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NPC Generator

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Advanced [show]


Damaia Light, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her silver hair in a pixie cut. Her eyes are likewise white.

Personality: She likes to make people angry or surprised. She would rather hide behind her crafts than deal with other people.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Poor, Attractive. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Damaia Light, Female Tiefling Cleric 8
Medium (6'1") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)11 (+0) 9 (-1)19 (+4)
Skills Nature +3, Performance +7
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. A small bag of saffron. (10 gp). Solid gold idol (1100 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a robe, a symbol of the four houses of cards around her neck, and a sai on her belt. Her golden hair is wavy and long. She is very pretty but has cold, dead eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the south

Ideals: Fighting, Entrepeneur. Flaws: Cynical. Bonds: Attractive. Occupation: Unemployed

Voice: Dark and ominous

Attributes [hide]

Mara Wasanthi, Female Half-Elf Ranger 2
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)11 (+0) 6 (-2)11 (+0)
Skills Insight +0, Stealth +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Leucis Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tight fitting green shirt and pants. His white hair is braided into rings. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is afraid of women and trembles around them

History: Born in the south to a Barkeep, Leucis learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Disciplined. Flaws: Addict, Shy, Racist. Bonds: Job. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Leucis Vigil, Male Tiefling Fighter 9
Medium (6'3") Tiefling, Neutral Good (CR 9)
Armor Class 13
Hit Points 89 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)16 (+3) 12 (+1)18 (+4)
Skills History +6, Performance +7
Senses Passive Perception 11
Languages Common, Ignan, Sylvan, Terran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1100 gp.


Social Check DCs


Bendoo Blakely, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears suspenders and black workpants. Her shirt is grey, and she wears a heavy black leather apron most of the time. Her golden hair is kept up in a ponytail inside a top hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: The child of a Doctor, who enjoyed hunting, Bendoo was taken on many hunting expeditions. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Fisher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She doesn't get along with people that don't share her tastes; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Impeccable. Flaws: Shy. Bonds: In love, Nature, Criminal record. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Bendoo Blakely, Female Half-Orc Rogue 5
Medium (5'9") Half-Orc, Neutral Evil (CR 5)
Armor Class 10
Hit Points 7 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)12 (+1) 13 (+1)7 (-2)
Skills Performance +1, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Haley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. He sports a long auburn beard, and similarly colored long hair. His fierce violet eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wishes to resurrect an old love

Ideals: Athletic. Flaws: Ugly, Greedy. Bonds: In love, Military. Occupation: Stylist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Patrick Haley, Male Human Monk 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Celestial, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Jade (100 gp).


Social Check DCs


Antinua Hanali, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a hunchback. Her auburn hair, when down, is lengthy. Her eyes are gray and beady.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Antinua was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. She found a children's book about a Elf Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend.

Flaws: Ugly, Secretive, Shy. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Antinua Hanali, Female Elf Expert 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 8 (-1)13 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 30 pp.


Social Check DCs


Tod Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This man prefers to wear white clothing when he does not wear armor, and sports empty pouches on his belt. His white hair is slicked back into a classic pompadour. This amber eyed easterner is not easily forgotten.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the east to a Merchant, Tod learned a great deal about his father's area of expertise. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He became a Merchant soon after.

Motivation: To reunite with his old friends; and seeks redemption

Ideals: Optimist, Philantrophist. Bonds: Job, Criminal record, Adventurer. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Tod Brushgather, Male Halfling Cleric 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 700 sp.


Social Check DCs


Marastyr Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She is wearing the road beaten gear of a warrior. She has a hunchback. She has shaved her head bald. Her blue eyes are passionate and lively.

Personality: She never swears and excessively uses polite adverbs when speaking. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Marastyr liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, Military, Nature. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Marastyr Goblinbane, Female Dwarf Ranger 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 390 gp.


Social Check DCs


Nagrette Read, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a white costume with the symbols of magic on her torso. Her hair is auburn and very short. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Nagrette hails from a village terrorized by giants. In her 14th year, her parents were killed by a giants raid, leaving Nagrette alone in the world. After a stint in an orphanage, she was adopted. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants to raise her children well; and many giants want her driven away

Flaws: Hedonist. Bonds: Attractive, Enemies, In love, Family. Occupation: Roofer

Voice: Pronounces O like U

Attributes [hide]

Nagrette Read, Female Half-Orc Druid 4
Medium (5'5") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)10 (+0) 17 (+3)10 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 500 gp. 1 Everburning torch. 4 Thunderstones. 8 Acid flasks.


Social Check DCs

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