoll, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp.


Social Check DCs


Dondon Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely white suit with green socks and a vest with buckled shoes. He carries a battered quarterstaff and tarnished hand crossbow as well. His white hair is long and unkept. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting, Gifted. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Dondon Stoutbridge, Male Halfling Paladin 7
Small (3'3") Halfling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 61 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 10 (+0)8 (-1)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Blue diamond (2000 gp). Smoky quartz (60 gp). Violet garnet (300 gp). Red spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Branson, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. She is portly but not overly obese. She has a very tight haircut. Her fierce brown eyes like to dwell on things.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born on a small isolated farm. Heather abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.

Motivation: To prove her worth to the world; and meet up once more with her childhood friend

Flaws: Disease, Impulsive. Bonds: Guardian, Adventurer, Nature. Occupation: Carter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Heather Branson, Female Human Wizard 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 12 (+1)10 (+0)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 gp.


Social Check DCs


Lamlis Horineth, Male Elf [Permalink]

Personal [hide]

Description: He wears professional attire, and carries axes. He has dyed his greying white hair a little too much giving a sharp white color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Lamlis was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Lamlis Horineth, Male Elf Druid 2
Medium (4'11") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)16 (+3) 10 (+0)6 (-2)
Skills Acrobatics +2, Performance +0
Senses Passive Perception 10
Languages Common, Elven, Auran, Undercommon, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 230 gp.


Social Check DCs


Sybil Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, she is an attractive figure. She dresses well, typically a more casual-formal manner. She wears her chestnut hair up in a very large beehive style do. She wears crescent spectacles with a black brim.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Sybil took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To unite with her sister; and doesn't want to be a animal trainer and was forced into it by her family

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, In love, Family. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Sybil Ray, Female Half-Elf Warrior 4
Medium (5'8") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Dagger Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and is renowned for her bright pastel dresses and hats. Her lavender fur is drawn into a tight pony tail with a card scrunchie. She is baby faced.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and a deep hatred of illithids

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Family, Military, Enemies. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Dagger Treat, Female Tabaxi Warlock 3
Medium (5'6") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 14000 cp.


Social Check DCs


Dworic Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. His red hair is heavily combed to the left. His eyes, though not visible through his cowl, are blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Dworic hails from a village terrorized by drow. Through the years after Dworic was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Dworic's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Opinionated. Flaws: Mundane, Antagonistic. Bonds: Enemies, Has a crush. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Dworic Trueblood, Male Dwarf Monk 5
Medium (4'1") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)14 (+2) 12 (+1)10 (+0)
Skills Performance +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 200 gp. Onyx (50 gp). Blue sapphire (1600 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ella Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her black hair is knotted and matted. This brown eyed easterner is not easily forgotten.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC; and her religion dominates her actions

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Immigrant, Religious. Occupation: Mason

Voice: Slurs words

Attributes [hide]

Ella Oomtrowl, Female Gnome Warrior 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Foxilon Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his white hair down. His eyes are a pleasant gray.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the south to a Fortune-teller, Foxilon learned a great deal about his mother's area of expertise. He worked as a nervous Fortune-teller and found it very stressful. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: He's in love; and sabotage a competitor

Bonds: Rich, Job, Has a crush. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Foxilon Stoutman, Male Halfling Warrior 8
Small (3'3") Halfling, Lawful Good (CR 8)
Armor Class 12
Hit Points 41 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 6 (-2)10 (+0) 12 (+1)8 (-1)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 2000 sp. Blue quartz (7 gp). Zircon (70 gp). White opal (500 gp). Sardonyx (70 gp). Eye agate (7 gp). Carnelian (70 gp). 1 Minor magic item.


Social Check DCs

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