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NPC Generator

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Advanced [show]


Jarana Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She has a long blonde ponytail with little hanging trinkets. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Blacksmith, her father struggled to pay the bills. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Insomniac, Antagonistic. Bonds: Poor, Criminal record. Occupation: Spice Merchant

Voice: Raspy

Attributes [hide]

Jarana Graybeard, Female Dwarf Sorcerer 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 77 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)14 (+2) 14 (+2)14 (+2)
Skills Perception +6, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Orc
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 3000 gp.


Social Check DCs


Sannl Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. Her silver hair, when down, is lengthy. Her blue eyes are slightly larger than normal.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She plays an instrument quite well.

History: Born in the west to a Carter, Sannl learned a great deal about her mother's area of expertise. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and someone believes her a fraud

Ideals: Artistic, Entrepeneur. Bonds: Job, Attractive, Enemies. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Sannl Ironfist, Female Dwarf Aristocrat 8
Medium (3'11") Dwarf, Chaotic Neutral (CR 8)
Armor Class 7
Hit Points 43 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 13 (+1)13 (+1) 14 (+2)17 (+3)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 2d10+3, Ranged +0 / 2d10-3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Az-Rans Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish red hair is in a traditional bowl cut. His gray eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Az-Rans isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is frequently practicing swordplay.

History: Az-Rans was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Someone believes him a fraud; and expand his business

Ideals: Impeccable. Bonds: Military, Attractive, Job, Enemies. Occupation: Bather

Voice: Scratchy, weak

Attributes [hide]

Az-Rans Shelly, Male Half-Orc Expert 3
Medium (5'5") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Cloth of gold vestments (70 gp).


Social Check DCs


Jacoba Hartford, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears many layers of old clothing at all times. She has wavy golden hair. She tend to wears goggles to shield her eyes.

Personality: Always inclined to offer people food she seems plenty friendly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jacoba took refuge in the old dungeon and found the beat up sword and armor she uses now. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jacoba Hartford, Female Human Druid 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)7 (-2) 15 (+2)14 (+2)
Skills Arcana +0, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Pelt Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an entirely pastel suit with tan socks and a vest with buckled shoes. Her fur is cut close to her head. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not trust anyone and sleeps with one eye open.

History: Pelt lived on a farm with her mother, near the main road leading to a nearby town. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She's looking for her big break; and marry her brother to traveling adventurers

Ideals: Optimist. Flaws: Insomniac. Bonds: Family, Job, Adventurer. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Pelt Of Ebony, Female Tabaxi Commoner 2
Medium (4'9") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 7 (-2)9 (-1)
Skills Medicine +0, Religion +3
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 pp.


Social Check DCs


Nykkan Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy green suit. He sports a flattop crest cut. His eyes are gold and catlike.

Personality: Nykkan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Adventurer like his father before him.

Motivation: He wants revenge against orcs; and further expansion of business

Ideals: Extrovert, Artistic. Bonds: Attractive, Poor, Job, Enemies. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nykkan Nemmonis, Male Dragonborn Fighter 18
Medium (6'4") Dragonborn, Lawful Neutral (CR 18)
Armor Class 12
Hit Points 118 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)17 (+3) 14 (+2)15 (+2)
Skills History +9, Perception +8
Senses Passive Perception 18
Languages Common, Sylvan, Giant, Undercommon
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3

Possessions: Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Fire opal pendant on a fine gold chain (2000 gp). Golden circlet with four aquamarines (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Silver comb with moonstones (900 gp). Gold and topaz bottle stopper cork (1000 gp). Solid gold idol (200 gp). Gold and topaz bottle stopper cork (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Brass mug with jade inlays (600 gp). Gold music box (3000 gp). Sapphire pendant on gold chain (1900 gp). Solid gold idol (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Large well-done wool tapestry (600 gp). Silver ewer (30 gp). Large well-done wool tapestry (600 gp). Gold and ruby ring (4000 gp). Golden circlet with four aquamarines (4000 gp). Silver chalice with lapis lazuli gems (50 gp). An abacus with copper, silver and gold markers (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Trail In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. His fur is white, silky, and of moderate length. His hazel eyes lackadaisically let the world flow into them.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Persistence. Bonds: Attractive, Nature, Debt. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Trail In Woods, Male Tabaxi Expert 2
Medium (6'6") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)7 (-2) 10 (+0)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 240 gp.


Social Check DCs


Guy Hayley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He can speak with the recently deceased. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Military, Adventurer, Job. Occupation: Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Guy Hayley, Male Human Sorcerer 11
Medium (6'6") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 16 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)18 (+4) 7 (-2)10 (+0)
Skills Stealth +4, Survival +2
Senses Passive Perception 8
Languages Common, Auran, Elven, Sylvan, Terran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666664000

Possessions: 1800 gp. Chrysoprase (40 gp). Moss agate (15 gp). Zircon (40 gp). Star rose quartz (40 gp). Deep blue spinel (500 gp). Moss agate (15 gp).


Social Check DCs


Watson Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. He wears a Stetson hat to hide his balding. His violet eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Laborer born in the past three hundred years. He uses divination through singing.

History: Born in the west his family was never financially stable. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Laborer soon after.

Motivation: Expand his business.

Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Job, Poor. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Watson Wiseacre, Male Halfling Commoner 15
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 42 (15d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills Insight +7, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Fire opal pendant on a fine gold chain (2300 gp). Black velvet mask with numerous citrines (170 gp). Fire opal pendant on a fine gold chain (2300 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item.


Social Check DCs

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