Oppah Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She wears tan painted combat armor at almost all times. She carries with her a set of kukris on her belt, each one with a topaz on the hilt. Her chestnut hair is wavy and long. Her eyes are violet.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: Oppah was born in the north. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Elven compassion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Flaws: Ugly, Racist. Occupation: Mayor
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Raiann Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'8". She wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case, and her gloved hand is found clutching a nunchaku. She wears her scarlet crest up. She has red eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a great chef.
History: Raiann hails from a village terrorized by drow. A gifted student she started as a Laborer, but she got bored and became a Locksmith. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is compelled to act according to her religious beliefs; and expand her business
Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Job, Religious. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 15)
Armor Class 10
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
Possessions: 600 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Silver comb with moonstones (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'5" and is dressed in an above average manner. His right leg appears badly burned and disfigured. His hair is white and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Further he is a bit of a stoner and is frequently out of it.
History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Halimath took refuge in the ruined castle and found the beat up kukri and armor he uses now. He's since become an addict/alcoholic.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Mason
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 10 (+0) | 7 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3100 sp.
Tharivol Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He wears tan painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. His chestnut hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Shipwright father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Disease. Bonds: Guardian, Military, Rich. Occupation: Laborer
Voice: Nasally tone
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 9 (-1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Heather Wesley, Female Human [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and wears a grey vest and prefers pastel and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her skin is also unnaturally pale. Her auburn hair has been sun bleached extensively. Her face is scarred and worn.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born in the east, but her parents moved at a very young age to the south. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Heather took refuge in the large cave and found the beat up axe and armor she uses now. By chance she met her brother recently and the two have been together since.
Motivation: She doesn't get along with people that don't share her tastes; and an old rival family wants her found
Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Immigrant, Nature. Occupation: Masseuse
Voice: Low range voice
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 40 gp. Eye agate (15 gp).
Myathethil Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her golden hair is styled in orderly dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: Confrontational and typically high on some drug or another. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mason arts, while her father instructed her in etiquette, music and courtly manner. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Myathethil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Mason
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 6 (-2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Ugarth Blyth, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of maces, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His golden hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are green.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Actor profession.
History: Ugarth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He struck the Sellsword job and began his own company from there.
Motivation: He feels kind of lost in life; and balancing his hectic life and new sellsword responsibilities is difficult
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Job, Poor, Debt. Occupation: Sellsword
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp.
Tomph Gladstone, Female Half-Orc [Permalink]
Personal [hide]
Description: She usually wears her black robe and has her shortspear always slung over her shoulder. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are gray.
Personality: Calm and collected, she is a well trained Miller. She invites people to come help in her community garden.
History: Born in the south to a Miller, Tomph learned a great deal about her mother's area of expertise. A gifted student she started as a Architect, but she got bored and became a Miller. She has drifted from career to career and currently works as a Miller.
Motivation: Further expansion of business; and to share knowledge with the world
Ideals: Philantrophist, Logical. Bonds: Attractive, Job. Occupation: Miller
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Common Melee.
Arara Meliamne, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in a clean tan cloak covering her clean studded leather. She has wavy auburn hair. Her amber eyes peer out from beneath her small tan hat.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The war was a terrible time for her, and Arara does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born to a poor family in the city she treasured whatever gifts she got. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She's repulsed by the PC; and wishes to resurrect an old love
Flaws: Antagonistic, Depressed. Bonds: Military, Poor, In love. Occupation: Barkeep
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2700 sp.
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Their contribution stands as a beacon of hope for all adventurers!